> **Otherworldly Perception**
Conjuration Cantrip.
Casting time: Bonus Action (ritual)
Components: Verbal, Somatic, Material (an icosahedron, costing 5gp)
Looking around, you magically conjure an object or creature that was not part of the DM's description text. Make a Wisdom (Perception) check against a DC that the DM sets, you may automatically succeed if the object/creature you are trying to "find" is harmless and makes sense that it would be there, such as a mug in a tavern, a piece of cloth, or a rock. On a success, you conjure that object or creature in a space the DM determines, depe…