« first day (1548 days earlier)      last day (3493 days later) » 

4:00 PM
@Batophobia You're contradicting yourself now.
 
@Frank I'm not seeing it
 
Now, can I try to address a single person at a time?
 
@Frank Me next!
 
I'm juggling multiple different aspects here, with different people.
 
takes number
 
4:01 PM
@Frank No, you can't. We shall win through sheer numbers by crushing your spirit.
 
@Wipqozn Heh
 
@Wipqozn If you guys want to dogpile, you're welcome to do so. All it's going to do is push me into a more defensive stance, though.
 
@GnomeSlice Also, I know I've said this before but your new gravatar rocks my socks.
 
Yeah I like it a lot
Shame I can't find a better resolution though.
 
Which doesn't do much to really convince me it's something I want to discuss, nor change my mind on.
 
4:02 PM
@Frank lol
 
@Wipqozn Distributed Denial of @Frank
 
@Frank In case you couldn't tell, I was joking. Also It's not really dogpiling. We're just having a discussion, and it just so happens you're the only that doesn't agree with the group involved in the discussion.
 
@Frank Pick a user you want to start with
 
@Wipqozn I'm also having to argue separate different aspects, as everyone's using different arguments.
 
Round 1 @Frank vs. @Wipqozn
 
4:03 PM
17 mins ago, by GnomeSlice
Man it would be nice if I could participate in this discussion.
 
@Batophobia Actually, I want to address @JasonBerkan's arguments first. That's where I was going.
 
@Frank Yeah,I understand that isn't easy. It's just a natural consequence of disgreeing with the majority of people in a discussion.
 
@fredley all achievement hovertext appears when hovering over a single achievement.
 
@Frank Tutorial: @Frank vs. @JasonBerkan
 
anyways, I don't mind stepping back for a minute
 
4:04 PM
@JasonBerkan We have the original question. The asker just wants to enjoy survival mode without having to deal with dying all the time.
 
@Batophobia The Pre-Sequel!
 
Is that correct?
 
@GnomeSlice Tuesday :D
 
Yup.
 
Why did so many good games have to come out this month....
 
4:06 PM
He's going with a specific area he wants to address. He doesn't want things to hurt.
So he won't take damage, thereby obviating death.
 
If you've ever wondered what kittens would look like with sloth faces, Slittens is the blog for you.
 
We still on the same page?
 
wut
 
@GnomeSlice Adorably terrifying
 
@GnomeSlice kill it with fire. and hugs
2
 
4:09 PM
Who cares what the bounty offerer prefers; for technical reasons, anyway, that sort of mod probably doesn't exist (you can't disable void damage)
 
24 mins ago, by GnomeSlice
@Frank It just modifies it slightly, but it's just an optional addition to the question. You can still answer it without addressing the bounty's request.
Right?
 
@Unionhawk Take a number
 
Yes.
 
Yes, though I would not consider it a requirement that all answers specifically make things not hurt. Avoiding death is the relevant aspect of the question - what the asker specifically mentions, is, as you have put it, assuming what the answer should be.
 
Right, don't ask "Who cares"
 
4:10 PM
And the answers have provided different solutions (and some un-solutions).
 
@fredley So good.
 
@fredley what are you working on?
 
@fredley There are achievements?
 
@GnomeSlice New incremental game. Click. Make numbers bigger.
 
also re this discussion
Somebody please feel free to tell me if I'm full of shit.
 
4:11 PM
 
@Batophobia saw math, closed tab
3
 
The double-click highlighting thing is driving me crazy, @fredley fix it
 
user15026
@Batophobia I have no idea why I am playing this
 
@AshleyNunn This is the mantra of all incrementals.
 
@AshleyNunn That makes 2 of us
 
user15026
4:15 PM
@JasonBerkan usually I avoid them!
 
@JasonBerkan While the end result is basically the same, there are some critical differences between not taking damage, and being allowed to die.
 
@Frank So post a comment and ask the poster to clarify that for you.
 
If he didn't want to die, he could just enable creative mode.
 
user4704
@Batophobia Is my score supposed to just go up?
 
user4704
I'm confused.
 
