@NautArch It's not that you shouldn't - as a beginner, they're one of the easiest weapons to be effective with. Just that they're a lot more button mashy than any other weapon in the game.
Technically all of this is just as true for the sword and shield as it is for dual blades, but the damage of the sword and shield is so low that it's the opposite of beginner friendly.
@Miniman except for the whole dodge the attack thing :P
But yeah I imagine they do way more damage
And if you already are into the groove of the gameplay I suppose A lot more damage is better than the ability to cancel into dodge if you already know your timing and positioning for the fight
@trogdor Ah, but in games like these there's generally a stagger mechanic, so "dodge the attack" becomes "hit them really hard so they don't get to finish the attack".
Not to mention poise mechanics, so "you can't interrupt your own attacks" is balanced out by "but no-one else gets to either".
There are ways you can stun a monster, which will prevent it from running away. But unless you can chain stuns, sooner or later it'll get up and leave like it was trying to before you stunned it.
Although I do appreciate it when game designers let you avoid or ignore an annoying part of the game, especially compared to games that shove the annoying parts at you at every opportunity.
@Shalvenay A bitbake build error using the wrong gcc compiler. I ended up going with the crappy work-around because I just couldn't get it to work but at least it's progress.
@Shalvenay I can't figure out why it's using the wrong compiler. All the flags are set correctly and calling cmake directly works fine. But when I use bitbake it complains about stuff that was introduced in c++11 so its definitely not using the right version.
@Shalvenay TBH I don't know. I'm just trying to follow instructions one of our guys in germany wrote. In theory they should just work but they don't. I've tried setting flags in multiple places to no avail. Workaround is good enough for now.
I am getting back into D&D after about 15 years. Reading through the Players Handbook it refers to Noble as a class but it is found in the Background section.
Super novice question and I apologize, but I am trying to clear up my misunderstanding.
Is Noble a class, or a background? Of both? M...
@JoelHarmon It finds the correct version first on the path. I don't understand bitbake well enough to figure out what is going on. I just removed the c++11 features and included some additional libraries to work around the issue
@linksassin At that point, I could only make some lame and uneducated guess that it's doing some version detection (reading source or a config file somewhere).
@JoelHarmon Quite likely that someone else could fix it. But I am new to cross-compiling for arm and don't know how to fix it. But the features weren't particularly important anyway. So for the moment this is fine. I will likely have to find the proper fix at some point though.
Is it fair to comment on a question explaining that they spent no effort researching it? I answered a question over on Arqade by googling the keywords, watching a video, then writing up a list of steps that I got from that video.
I didn't know how to do the thing they were asking for, and I do now cos I googled it
@JoelHarmon That's kinda how I got my main client. I do IT support as well as my programming, etc. And their last IT support provider was just "fixing" the problems as they rose. I explained that 90% of the problems could be completely negated and avoided for future if the foundation was rebuilt.
If you use thermal insulation you won't have to worry about putting out fires
@JoelHarmon I saw the actual service version of this. They had a script running a service that deleted a folder share then immediately reinstated it so that they could grant access to an email template attachment
Sure, you can. But keep in mind... (a) Google is not the be-all and end-all of research; just because people haven't Googled doesn't mean they haven't researched. (b) Googling is a skill not everyone has developed to the same degree of proficiency; two people can Google something and have different levels of success. (c) This is exacerbated by Google's personalized algorithms; we can't be sure that the same search term will give the same results to two different users. (d) The Stack's goal is to become a place that Google searches lead to; this means asking questions which Google can alread…
Also, watching videos isn't necessarily an option for everyone. The amount of internet required to do a month's worth of browsing text-based pages is still less than watching one long video.
@Ash Saaame. I can read podcast transcripts so much more easily than I can listen to them, and I don't even have any particular disability or atypicality to justify it, it's just a thing about me.
I'd chime in to say that an expert doing the search, watch, write it up will have a much better idea whether the video they've seen is good, bad, incorrect, helpful, misleading, &c. than would someone unfamiliar to the subject. I've occasionally done what Ben describes, and have often then gone back to delete those answers =\
user15026
@BESW I do, but even then, I just read so much faster than I can process audio even if audio wasn't hard!
I suppose the comment that would be most helpful is something like "I don't know this game, but a quick google and two minutes made it seem pretty clear. Can you explain a bit about what's causing trouble?"
The Hexblade Warlock has the ability to convey a curse on a target with the Hexblade's Curse feature (XGtE, p. 55):
Starting at 1st level, as a bonus action, choose one creature you can see within 30 feet of you. The curse ends early if the target dies, you die, or you are incapacitated. The ...
