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00:00
They're a brilliant application of early Doctor Who's low budget making it hard to do good special effects: Cybermen are people in cyborg life support systems.
So you can see the actor in the costume and it's on purpose; it's bulky and clunky and the machinery is largely external because there's still a person taking up the inside space.
New Who has really lost sight of this. Like, completely.
Think of them as a race of Darth Vaders.
@BESW i guess that would mean they can't just elegantly jam everything into their design
@BESW yes it has; modern cybermen are like the borg but with less reason to exist
@BESW ...but shinier
@Adeptus And not voiced by James Earl Jones.
That's another thing I miss about New Who Cybermen: the voices.
Darth Vader's life-support suit, Stephen Hawking's computer-assisted voice.
@BESW that the voices were originally clearly human?
The horror of the Cybermen is not that they're inhuman--it's that they're still human underneath.
Daleks are living blobs of hate in weaponised wheelchairs; Cybermen are people who will do--and have done--anything to survive.
Now in New Who, they've reversed it: you could have become a Cyberman in Old Who, but in New Who it's the Daleks who can turn you into one of their own.
Reconstruction of the original appearance of the Cybermen, from the missing episode (but audio is original):
(Cybermen change almost every time we see them: they're individuals upgrading and adapting to their environments with whatever parts they have at hand, so keeping the same costume for everyone everywhere everywhen is ridiculous.)
00:21
@BESW \o/ awesome
@BESW Yes but in New Who, you just become a tentacley thing. It's got none of the direct confronting horror, it's just fantasy sci-fi monsters mach 2.
And I really love the versions of Cybermen where you can see the person behind the mask.
Either because it's just a cloth over the face, or because it's a plastic/metal mask but with eye/mouth holes you can see into.
@BESW I love how he looks like he just finished faceplanting in some powdered substance or other
2
Q: How do I get players to Name a Horror?

Aaron LehmannI'm running an Earthdawn campaign and the party's current adversary is an unNamed Horror. In Earthdawn, Horrors fall somewhere between a demon in D&D and an Elder God in Cthulhu. It's important that this one be unNamed, because without a Name, it can't really grow or change too much, and it kno...

VTC and attention needed (can't grant it myself right now)
I don't know Earthdawn well enough to really say; I mean, if it were Fate Core there'd be compels to make. In AITAS you'd be bribed with Story Points.
So I'm not really comfortable voting to close.
00:56
@BESW Sure, but the question is ultimately: "Can anyone come up with other ways I can get them to Name the horror?" - which is "list all the devices and permutations I have available to me" effectively, which even in Fate is a lot
that's different from "what is a good way?" or etc
 
4 hours later…
05:11
[amused] My Doctor Who scenario needs a plot hole.
@BESW It does?
In that it needs to have a plot hole in it, or it needs to have things which, incidentally, give it a plot hole?
Sir are you being cheeky about Doctor Who writing
05:35
he might be
2
Q: Porting a WoD werewolf to Pathfinder

Ferdie the HamsterI've been playing WoD pen and paper for some time, but had to change my gaming group. Now I'm playing Pathfinder. Thanks to my GM I'm allowed to play a kind of WoD werewolf. We have a concept of a Barbar / Oracle skinwalker, but the real problems starts with porting the auspices. How can I port...

I suppose "Don't" isn't a good answer...?
12
Q: I need help with making a were tyrannosaurus PC in Pathfinder

lady blightI am a fairly new DM and I recently got some of my friends to start a campaign with me as DM using Pathfinder. One of the players has been really trying hard to make it an enjoyable adventure, as well as helping others get into the role playing. After another player showed him a were-crocodile,...