4:17 PM
> Creative mode adds flying, items on demand from the GUI, and other things I perceive as game-breaking. Most of the content is designed under the assumption that you're playing on surival mode.
Invincible (or near it) suits of armor would feel a bit too cheated in, violate my idea of step-by-step progress, and prevent me from wearing armor I craft myself.
Removing all the mobs would take away drops I may need for crafting (e.g. Ender Pearls).
 
@JoshPetrie Ask @fredley
 
user4704
Too much math, I quit.
 
@JoshPetrie Yep.
 
The most obvious solution would be to use a single command block with a resistance 5 effect command. Boom. Invulnerability. Run that bad boy on a clock and you have infinite invulnerability.
 
hehe
@Unionhawk Except it needs to stay loaded.
 
4:20 PM
@Frank May I ask why all this detail matters? I don't see how the differences between taking damage and dying apply to the question.
 
Put it in the spawn chunk
That's always loaded
 
1
Planted aquarium

Proposed Q&A site for aquarists, fish lovers

Currently in definition.

 
The nether complicates things, but if we set the effect time to some arbitrarily long time, it shouldn't be a problem
 
user15026
@NewlyOpenedProposalsforEntertainment Dupe of Pets!~
 
@JasonBerkan Because that's what I'm seeing as two different areas. Not taking damage still allows certain things, like instant death from a boss or something, falling down a hole, or something else.
 
4:21 PM
@fredley No cookie saving yet, right?
 
@Frank Disabling damage would still disable ohkos in minecraft
 
Omg, hahahahaha
 
@Unionhawk Would it disable dying by falling off the world?
 
In minecraft, disabling damage==disabling death, except you can't disable void damage. So just don't fall out of the world.
 
@Unionhawk So that's the critical difference, right there.
 
4:22 PM
@Frank That's impossible in vanilla minecraft, so irrelevant.
 
That's why it's two different problem spaces.
 
No it's not
 
@GnomeSlice Creative mode
 
@Frank wtf
@Batophobia True I guess, but the OP specifically wants to play as if in survival mode
 
It's very probably technically impossible to disable void damage even by mod.
 
4:23 PM
He can't see anything I'm saying anyway.
 
user15026
@fredley One problem I noticed is that things don't seem to wrap, so I have exponents that are off my screen. (Okay, it does wrap, but not quite correctly - the next exponent wraps, but the end one in a row can be forced almost entirely off screen)
 
@Unionhawk Does it prevent admin /kill commands? If there is such a thing in Minecraft.
 
@GnomeSlice Which highest rated and accepted answer says to start in creative
 
@Frank That's void damage.
What that command does is deals an arbitrarily large amount of void damage to the player.
 
@Unionhawk So there you go. Two things already that preventing damage does not surpass.
 
4:24 PM
@Batophobia There's no accepted answer
@Batophobia Also that answer also says to switch to survival after you're done setting it up, but yes.
 
Which means disabling damage != disabling death.
 
8 mins ago, by GnomeSlice
@Frank So post a comment and ask the poster to clarify that for you.
 
11 secs ago, by GnomeSlice
8 mins ago, by GnomeSlice
@Frank So post a comment and ask the poster to clarify that for you.
 
thanks
 
np
 
4:25 PM
25 mins ago, by Frank
Now, can I try to address a single person at a time?
 
@Frank Taken that way, I see your point. However, I disagree, as the main problem space is playing survival mode without dying.
 
@Frank No.
 
@Unionhawk Then grats. You are ignored until the argument concludes.
 
@Frank you were addressing @Unionhawk, and he responded, just with my message.
@Frank lol
 
Question title: "Minecraft, without the death?" I think OP was wanting a no-death option whether that means no damage or dying disabled or what-have-you
 
4:26 PM
@GnomeSlice JEsus christ.
 
@Wipqozn KITTIES
 
user15026
@GnomeSlice How about you -don't- make this worse, hm?
 
K, whatever.
 
@AshleyNunn I changed it.
 
@JasonBerkan So long as we can respectfully disagree, I'm alright with that.
 
4:27 PM
It's not like I know about the game and can respond to the question in an intelligent manner or anything.
 
user15026
@GnomeSlice Fair enough, but still, adding fuel to this particular fire is not in your best interest
 
Okay, look, the way I look at it is like this: I think we should leave the bounty alone. Since I'm the most handsome and funny one among us, then I think we should just do as I say.
 
