As far as microtransactions go, it's a weird debate. On the one hand, yeah a full-priced game like Overwatch maybe shouldn't have microtransactions. On the other hand, you're expecting a full dev team with constant updates and new content, be it cosmetic like skins or gameplay-related like maps and gamemodes, to sustain itself off only game purchases.
@Frank Oh, For Honor is still a thing? I wasn't aware.
And Battlefield? You do realize they release a new one every year or so, right? That's basically an annual subscription model hidden behind a marketing scheme.
> The game ranked 7th worldwide in digital sales of console games during February 2017, according to SuperData Research's digital sales report, selling over 700,000 digital copies for all three platforms.
we're trying to get the notification colors added (in the same way pebble app handles it, they were all red outside pre-set apps before), will probably be pulled later today
@Avery Yeah, I thought about going over to that, but there's no more hardware support and no more Pebbles are being made, so I decided I'd just bite the bullet and get it over with
The Vivoactive 3 is the first smartwatch made that can compete with Pebble
@Frank But everyone wants more than a maintenance team.
It's not enough to keep your game playable. People want new content, people want immediate game balance for the PvP games, people want better stuff. For free.
I was interested in the Fitbit Ionic when it was first announced, but while I maybe could have accepted the not-always-on screen, the non-actionable notifications killed it for me
Choose one business model. One that can respect your players time and money, and not one that tries to nickel and dime your playerbase for maximum greed.
For what it's worth, I don't disagree that "random" things you purchase are kind of sleezy. But it's sleezy I can live with. I mean, I don't think there should be laws against it or anything
well, I'll be honest and say that I have an addictive, completionist, perfectionist personality. While I agree that it's a problem with me, there are developers that enable that intentionally and go as far as exploiting it.
So the argument seems to be "Yeah, but it's bad, so they shouldn't do it" and now the game has less skins, or they sell lootboxes and you get more stuff in your game
@Sterno I dunno, man, I'm more willing to heal certain Sombra skins than others. Namely all of them except Peppermint and I think a couple of the new ones.
@Sterno The problem is (and I've experienced this myself), the disappointment from opening a poor item doesn't motivate you to stop buying this stuff, but rather creates a nagging voice in the back of your head that the next one will
I wonder how much of Pharah's lore background as part Native American was intended from the beginning and how much was CYA from the Raindancer/Thunderbird debacle.
but dur hur the game shall conform to player's taste
(that's only half sarcastic)
I mean I like a character that is consistent and has an identity and everything but then again obviously some skins won't sell as well as some people like some stuff more and some people like some stuff less and that's perfectly fine