Don't is rarely an acceptable answer. :P
I don't think don't is ever a good answer
except maybe on rare occasions
If the question is: "How can I replace dice rolling with chainsaw juggling to make combat more thrilling?", "Don't" is a pretty reasonable answer because it will lead to catastrophe, but if your reason for saying "don't" is some concern over power levels, fittingness, etc, that "don't" is really "I think your version of fun is bad and you should stop having that kind of fun"
The correct way to respond to that is to tell them how to do it. If it doesn't work all that well, show them as much, and be helpful and offer something like "Have you tried just making a regular non-WoD werewolf instead? Here's how you'd do it" etc etc
06:26
@BESW Daleks were turning people into their own as far back as Revelation.youtube.com/watch?v=2eEv0lZq3Mg#t=41
What makes cyberman scary is that they are just doing it to survive and just keep going and going and going. Daleks, OTOH, are screwed up little balls of hate with big guns.
@Quentin Fair enough.
@Quentin Right. Cybermen are just people. Even when you become a cyberman, you're still a person.
It's probably the uncanny valley thing: it's like a human, but not quite, and ends up horrifying. Daleks are extremely un-human.
Cybermen look more like people. Daleks act more like people (really really screwed up people, but they have got emotions)
I've been brainstorming plot in the Spoil-Lair, btw.
And yes, I need a hole in the plot. A very specifically shaped hole in the plot.
@BESW is it safe for me to look?
06:38
Not. At. All.
oh right yes it wouldn't be if you're brainstorming our game XD
I mean, unless you WANT to be spoilt for the adventure and for any possible continuation of it in the future.
@BESW oh right. at the very least, a very player-shaped hole in the plot...
And now, sadly, I have to go to the office.
ttfn! You've given me good/terrifying things to think about, thanks.
06:47
Oh wait! 5e. [Deletes]
Thank you.
But... Kender...
[dies]
:17344211 Ahahaha! I had fun playing Kender. To properly play their subconscious kleptomania, whenever we were around a group of NPCs, I'd ask the DM if anything "fell into my pockets"... leaving the target & loot entirely up to the DM...
Jan 15 at 7:56, by Jonathan Hobbs
can we just take a moment to appreciate the fact that the Kender race probably should have been the most evil race in the game but isn't because of writer fiat?
(hey I just noticed I did that tumblr speech pattern in that ole' message)
but seriously they are basically the greatest neutral evil race in the game
@Adeptus have you seen the Kender description with red writing all over it?
it's a joy to read
nope don't think so
403 forbidden
yep that one worked :)
@BESW there's a version uploaded here, maybe link to that one?
it's on our local hosting
You just did.
07:03
lol
they deserve all that profanity and more
I could hardly stand READING about a freaking Kender
Kender being in a game I am playing is unacceptable
@trogdor Oh man. You just gave me the greatest idea.
Show my players this.
and.......?
Then insert a race into a game. Never name them. Play them as abhorrently evil psychopathic race, play them completely faithfully to Kender but give them a sort of grimdark Mordor-ish trapping. Take them seriously the whole time. Await the day, if it arrives, when my players realise the antagonists are Kender.
Record the psychological damage inflicted for science.
2
lol
they really would make more sense as an evil race
[trogdor ceases to respond for a few minutes because he is busy frothing in blind fury on his seat]
@trogdor yes, and absolutely none as a good one, or even a neutral one!
07:16
as neutral or good they are schizophrenic and make no sense
When your race requires a literal act of the gods to declare it as not evil, it has problems.
and by act of the gods you mean crazy writers
who think a race full of annoying kleptomanics who don't acknowledge their own thievery at any cost is ok to call good aligned because they "don't like hurting people"
I'd say that's chaotic not evil
having no respect for other people's possessions strikes me as evil, personally
Let's not get into the alignment debate again, eh?
07:24
not the most evil thing ever mind you, but evil all the same
3.5 alignment is mostly defined with vague, subjective descriptions; when it's specific and objective, it's contradictory. There are no winners in that debate.
sorry
Kender simply do not make me happy in any way
Nov 30 '12 at 12:27, by Brian Ballsun-Stanton
So, to me, The D&D alignment debate is: ç„¡, unask the question.
If you want to bash Kender, it's more productive to do so on the level of "Who thought this was going to be fun for anyone except the Kender?" They're a solo character concept in a system that assumes group play as the default paradigm.
@BESW this is a large part of what I meant when I said they were unacceptable in any game I would play
they give any player who is playing them an excuse to steal from people, and constantly be doing so at that
heck, they would be expected to
stealing from the other players, and even stealing from NPC's can easily turn into a problem both in the game itself, and depending on the group, at the table.
Next time someone tries to give me pushback on the "Good RP is a universal constant in RPGs" thing, I'm going to point at Kender and laugh.
07:41
@trogdor When I played Kenders, I just occasionally reminded the DM to see what I'd "picked up"... and if it was something belonging to another player, I'd give it back & say I was "looking after it for them". To me, that's how to make Kenders minimally annoying to the rest of the group.
Kender always struck me as just halflings with a few annoying additions that seem to spring from the fevered madness of some author or other who somehow thought said additions would be fun-and-not-annoying-at-all
@BESW What is that thing? I have not heard that thing before.
@doppelgreener people have argued this with him
in the belief that their way of role playing is the only way, I think?
@Adeptus I applaud you for finding a constructive way to manage that
or at least the best way
it is indeed a constructive way to manage it
that being said, I would still just prefer to avoid Kender
07:44
There was recently, as a single example, a question asking how to recognise "good RP" in order to reward it. A view was put forward that this was system-agnostic.
@BESW Oh right. I saw that one, though didn't read greatly.
(Away! Time to get food and head home.)
07:57
Urgh. I still can't find a plot hole of the right shape!
08:17
@BESW Yes I did
08:47
Never mind, it's gone.
 