(I love that lit.se question as an example of research quality; there are three answers that give the same conclusion but with clearly different degrees of reliability.)
@Ash Yeah. Explaining the dv is one thing, but it also makes it sound like "we don't want this kind of question here". Which is not what we want to promote
The 9th level spell "foresight" says that the spell immediately ends if you cast it on another target before the duration is up. However, the duration is 8 hours, and while I get that you could cast it before the duration was up using the elven 4 hour rest or something like that, is there any way...
Like, for example, if it has the most powerful and unbeatable windows version check of all time and can therefore not be played on anything post-XP.
Hypothetically.
@Ben Well, yeah. But a nice thing about obscure games is that they don't tend to have had much work put into the speedrun, so tech like that (assuming it exists) won't have been found.
There are always exceptions, of course. But generally, anything like this that I've searched for has been one or two people just beating the game as fast as they can.
@Ben There is 158 questions containing ammunition that don't have the equipment tag though. 122 is you also remove weapons. I feel like the tag should exist.
@linksassin Depends what you want from it. I like to exploit some of the mechanics in games like Crash Bandicoot, but I don't do any of that stuff in games like BOTW or Chrono Trigger
@linksassin Trust me, anyone who has played Wiz8 would have loved to be able to skip random encounters on their first playthrough.
It's hard to explain the crushing despair you feel watching certain groups of enemies walk towards you and knowing that you won't be able to avoid them.
@linksassin Also, having tried repeatedly and eventually succeeded with a friend to jam the jeep in the door in the Silent Cartographer level years before I ever heard of speedrunning, a lot of skips are just genuinely fun to do.
When I played that level again years later, having watched the GDQ speedrun, I had enormous fun working out how to do some of the simpler tricks I'd seen them do.
Grenade jumps in particular are incredibly satisfying when you pull them off.
And to get that good, you need to play through dozens of times. I have several games that I have played through one or zero times, so that's a win already.
@Ben I know someone that does that in Zelda games. The aren't allowed to use any form of healing and won't pick up heart containers. Those 3 hearts at the start are all you get for the entire game.
I've also read some really interesting writeups on the technical aspects of them. There was a Breakout one I read recently that was really well written.
I feel like this should be self-explanatory, but I'm not quite sure how it works. Is it essentially a secondary DC that is 5 less than the initial DC? I can not seem to find an example of it anywhere, so one would be appreciated.
@linksassin The usual approach to tags is "emergent folksonomy". If you think it makes sense for it to exist, feel free to make it. The keys are: is it a thing the question is about? Is it a thing one can be an expert (to some degree) on? In this case, if you think it fits on a category of questions in a way that's not already covered by an existing tag, go for it.
@Ben I saw, looks good now
@linksassin SageAdvice.eu is a third-party website run by someone totally unassociated with WotC. It just compiles tweets and other social media posts by various designers.
My confusion from the statement to this post https://rpg.meta.stackexchange.com/a/9268/15211 brings me to this metapost.
In that answer to my question, its getting explained, that the community is only supposed to become proactive, if the linked/used material is
an RPG piracy reference site...
One of my players wants his monk to reach blinding speed like rock lee from naruto. He is so fast he's invisible when he moves between attacks, like the character in this video after he takes off his weights.
I worked it out with him that reaching this kind of speed will not increase his damage...
I wonder if there's some vast gulf between the perspectives of myself and someone who's playing their first character or mastering their first few or so games, but the idea that there's a single number one could give for such a question feels so alien to me
The spell Wish states:
The basic use of this spell is to duplicate any other spell of 8th level or lower. You don't need to meet any requirements in that spell, including costly components. The spell simply takes effect.
(Emphasis mine)
However, 5th-level Teleportation Circle and 6th-level...
Question for the room. I'm considering adding a nonsense answer to a question that I already gave a serious answer to. Should I add it as a seperate answer or an addendum to my current one?
For context OP asked how to do something impossible, serious answer "not possible" with good RAW support. Ridiculous answer "Here's how it would work if there wasn't rules against it". I don't want to tank my main answer with potentially unpopular conjecture.