What fire?
 
There's a fire?
 
user15026
facedesk, goes back to staring at the big numbers
 
4:28 PM
Hooray for facedesks!
 
I am about 70% sure that whenever site policy comes up, @GnomeSlice intentionally tries to make the process as awful as possible for everyone else who gets involved, because he has some kind of personal vendetta against...discussions?
 
@Wipqozn THIS IS BEST ARGUMENT! IT COMPLETELY DESTROYS ALL MY ARGUMENTS, THEREFORE MAKING MY OPINION INVALID!
2
 
I'm here to watch drama and drink tea, and I'm all out of tea!
I should go make some...
 
@fredley please tell me there is an autosave feature
 
@Batophobia It's Early Access. You get what you get.
 
4:29 PM
I'm scared to reload the page...
 
Does that at least explain why I'm seeing it as two different problem spaces?
 
user15026
Okay, time to stop staring at numbers and go have lunch with a friend before work.
 
Did @Frank finish the tutorial?
 
@StrixVaria wtf are you talking about
Have you been reading what I've been saying
I've been stating my opinions like a reasonable person
I haven't even been arguing with anybody
Dude
 
@GnomeSlice I saw you get lucky that I wasn't in the room to ban you when you made an ad hominem attack against someone.
 
4:30 PM
@StrixVaria yeah, I quickly edited it because that was a bad thing to do
 
Then, next is @Wipqozn. Is there any other argument you'd like to make?
 
clearly that means I'm trying to make the whole discussion as shitty as possible
 
@Frank Yes. Though I would think your argument then should be that the bounty is wrong because it should be a separate question. Or is that your argument?
 
27 mins ago, by Batophobia
Round 1 @Frank vs. @Wipqozn
 
@JasonBerkan Yes. Since it's two different problem spaces, I see the bounty as a separate question.
One we would close by itself.
 
4:31 PM
@Frank No, I think you and I have exhausted the extent of our discussion.
 
@GnomeSlice Your attitude towards the discussion yesterday was unhelpful, and I just saw an extension of unhelpful attitude today.
 
Then I guess next up is @Batophobia.
 
Alright
 
@StrixVaria please enlighten me
 
@Frank Yeah, no. How does it being a separate problem space make it a question we would close?
 
4:32 PM
so. how about them video games.
 
48 mins ago, by GnomeSlice
If you want to add a bounty looking for something a little more specific, I see no issue with that.
47 mins ago, by GnomeSlice
@Frank It just modifies it slightly, but it's just an optional addition to the question. You can still answer it without addressing the bounty's request.
41 mins ago, by GnomeSlice
If nobody posted a mod he wanted, the bounty simply wouldn't get awarded
41 mins ago, by GnomeSlice
bounties are a great way to encourage people to go a little extra mile, or look for something more specific
 
@JasonBerkan Because you have to take the bounty by itself, as a separate question.
 
@JasonBerkan The closing would come from the mod-rec part
 
What is wrong with my attitude?
 
It, by itself, is a pure mod recommendation, with no underlying problem.
Which is historically something we close.
 
4:33 PM
@Frank The assumed underlying problem is the same as the OP
 
@Frank You've jumped from separate problem space ("I want to enjoy survival mode by turning off death") to "I need a mod to turn off death".
 
@Batophobia Are we getting into your part now?
 
Waitwaitwait, we're arguing that the bounty is off-topic because he says he prefers a mod solution?
 
@JasonBerkan A separate problem space is a separate problem, ergo separate question.
 
@Unionhawk That's what franklin arguing, yes.
 
4:34 PM
@Frank Yes, which is "I want to enjoy survival mode by turning off death". On-topic.
 
@Unionhawk No we are having a rare case of civility in the Bridge where @Frank argues multiple points one at a time
 
@JasonBerkan No, we have, "I want a mod that disables death."
 
Oh dear, I just realized we are the generic bad guys that attack the player one at a time
 
Without any context nor problem to solve.
 
4:35 PM
@Batophobia only because he asked nicely
 
Sorry, @Batophobia, looks like I'm not quite done the tutorial.
 
