@PyGamer0 Basically, certain events happened in late 2019 (a, b and more) that made some users decide they'd rather not use Stack Exchange. Some of those users decided to created Codidact in an effort to create a better network of Q&A sites
Code Golf is one of those sites. Quite a lot of users here spend some time there, some users have fully moved, some don't use it
@hyper-neutrino Not directly, but it has a 2 byte way of implementing it
@hyper-neutrino I normally upvote any (working) answer to my challenges, but I think I'll wait until you get 6 bytes - it's very similar to your existing answer :P
@hyper-neutrino Very nice :P Now you might have to wait for me to get back to my computer to vote, as I can't remember my Codidact login to vote from my phone :P
Jump trajectory
code-golf ascii-art string
This is an ascii-art challenge where you will draw ascii-art showing a person "jumping" off the top of a building.
The building
Input given will be a group of rectangular buildings. You may assume buildings are not "stacked on top of each other", hence...
I generally don't have much issue with double-posting on CGCC and CGCD, but that one felt 100% like a rep-grab to me. Like, CGCC has 800+ answers to the HW challenge, it is basically the canonical HW collection. Codidact could very well grow to rival SE, but I doubt that Codidact's HW would offer anything more than the CGCC one
@cairdcoinheringaahing note though that that was the first CGCD challenge (and for whatever reason is still a hot post), is the only post by that person, and offers a place for new answers for people who don't want to contribute to SE
it is integrated into SE (even if like an appendix is integrated into your body - it can cause more issues than it solves) which means user profiles are tied, you need to "prove yourself" (via 20 rep), etc
I like discord's interface and dislike SE's but this room is officially our room, any discord things would be unoficcial. it is impossible for us to migrate to discord as the chat platform, and both unlikely and probably very difficult for SE to try to do that themselves
like abandon their chat platform and use something else. at this point it doesn't make sense; chat is chat and rather bad but it's functional (citation-needed) enough to serve its purpose
I just did the GMTK game jam recently and it got me thinking that it would be interesting to have a code-golf game jam. With significantly more time, approx one week maybe, but with a hard cap on how large the source code for you game could be.
I think it is a well known fact that games that can run in browser generally do better in game jams since people are not very inclined to download and run random code.
@AviFS You are going to have issues with langauges that aren't used on CG (languages designed for making games), and languages that have so few submissions the number is essentially random.
that just gets too complicated lol, and we are generally opposed to restricting languages or stopping certain languages/people from competing for arbitrary reasons
i think that's too much meta-gaming and i'd rather just see people think of clever game ideas themselves than spend time studying the language leaderboards :p
@AviFS Not really sure, tbh. However, I can link to any message, and anyone with a webbrowser can go see the message with context. And search engines can find the chat.
@Wezl They are part of the byte count. Just like an old gameboy game you need to do clever tricks.
The original pokemon sounds were actually just sections of source code that the devs thought sounded like animals. Since they didn't have the space to fit actual sound files.
Task
Given a list of nodes representing a binary tree of positive integers serialized depth-first, return a list of nodes representing the same tree serialized breadth-first. To represent an absent child, you may use null, 0, 'X', Nothing, [], or any other value that is distinct from your represe...