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5:00 PM
The space spanned by tangent vectors of curves
 
@Slereah Tangent vectors?
 
@DanielSank Hmmm? How does that show it's not entangled?
 
A map from the curve to $R^n$
whatevs
 
@Slereah What?
Now you're confusing me
 
Who cares
 
5:01 PM
@barrycarter just ask your questions
 
OK. To me, a metric between two points (x,y,z,t) is a function that, given two such points, yields a (probably real) number. Good so far?
 
@barrycarter two points and a curve between them ...
 
Yes, but that's not what the metric in relativity is
That's the topological metric you're thinking of
 
Well, yes.
Hausdorff space.
T2
 
The metric tensor does not act upon points on the manifold
 
5:03 PM
And ONLY in Riemannian geometry can we use the metric tensor to define a metric space metric
 
It's a tensor
It acts upon vectors
 
How many dimensions?
 
n
 
@barrycarter n
 
(huehue)
 
5:03 PM
We always work in n dimensions in (proper) GR
 
Well this is GR
 
But isn't n=4 for relativity?
Or no?
 
So $n \geq 2$
 
@barrycarter for physicist relativity, yeah
 
What other kind is therE?
 
5:04 PM
Lorentzian geometry
 
Or just another physical theory
 
OK... so let's see if we can proceed. When you say a curve between two 4 dimensional points, you mean f(t) such that f(0) and f(1) are the start and endpoints and f(t) is a 4 dimensional point?
 
yes
Also do you know how to use mathjax
 
So, the metric is not on the 4D space, but on the space of 2 points and a curve between them. Not really, I never learned TeX
 
though we typically use \tau for the variable that parameterises the curve
 
5:06 PM
@JohnRennie Sigh...
Only in physicist GR
 
And you use the standard convention that tau or whatever goes from 0 to 1?
 
It's a physics site
 
But the chat is general.
 
Wald, Hawking-Ellis and others just use $t$
@JohnRennie and @barrycarter is a mathematician
 
Or I claim to be one anyway.
 
5:07 PM
@barrycarter Sometimes.
 
I may have to retract that claim if I sound any stupider.
 
@barrycarter you're enough of an ass that I believe you
 
Oh, if you'd put the word mathematician into that, I would've starred it.
OK, so this metric takes a curve in 4D space and assigns it a number?
 
NOooooo
NOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOO
 
This would go faster if you let me explain ...
 
5:08 PM
KHAAAAAAAAAAAAAN
 
@JohnRennie go for it
Please be precise.
 
You can both try.
@JohnRennie You seemed hesitant earlier, I would prefer your help, only so I don't have to be nice to Ocelot
I believe fundamentally that everything can be reduced to first principles.
 
you're just mad an engineer knows more geometry than you
Is what I'm saying not first principles?
 
Ocelot, no, you're fine, but I'm letting @JohnRennie know
 
The cotangent bundle is very intuitive
 
5:10 PM
IF you want to both continue, that's good too.
 
@JohnRennie you go, I have to go grab my stuff from the office.
 
Spacetime is a manifold that looks locally like R^4 ...
 
I'm with you so far.
 
So to uniquely identify points in the manifold we need four numbers
 
Not very precise.
Oh god
 
5:12 PM
I'm with you @JohnRennie
 
@JohnRennie that's not correct but OK
 
@0celo7 I'm seeing if I can give you apoplexy
 
Not smart enough to know what that means
 
@JohnRennie Keep going. Ocelot, keep heckling.
 
@DanielSank I'm perverting your octopus passion
 
5:13 PM
@0celo7 A stroke. An apoplexy is a stroke.
 
@barrycarter I'm doing the mathematics god's work
 
Now I choose a coordinate system. This can be any coordinate system e.g. t,x,y,z or t,r,\theta,\phi or the Kruskal-Szekeres coordinates or anything - the details don't matter.
 
I don't understand the last one, but sure.
 
Ok let me choose t,x,y,z. Suppose I consider an infinitesimal displacement in my coordinates (dt,dx,dy,dz) ...
 
OK...
 
5:15 PM
Then the metric allows me to calculate the length (the norm) of this four-vector.
 
OK, so you are assigning a number to every (t,x,y,z) coordinate?
 
So far all I'm doing is calculating the length of an infinitesimal four-vector
 
Or do you mean the (t,x,y,z) to (t+dt,x+dx,y+dy,z+dz) vector?
Got it. And I assume it's not the standard one.
 
>standard one??
 
sqrt(dt^2 + dx^2 + dy^2 + dz^2)
Since you said it was locally R^4
 
5:17 PM
Yes, yes, yes, you're nearly there!!! The key thing about relativity is that the signature is (1,3) i.e. one of the squares inside the root has a negative sign.
 