2 hours later…
10:55
@DavidMulder [wave]
@BESW Hi :P
What's new?
11:27
Hah. I have found the right shape hole for my plot, I think.
11:40
@BESW That sounds dirty.
A euphemism?
I've designed an adventure with a plot hole large enough to shove a sequel through.
:o)
I got my first "Good Question" badge
.... how?
11:44
@BESW Can a Cleric MC Cleric
Which does sound dirty.
You've been here nine months longer than I have; you have 6.5k more rep and you've asked three more questions that I have. I figured you'd have at least ten of those things already.
@BESW lol, no, my questions tend to be niggly 4e mechanics questions, those don't get tons of upvotes
Cleric on Cleric multiclassing! Unashamed proficiency bonus stacking! You won't believe what Inspired this Fighter! This sexy Rogue sure knows how to use his Advantage! Wizard's Burning Hands!
6
@Magician "I've never taken this feat before..."
Next up, statting monsters in FAE. Been a while... [cracks knuckles, slips back into Spoil-Lair]
(There's a really good pun in one of these enemies, but I can't quite find it.)
11:57
Morning
Hey.
@BESW No one can find the mysterious "pun" some claim it is a myth.
12:49
@InbarRose It is a cult which only fathers can join
13:00
When can this be considered decided?
http://meta.rpg.stackexchange.com/questions/4885/is-god-machine-a-good-tag?rq=1
Noone has said it is a good idea to have this tag.
except its creator in comments and me suggesting it might be good in the question.
Can I destroy the tag now?
I got the civic duty tag
badge*
Why is the new playhers tag so much better used tha nthe new-gm tag?
http://rpg.stackexchange.com/questions/tagged/new-players
i guess becausee most of our questions are asked by GMs.
13:29
@BESW Your spoil-lair is one of the top two active site-featured chat rooms. I almost clicked on it. :P
@Oxinabox post an answer saying something like: "Community consensus seems to indicate it's not necessary and going to be problematic. I'm going to destroy this tag in 5 days unless there's any major objection."
@Oxinabox just do it
it's 3 questions, if they end up needing to be reverted, no biggy
@Oxinabox that's probably it, yes
when a new player is asking about stuff, they just don't think to use the new-players tag (maybe because it says "new-players" not "new-player"!?)
they ask about 4e or their build or w/e
gms are like hey i'm a new gm
and then the tag thing suggests that tag!?
idk
yeah no that makes sense
13:36
doppelgreener, should i post that in a naswer, in a comment or ad a edit to the question?
if you arent used to RPG.SEs tags youll just be like if I am in anyway new Ill tag it with new-gm vs. problems specifically with or because of a new gm
@Oxinabox answer; new votes, attracts attention, lets people comment on it totally independently, and if you get a bunch of upvotes and no other response that's gonna feel reaffirming
it can become a meta tag for newbies
@JoshuaAslanSmith whilst i was untagging, there was this guy who had the new-gm tag who said "so i've been GMing this campaign for about a year now"
13:38
so yeah p. much "in any way new" is pretty accurate
14:07
The behaviors of my group will never cease to amaze me. Party attacks a small orc outpost, they weren't really expecting trouble, so not on high alert. They sneak into a tower and dispatch two of them. They had a table setup with a card game. The party immediately becomes curious what they were playing, how to play it, and what the objective of the game was.
Some kind of loot-attention-deficit-disorder.
lol
that is an obvious case where you have them get ambushed by the next guard shift as they come up to relieve the post