> The cool thing about RPGs that I wish more people would know about is that you can just say “no I don’t think that happens” and no one can stop you in any way that matters. (Taylor of Riverhouse Games, on Twitter)
Overall I wonder what we can do with questions in the format "I made a house rule, fill in the missing parameters for me". They can be feasible in some cases, eg. if there's some balance consideration like how much damage should some spell effect do, but I think cases like that are... really hard to answer in any other way than "RAW says you can't, do your own homebrew"
that's a problem I have observed in the past. We do sometimes close questions for being unclear or opinion-based when the problem is that the asker doesn't understand the system well enough to know that's the problem, which I feel is pretty unfair
Today I learn'd from Wikipedia's DYK section of a Victorian-era blood sport where live rats were put on an arena of sorts and people would bet on how fast a dog'd kill them all. Amazing how perverse pastimes people have been up to...
Humanity has long forgotten how to be happy, so now most people try to have an illusion of increasing their happiness that in reality is just decreasing others happiness
I mean, the roster-fighting is clearly a worse and more evident example, but remember that we have TV shows that are just a sequence of car incidents and people enjoy watching them.
or "Epic fails" youtube videos that are just sequences of people hurting themselves (to be fair, most time by doing not-so-smart things like putting their tongue on an electrified fence, but that misses my point)
oh, for Celestia's sake... I have just stumbled upon some very old code I wrote for a Chaos Monkey module I used to perform some resiliency tests for a research project I took part in (sadly, it never moved past research state).
I think that some of you will appreciate this snippet
Leomund's tiny hut can protect against magic, objects, and creatures from entering.
A dragon's breath weapon is not considered magical, but has to be an object at least - which should be blocked by the hut.
Sage Advice, however, rules that a dragon's breath can pass through the hut. I typically...
@Miniman Even Dual Blades is less spammy than most button masher action games because a single button press gives you multiple slashes for most of the DB moveset.
@kviiri Yeah, I've heard stories of people getting together at tables to play games where they pretend to kill harmless bystanders in order to achieve imaginary wealth. And there's dragons involved.
But how often are you sending dragons as encounters? It seems like that in case, it's a known issue and don't long rest in a tiny hut if you're planning on encountering one. And ifyou're a DM, don't be a jerk and send dragons every time they long rest in a hut.
Tiny Hut's text says that the atmosphere is comfortable though and I imagine fire, extreme cold, lightning, acid, etc. would be considered, at minimum, discomforting.
@Yuuki Painful, yes. But I don't think any of those things actually change the atmosphere. If anything, the fluff is: you're hurt, the hut keeps it comfy.
I'm not 100% satisfied that we've hit the nail on the head with my polymorph question.
The two answers contradict each other and both seem reasonable. But neither are really that backed up. I've found some JC stuff indicating that @GcL might be correct or at least accurate on intent, but I can't find anything concrete
@G.Moylan I can't back itup, but I think the general intent of polymorph is you are the animal now. You have a feeling of friendship towards those you know, but for all intents and purposes, you are a beast. Without any language.
@G.Moylan It basically removes any Long Rest interruption encounters.
I haven't used it as combat prep because most of the time there isn't a minute.
@Rubiksmoose Only against non-intelligent adversaries. Barricaded into a single location for an extended period gives intelligent enemies time to prepare or vacate. The knolls in one temple, just left a bunch of improvised traps, an uncontrolled fire, and took their coveted idol away to safetey.
@GcL it's still incredibly strong against intelligent ones as well. The fact that the DM can do a lot of work prepping encounters to specifically for this one spell doesn't really prove that's it's not a bit overpowered.
(and I'm speaking here as someone that really hates when a DM says a spell is OP because 99% of the time it's just the spell working as Intended)
@Rubiksmoose It has trade offs. Getting barricaded into a room, having some traps laid in the path, or just failing the quest because the bandits/knolls/dark elves just up and leave with an 4 hour head start is pretty serious.
@Rubiksmoose or because they can't see beyond the mechanical effects laid out in the rules. Works great if you assume the foes just go about their normal business like in a video game.
The spell enables relatively secure resting in dangerous places
You are correct that, on the whole this spell enables the party to rest securely knowing that they will not be murdered by the most common dungeon dangers while they sleep. They are safe from spells, creatures and objects that may t...
@Yuuki That would undermine the recommendation against trivial edits, and would indicate that even after 2-3k rep, the editor hasn't internalised the principle of avoiding trivial edits.
@GcL Don't use that one because I don't understand the word enough. English is my tertiary language so I have gaps in all sorts of unexpected places of my knowledge.
oh, that one. I think I may had already saw it in the past. On an old and dusty magic trick book that I should still have somewhere at home. Had a small chapters of similar tricks, including a way to calculate the cubic root of numbers up to 6? digit long.
Don't ask met to remember any other detail, though
(PS: no, the fact I actually own some magic tricks books doesn't mean you can all start to call me Trixie from now on)