@Frank "disable death" is a problem to solve.
 
@Frank Go for it, I'd have to look up what we were discussing anyway
 
GUYZ! I DID YOU ALL A HUGE FAVOUR! NO NEED TO THANK ME! NOW WE SIT AND WAIT, K?
Do you want a mod that completely disables death, even from things that you normally wouldn't be able to do in vanilla survival mode, like falling into the void or getting /kill by an admin? Or just disable death from falling, mob damage, lava and so on? — Chippies 1 min ago
 
@Unionhawk Frank believes "disable death" is a different problem than "take no damage" as well.
 
4:36 PM
You can put the command block array in the spawn chunk, and set the duration to an arbitrarily long time. Also, you only need resistance 5 to completely negate all damage (with the exception of void damage, which for technical reasons cannot be disabled by a mod or otherwise). — Unionhawk 3 mins ago
10 mins ago, by Unionhawk
It's not like I know about the game and can respond to the question in an intelligent manner or anything.
 
@Wipqozn you can still take damage (which would affect durability) and not die. take no damage would mean no durability or armor system would be needed
 
@Chippies You didn't ping the person who put up the bounty
 
@murgatroid99 DAMMIT!
 
@Rapitor There's another thing I didn't know.
 
I didn't know it was someone else
 
4:38 PM
Well, I finally have a git repo set up on my server so I can finally do private git stuffs instead of putting everything on GitHub.
 
@Chippies It's one of the roots of the entire discussion. :P
 
Just need to remember to back it up every so often.
 
@fredley Quick suggestion: format the numbers with commas (or whatever separator you use in England). Once you get past around 6 digits it's hard to tell when you can afford a thing.
 
there, I edited it in
 
(although I guess my local copy is a backup if I keep it up to date)
 
4:39 PM
You can install TF2 and get a hat for the sniper then make a portal to the nether and fight GLaDOS who will grant you the "Sword of exactly what you want" which you can trade to the old man in the cave for rupees that you can spend at the shop to fight the dragon that give you the dying disabled cheat code
 
(can some really cool people upvote that comment pls? that would be awesome)
 
@Frank No, I'm done. I see no point in continuing, because it's obvious that separate problem spaces isn't the issue.
 
@JasonBerkan Alright. We'll have to agree to disagree.
 
@Rapitor I personally think they are looking for the same thing. A way to not die. They just worded it differently.
 
Does anyone else want to further any arguments? @Batophobia?
 
4:41 PM
Yea we left off at this:
41 mins ago, by Batophobia
@Frank But bounties are attached to questions, so they must be taken with the question
 
@Batophobia +1
 
@Batophobia Ah, yes. You were contradicting yourself there.
 
@Batophobia I did that, but he just gave me another hat and told me I had to fight Garrosh who will grant me the "Sword of 1001 Truths" which I can trade to the old lady for a letter I can give to a slightly different old man (who is wearing a hat) for the dying disabled cheat code.
 
I'm basically referring to this:
43 mins ago, by Batophobia
@Frank Which will inject intentions that may not have been meant
 
41 mins ago, by Batophobia
@Frank I'm not seeing it
 
4:42 PM
@Frank I think we've reached the point where it's clear we're not going to agree. At this point it's time for the mods to discuss amongst themselves what they want to do.
 
@Powerlord Oh no, you're playing the PS360 version
 
You were taking exception to me making an assumption by using the question along with the bounty.
 
You guys are so good at blowing things out of proportion on such a grand scale. I love you guys!
3
 
@Frank No, if a bounty is on the question, then it should be assumed that the 2 are related
 
@Batophobia And that's what I was doing.
And you were taking exception to it.
 
4:43 PM
I need to get my stuff together and go home
 
No you were misquoting the bounty text
 
So this is what it feels like to have everyone argue about a question about a game you know about and the ones arguing primarily do not. I feel like this probably should have happened to me months ago.
 
@StrixVaria I apologize for making the discussion difficult, really definitely wasn't trying to do that
 
@Batophobia By trying to include the question as part of it.
 
but that is irrelevant now
 
4:44 PM
asdf
 
@Unionhawk I regularly play Minecraft.
 