Just to make them feel like they discovered something interesting, I started to describe a hanafuda deck and the game Koi Koi.
completely go with their desires, someone makes a knowledge check, you speak through them as they explain the card game to someone else
everyone examines the cards and then BAM
My party often requires me to think up details on the most mundane things on the fly.
"GUYS HE DESCRIBED THE FLOWER POT IN THE ROOM, IT HAS TO BE IMPORTANT."
2
Aw crap. Come on Wikipedia, someone rolled Knowledge: Nature, gimme a tropical flower that's yellow...
14:10
as frustrating as that probably is its a great way to toy with genre expectations
@MadMAxJr after 1 minute the flower pot turns back into a sorcerer
you could probably effectively train them to only chase down leads/people/items that from a very logical standpoint would be important
Well it's a good exercise on my ability to improvise.
flip it back an forth until they learn that describing or not describing something bears no resemblance to its actual importance.
Sounds like they are taking Chekov's gun a bit too far
If I keep tossing out vivid details for darn near anything, surely they will eventually stop thinking that the only items of importance are the ones I can describe in detail.
14:12
damn now I want to GM a game where story tropes inform actual stories
there is a literal bottle episode
That or I have to start describing items Dwarf Fortress style. The Flower pot is made of bone, studded with bone, carved with images of bone, inlaid with bone.
3
See, I would just go "its a flower, pick one"
Or "You don't know what it is" :P
Most of my group are used to video game RPGs. Where they hold tab and look for the highlighted items in the room to see what is important. If everything is equally detailed, they have to actually use /logic/ and /reason/ to figure stuff out.
Although we've adopted the trope of typing Loading in the chatbox when it takes a little while to prepare a description.
And moving between modules in the adventure path is now referred to as INSERT DISC X.
Well, thats fine. Thrown weapons and picking items up are part of the game.
Just describe them as items they can interact with, that are not the floor/ceiling
@JoshuaAslanSmith We actually had a game planned that was all cliches
You were not allowed to interrupt the villain during his monologue
Every character was trope blind
14:27
My party tends to alpha-strike the big bad before they can even start a speech.
Chekov's gun is an important and storied weapon
@MadMAxJr you need to setup situations where like a bond villain, the big bad gloats because the heros are powerless.
"But before I kill you.... Oh hell, MINIONS. We TIE AND GAG all casters! you fools!"
Tying up this party is tricky, as we have an Inquisitor with Break Bonds. Super niche spell that is very good at what it's for.
Did that once within 5 minutes of a M&M game starting
Background: Mutants are hunted, be wary. You get a message saying you are in danger of being discovered and to meet in place X
@MadMAxJr I assume 3.5 or pf
does fey iron work
or whatever its called
Two of us being stealth characters. We both turn up, me as a gust of wind, the other as a shadow. We both go in unnoticed by each other on time
GM: "There is a body on the floor, with... " Both of us: " I leave"
As we leave, there are sirens. We flee
Game over.
The ST never recovered the game. I feel bad since he was new, but really?
14:35
@JoshuaAslanSmith PF
@MadMAxJr so cold iron in 4e didnt let you cast magic I believe I know it stopped teleportation, but doesnt look that way in PF.
so
I'll have to look later, pfsrd is blocked at the office.
ah
basically magical manacles
These tight iron cuffs can fit over the wrists of any Large or smaller humanoid.

