I just had some guy on last.fm link me to his awesome post-rock/shoegaze band's latest album on bandcamp. I wrote on the band's wall that it was awesome, and then the guy messages me back saying "Yo man, glad you enjoyed it! Here's a free HQ Download to share with your friends."
Hum. I have a point on the identification debate but it's not necessarily, y'know, opposed to its favor. Could be seen as such but how negative it is depends on what people view the purpose of the site is.
Because I'm still trying to understand my own point and what it fully implies. It's something that @tzenes tangentially touched on, and it may really just be tangential than any sort of salience, if that makes any sense.
It's enumerated on the tag wiki and people actually do enforce it and close questions that lack such details. We're not entirely on top of it, but at least we do have it.
I harken back to the Magical Pop'n identification I cited in an earlier question about vagueness in identifying a game. Even if the right answer can be found (and it was), there ain't all that much to help anyone else who has forgotten that game.
The consequential point of this is that identification questions don't exist as a sort of reference, but rather, they always exist as their own isolated inquiries which may intersect only at the answer.
@tzenes Gotcha. I hope you won't take offense if I need to post asking for clarification in the future then. I sometimes find that your ensuing comments end up more edifying than your original post, no offense meant.
Thanks to everyone who participated in this round. Tropico 4 was the clear winner with 7 users volunteering to give it a whirl. Since there were 3 slots left, I went to the second place game (Madden NFL 12), which conveniently had 3 users volunteer and got us to our 10 game maximum. With the max ...
@tzenes If it makes you feel better, I think you express some of your points quite well. The only problem is that you come off as a bit more confrontational than I think you mean to sometimes.
I guess the concludatory point of my rambling is that whereas other questions we have, people who are looking to find the same answer will find it, but that happens decidedly less so with identification.
I used the term "Authoritative" to denote questions which a high probability of other people who have the same question finding the answer to be correct
@tzenes Aye to that, but I think the issue is compounded worse by finding the question which has that answer in the first place, that to be a parallel issue.
So the wall-punching augmentation (in the Cybernetic Arm Prosthesis augmentation tree) allows you to punch through weak walls, but will automatically have you snap the neck of anyone standing on the other side of them.
Am I correct in assuming this will ruin a pacifist playthrough? Is there any...
He needs a point of contact in order to establish addresses and payment details, and someone needs to provide them. We could wait for him to ask us on the Team like for last week, but I figure, may as well get it in advance, neh? ♪
So the wall-punching augmentation (in the Cybernetic Arm Prosthesis augmentation tree) allows you to punch through weak walls, but will automatically have you snap the neck of anyone standing on the other side of them.
Am I correct in assuming this will ruin a pacifist playthrough? Is there any...
@ArdaXi A user on English. His name is valid as a display name but because ' isn't an alphanumeric character, you can't ping him in chat. Our super ping overrides that because it is based on the user ID.
I remember some kind of promotional "party" game I used to play every time I was with my cousins. It was called 'Punto per Punto', it had an awesome graphical design and it's completely been erased from history as far as I can see
@FallenAngelEyes I feel like the main purpose of tags is for filtering and searching. Why would you explicitly want to see (or search for) questions tagged with "weapons" or "boss-fights"
As he has found out the internet anyway, I would like him to spend time more useful.
Most of Google search results for "online educational games kids" looks like 1995, so, maybe, you can suggest something really interesting.
@sjohnston The kind of scenario it would be used in would be the same reason you might, say, pore through the "weapons index" in a strategy guide rather than look up each weapon individually.
It creates a categorical element for browsing, moreso than searching. Which is indeed not the primary usage of tags.
Our questions are, by nature, specified to singular points of interest, to keep things from being too overwhelming. But rather than leave everything in a haphazard, unorganized mess, some can see that tags can be used to introduce a more organizational point to allow for "sections" of our library.
In a sense, the sum of questions underneath one game's tag is something of a "Big FAQ/Walkthrough" for the game, while the categorical tags are your sections of aforementioned FAQ/Walkthrough.
There is a blog post from Joel on the Stack Exchange blog around the time of WebApps' Area 51 Graduation:
A while ago, I wrote:
“Individually-branded sites felt more authentic and trustworthy. We thought that letting every Stack Exchange site have its own domain name, visual identit...
It's plausible and functional to have a giant FAQ/Walkthrough that has no sections - Ctrl+F still works, just like search still works on our site. The tags simply serve as an additional method.
@Manaಠдಠ To be fair, this is a different argument and is not about unique names for each site as it is "Those of us who got a name should have it as a primary domain like AskUbuntu does"