The 't'?
It's the only one that's quasi distinct
 
In special relativity the norm is sqrt(-dt^2 + dx^2 + dy^2 + dz^2)
 
OK, I'd call it something other than a norm, but I'm with you.
But this only applies for small values of dx, dy, dz, dt, right?
 
Yes
 
OK, keep going.
 
5:19 PM
But consider some curve that goes from point A to point B
 
Oh, I think I see it now.
Because of that -dt^2 factor, when you integrate the length between two points, a straight line isn't necessarily the shortest distance?
(back in 2m)
 
We can split up that curve into a sum of infinitesimal vectors, calculate their length using the metric and integrate along the curve to add them all up.
@barrycarter Yes, yes, yes, yes. And that's the key point. There is a class of curves called null curves that have a length of zero, and those are the curves that light rays follow.
 
@dmckee I summon you
 
Back.. reading.
@JohnRennie In theory, you could solve this problem using calculus of variations, but, in this simple case, you should be able to get a closed form solution.
 
@barrycarter yes, to calculate a geodesic you can either use calculus of variations or you can start with the geodesic equation and grind away. Both approaches work.
 
5:24 PM
@JohnRennie But there's no simple closed form?
 
Well it depends on the metric and the curve. Generally no, there is no closed form.
 
OK, but we have the metric and the curve is just any curve connecting the start and end points?
Or is there more that I'm missing?
 
With simple metrics or high symmetry there may be a closed form. For example in SR the geodesics are obviously straight lines.
 
Not obvious to me, but ok.
 
You've jumped ahead a bit. So far all I've explained is how to calculate the length along a curve between two points.
 
5:26 PM
Yes, and what a null curve is. Keep going.
 
Now, hold onto your hat because this is the key point ...
Suppose I use my coordinates to calculate ds^2 ...
 
Yes...
(are there curves with negative length, I ponder... must be)
 
And some other observer uses any, I repeat any, other coordinates and also calculates ds^2 ...
 
I see this coming, but go ahead.
 
We will get the same value. ds^2 is an invariant. All observers in all coordinate systems will agree on its value.
 
5:29 PM
thinking....
So you're saying if two observers compute sqrt(dx^2+dy^2+dz^2-dt^2) for a given point, regardless of where and when they see it, they will get the same value?
 
> for a given point???
 
A given delta
 
(dt, dx, dy, dz) is a vector not a point
 
That's what I meant :)
So if one observer says the something moved one way in space and time and another says it moved in another way, that ds coordinate remains the same.
 
ds^2.
ds^2 may be negative meaning there is no real root.
 
5:33 PM
@JohnRennie Uhhh
 
Fair enough. OK, let me see if I can conjure some examples.
 
Oh my God he's back
 
@JohnRennie Had to grab Shankar and my notebook from the office
 
Observer A: the object is moving along the x axis at velocity v. Thus ds^2 = (v*dt)^2 - dt^2 = dt^2*(v-1). Good so far?
 
@barrycarter if you'll bear with me I'll give you a very simpe explanation of time dilation
 
5:34 PM
Currently working on electron loss of heavy ions in targets
 
@JohnRennie OK, continue.
 
@barrycarter Yes, that's the example I was going to use.
 
@barrycarter did John tell you how to define "vector"?
 
And observer B would see the object moving at a different velocity in the (1,1,1) xyz direction?
Ocelot, OK, I do know what a vector is, I think.
 
Start in my rest frame. In my rest frame I am stationary so in a time dt I will move by (dt,0,0,0)
 
5:36 PM
OK, so in the object's rest frame, ds^2 = -dt^2 ?
 
Yes
 
With you so far.
 
Now suppose you are moving at velocity v relative to me
Actually make that -v for convenience
 
@barrycarter what is it
 
And I choose to define my x axis in that direction?
 
5:37 PM
on a manifold
 
Ocelot, a member of R^n
 
@barrycarter on a manifold?
how does that work
 
@barrycarter yes, for convenience we'll assume motion is along the x axis
 
Ocelot, I think I know, but give me a few more seconds.
 
@barrycarter: if you get distracted arguing with 0celo7 this isn't going to work
 
5:38 PM
@JohnRennie :o
 
So, in my frame, the object is (dt, -v*dt, 0, 0)?
 
:(
Fine, I'll leave
 
Ocelot, chill, I'll get to you in a few seconds I said.
 
@barrycarter just know that this is all unrigorous
it's something a civil engineer would do :(
 
@JohnRennie Continue, and I'll let Ocelot heckle when we're done.
Ocelot, could you please assign t' = t + 5 minutes?
 