When placed on a helpless humanoid, they make the captive more docile and compliant. The prisoner never attempts to escape of its own volition and agrees to any reasonable request unless it makes a DC 11 Will saving throw.
Nice.
14:56
0
Q: Social Problems - Too Specific?

gomadI recently marked a question for moderator attention because it was too specific to a given player's particular social situation. It was seemingly removed shortly thereafter - and I thought that was a good decision. I caught it early and it had gotten little attention. But then I see this questi...

15:44
Hello @Ariel. You need 20 rep to be able to write here in the chat, feel free to hang out and read us until you get it ;)
They've got 100, they should be able to.
@MadMAxJr Had 4 when I wrote
@Ariel uh whops 4 was your badges, not your rep, sorry ^^"
@MadMAxJr Looks like I need some glasses
Sometimes I wish I could draw better I would draw the world the way I see it without my glasses on.
16:00
[scribbles something on his notes] Aaron has glasses... mmmh, need more info for my world conquest plan.
http://meta.rpg.stackexchange.com/questions/4848/do-we-need-the-adventure-writing-tag?cb=1
Part of the "Adventure Writing" could be suitable for Worldbuilding?
@waxeagle @BESW The question about the GM who took things too far with his group in a "gritty" game.
16:38
Urgh, months of not being able to log on because of freaking Firefox
But I have returned
At long last
To plague the world of Men once more
@Lord_Gareth Whellcome back!
@Lord_Gareth y not chrome?
@waxeagle Causing too much system slowdown for me
Too slow, @Zachiel
Too slow by faaaar
sounds like someone is in need of a new box :)
36 seconds. Most of whose spent by searching the page for the Post button, sadly.
:17353630
16:44
I see that during my long absence Myx has still not learned how to be a professional or, indeed, how to use objective data instead of houserules and anecdotes
Which is fine, I need someone to rage about.
@Lord_Gareth hail fellow, well met
@JoshuaAslanSmith Praise Thor etc so forth
@Lord_Gareth As long as you don't get all f-wordy while doing it like KRyan did yesterday, all is fine to me.
Instead of repeating my usual rant about how his crap info is actively worsening the site I'm just going to let you envision my six previous rants and then just ask you to imagine me rubbing my temples while smoking a cigarette while I repeat t hem.
@Zachiel Kryan has had much more time to get sick of Myx's crap than I have.
I'm not about to blame him for it
I don't blame him, yet I agree with those who told him to calm down and be back when he can express his rage while being PG-13
16:49
Eh, fair
How's life been in the Stack, various personages?
...and I hate my internet connection for having made me unable to join #Legend and hear his rant there.
@Lord_Gareth Pretty usual, I'd say. If you want a resume of the salient points, just browse Meta
Having to remind one of my players again that 5E is new and shiny and no we will not be adopting it because it is new and shiny.
5
I can't recall when you did left exactly, mostly on the wossname of having talked to you on #Legend, but we had our 5e discussion moved to its own room, which I'm not following too much.
@MadMAxJr Someone on #Legend ran a game of it just because. It was determined that the only acceptable reason to run 5e is because you hate both yourself and all of your friends and you want them to leave you alone to wallow in your own despair.
@Lord_Gareth really? I've actually rather liked it so far
16:53
@waxeagle I'll see if I can get campaign logs from him.
I mean, it's still D&D, which I know some folks have issues with...but not expecting the new edition of D&D to be D&D is like expecting the Pope to stop being Catholic
I can't judge a system that just released that heavily. I'd like to see it simmer for a while. Also most of my current group just got the hang of PF and they don't need system shock.