@Wipqozn This site should be based on the community in general, not just the mods
 
@Batophobia Alright. We can drop that line of inquiry, then. Anything else?
 
I apologize @Frank, @Unionhawk, @JasonBerkan, @Wipqozn, @Batophobia, @Anybody else I missed
 
@Frank Not that I care enough to search for
 
4:45 PM
I guess I'll just try to stay out of these in the future
 
Ataxia's(bounty giver) profile pic fits the current situation
 
Peace
 
Alright. Then I'm opening the floor to anyone else who wants to forward an argument.
 
@JasonBerkan I stand corrected and I apologize. It's frustrating though.
 
Including @Unionhawk.
 
4:46 PM
9 mins ago, by Unionhawk
You can put the command block array in the spawn chunk, and set the duration to an arbitrarily long time. Also, you only need resistance 5 to completely negate all damage (with the exception of void damage, which for technical reasons cannot be disabled by a mod or otherwise). — Unionhawk 3 mins ago
 
@Batophobia Yes, but mods are exception handlers and are part of the community. The community has had the discussion arleady, and have exhausted.
There's really not much more for the community to say. W
 
@Unionhawk Is there something there that I didn't address with @JasonBerkan?
 
And at this point I'll take the default state of "agree to disagree" if for some reason "it can't be done" isn't good enough.
 
This is where mods step in. This is why they exist. For handling situations like this.
They do what they feel is best for the site and community, which includes considering how the community feels about an issue and what they want done.
 
Okay. That definitely lowers my frustration level a lot, not having to juggle separate arguments at the same time.
Appreciated that we can approach this civilly, even if I'm standing alone.
 
4:49 PM
Agreed
 
@StrixVaria ok. Probably will romanize achievement numbers too
@Batophobia probably the next thing I add
 
8 hours ago, by Arperum
@badp Well, yes, but discussion here tend to be kinda dramatic.
 
dramaLevel--
 
So long as people can see that I have my points, even if you don't agree with them. That's the basis of being a community, after all!
 
@Frank Borderlands Pre-Sequel next week
 
4:51 PM
@Frank I'm on your side on this, I don't have any points you already brought up though.
 
@Arperum we should all join an arqade drama club! We'd be excellent at it!
 
@Rapitor Good to know!
 
The reason you can't disable void damage is that space is the "garbage collection" space - entities that fall there are deleted; you can't delete the player, so you need to kill them first.
 
@Batophobia Which I won't be picking up. At least, not in the near future.
 
And with that, I'm done, see my secretary if you have any further questions.
 
4:52 PM
@Unionhawk what if the "garbage collection" threshold was just removed?
 
0
Q: How do I raise "Uncovering Secrets Framed in Gold"?

LohorisI have Uncovering Secrets Framed in Gold: 1 and would like to follow this storyline and raise it to 8, in order to unlock a storylet which requires it. I'm puzzled about how to do that: do I have to wait for the right card or what? I searched for such a frame among my Curiosities but I couldn't ...

 
@Rapitor Universe explodes
 
@fredley can you make it so the game catches double clicks properly? It really bothers me when it selects text when I am clicking faster than whatever a single click is considered
 
I suppose I should get back to work now.
 
Okay so I'm not going home quite yet.
 
4:54 PM
@GnomeSlice Welcome back
 
My secretary is @Wipqozn if you have further questions.
 
Can't it be going home time already? :(
 
Are you guys mad at me
 
@Powerlord 3.5 more hours here. then 3 day weekend .O.
 
4:56 PM
@fredley Your z-level overlap stuff needs work (see pic above).
 
@GnomeSlice I doubt anyone's mad at you
 
I just want to make sure.
 
@Rapitor Oh yeah, I need to ask Catina if we really have Columbus day off
 
@Powerlord I don't like Columbus, but My calendar also says it's canadian thanksgiving(?) so I'm just gonna go with that, even if I'm in florida.
 
Canadian Thanksgiving is my birthday this year!
I am happy about that, because I get the day off!
 
4:58 PM
I don't see Columbus day on my list of paid holidays, so I'm guessing it was added by accident when they were sending out holiday reminders this year.
 
@Rapitor No question mark required. Monday is Thanksgiving.
 

« first day (1548 days earlier)      last day (3493 days later) »