5:39 PM
@barrycarter let's call your time coordinate t and mine \tau to avoid confusion.
So in my frame ds^2 = -d\tau^2
 
So, in moving guy's frame... ok... -dt^2 + (-v*dt)^2 = dt^2 (1-v) ?
(2m break)
 
And in your frame ds^2 = -dt^2 + (vdt)^2 or ds^2 = - (1 - v^2)dt^2
 
@barrycarter @ me when you're done
 
Ocelot, will do if I can figure out how.
@JohnRennie OK, good, I almost got there with a mistake
So, I can figure out v
 
Since ds^2 must be the same in both cases we can equate the two expressions to get:
d\tau^2 = (1-v^2)dt^2
 
5:43 PM
Good.
And do d\tau and dt cancel out?
Well, yes, so we then get the standard gamma thing.
 
d\tau is the time I measured, and dt is the time you measured, and:

d\tau/dt = sqrt(1 - v^2)
Does that last equation look familiar?
 
That's time dilation, right?
 
Yes. sqrt(1-v^2) is just 1/gamma
With the usual convention that c=1
 
OK, I think I get this. The invariance of ds^2 can probably yield the Lorentz contraction or some variant of ti tooo.
c=1
 
@barrycarter Exactly. The Lorentz transforations are the linear transformations that preserve ds^2
There's bound to be a derivation on the site somewhere
 
5:46 PM
The Lorentz contraction (not transform) should be interesting, since I will have to integrate.
 
The Lorentz contraction is what I calculate in:
5
Q: How do I derive the Lorentz contraction from the invariant interval?

DanuReviewing some basic special relativity, and I stumbled upon this problem: From the definition of the proper time: $$c^2d\tau^2=c^2dt^2-dx^2$$ I was able to derive the time dilation formula by using $x=vt$: $$c^2d\tau^2=c^2dt^2-v^2dt^2=c^2dt^2\left(1-\frac{v^2}{c^2}\right)\rightarrow d\tau = dt\...

 
Ahhhhhh!
 
And that should now make sense
 
They're still skipping steps, but I can follow. Is there more? I'd like to give Ocelot a chance to tear you down :)
 
But be careful about Lorentz contraction because it is not really the same as time dilation even though it appears superficially similar.
 
5:48 PM
@JohnRennie No, you showed me earlier, that there's really no such thing, it's more of a existence persistence thing.
If a meter stick flashed on for a fraction of a second and then off, it would appear longer.
 
The point abut time dilation is that we measure it by comparing clocks.
In the twin paradox we synchronise clocks then speed off and compare clocks on our return
The clocks are different because the lengths of the curves we have followed are different
Where those lengths are calculated with the metric
 
@JohnRennie Not to rush you, but I do want to hear what Ocelot has to say, especially if he's going to ream you for what you've said so far.
 
Cool @0celo7 we're ready for you now :-)
 
@0celo7 Ocelot, ocelot, ocelot
I hope he didn't kill himself... before making his argument.
 
I love explaining relativity to an interested audience :-)
Even though I've probably butchered it
 
5:52 PM
@JohnRennie Your explanation was fantastic... but it's not the standard one for SR. And, until @0celo7 explains why not, it seems fairly simple.
 
To make the argument rigorous is somewhat involved, and that's what 0celo7 can do and I can't.
But, my butchery aside, this is the way to understand relativity. GR is exactly the same except that the metric is different.
 
Oh crap, that wasn't GR?
 
Want me to explain time dilation by a black hole?
 
No, I thought I'd just learned GR and SR both.
Or does the metric involve gravity too?
 
@barrycarter you did, but we used the SR metric, the Minkowksi metric, in our calculation
 
5:54 PM
OK, and the GR metric involves gravity, which is 0 in the SR metric?
Or more than that?
 
GR splits into two bits:
the easy bit is taking a metric and doing calculations with it
the hard bit is calculating what the metric should be
 
@JohnRennie No.
Factually incorrect.
 
Ocelot, tear him apart.
 
Oh no, it's back
 
Ocelot, start at the beginning, please :)
 
5:55 PM
In GR you don't have global coordinates
 
No, we summoned him, we should've expected that.
As long as we stand outside the circle, we're safe.
 
IN THE BEGINNING THERE WAS A TOPOLOGICAL HAUSDORFF SPACE
 
You mean a Hausdorff topological space, but sure.
 
Sure
 
But seriously, tell me what you find wrong with @JohnRennie's argument.
 
5:58 PM
It's too long
 
You said a vector on an n-manifold could not be regarded as a member of R^(n-1)
 
It's not wrong, just not very mathematical.
@barrycarter It can be, but that doesn't make sense
How do you define a vector at $p\in M$?
 
OK, a manifold is like a spherical surface in 3D, right?
 
@barrycarter oh, that's defining manifolds via embedding in $\mathbb{R}^n$
which can be done, but it's not very elegant
the standard way is to define them intrinsically
 
OK... so, talk me through this a bit. Is spacetime an R^4 manifold in R^5 or not?
 

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