@MadMAxJr lol yeah, there is that too
@waxeagle The TL;DR version is that the stats of the published monsters vastly outscale PCs, encounters in published adventures are super poorly designed with a skew towards lethality, sloppy writing, poor wording on abilities and clear and vibrant class imbalance that punishes classes in a way that makes 3.PF look like FATE
Yeah, I had a talk with Wrex (was it Wrex?) and asking about opinions on his claims is the only thing I did in the 5e chat
16:58
Good evening.
Oooh, @Lord_Gareth. How've you been? Haven't seen you around in a while.
@lisardggY I got hired on to write for Dreamscarred Press! I write RPGs for money now!
@Lord_Gareth Excellent.
Sadly this has exposed me to new and disturbing levels of Paizo's incompetence.
My god
Now do you have a personal, first-person relationship with Paizo so you can shout at them directly? :)
Ha!
@lisardggY Nah, DSP is a 3PP
17:01
@Lord_Gareth Yeah, but I'm guessing you get to talk to some Paizo liaison or what-not.
Right, the guys who made the phonebook Psionics book.
@Lord_Gareth tbh, #1 isn't particularly true, at least not for all playstyles. #2, true at L1, not so much after that. #3 sloppy writing...partly by design, but I can see what you mean. #4 I think this may be overblown, at least until we've seen more of the math.
@lisardggY Whyever would you think that? Paizo interfaces with the bossman if they need to interface with anyone, which is hardly ever. The only thing Paizo as a company cares about is that we continue to meet the standards required in their compatibility license
Other than that, anything we publish is on our own heads
@Lord_Gareth Good, good. Especially for your peace of mind.
What are you writing now, if it's public?
@lisardggY I'll dig up links in a bit, but I'm involved in the Path of War project, just wrapped up Bloodforge (that's in the layout phase) and am doing open testing for my Wilder content.
@MadMAxJr To be fair it was something like four years of writing that got to the phonebook.
Rigorously, publicly tested writing
17:04
ENVY INTENSIFIES.
Alas, even though I sometimes feel like RPGs is my only field of expertise (maybe along M:tG and some videogames), I'm pretty sure writing games or supplements isn't my subset. Sloppily discussing about game theory is.
Had a moment with Bloodforge where I think I broke my co-worker's mind.
Dude's a longtime player, relatively new designer, working with him to improve his skills/grammar. He asks, "So how long have you been playing?" And I get kinda shy and admit that I have yet to actually play a single session of Pathfinder, to which I got this: "What? Wait, what? No! How can you have not played and know more about the system than the people who write it?"
3
Isn't the fact that you know so much part of the reason you don't play?
@Aaron I'm actually trying to play, for research purposes, but I cannot get a tabletop group for blood or money
But yes, previously knowledge of Pathfinder lead me to avoid Pathfinder
But there's quite a bit of really cool 3pp content
@Lord_Gareth I am not sure if you mean blood or money in a literal sense O.o
3
@Lord_Gareth Spheres of Power!
Awesome revamp on the magic system.
17:23
Hmm. I want to put 5e on my ignored tags, but I want it just greyed out, not totally hidden. However, my other ignored tags, I do want hidden.
*shakes fist* Damn you, Stack Exchange, for not pandering to my extremely contrived edge case!
3
How've things been wit'choo?
Went to Worldcon. Was fun.
Just missed Steve Jackson by several minutes.
@Lord_Gareth Not sure if you are interested but I am running a pathfinder game.
I need to learn how not to queuespam attacks in Dark Souls...
17:43
@Aaron I kinda want in-the-meat, mostly due to time/medium constraints
in-the-meat?
Facetime games. Kitchen-table gaming. In-the-flesh gaming. 6-guys-and-a-pizza gaming
Ah.
People of the chat, can you lend me your combined brains for a moment?
I'm trying to improve my question on Inherent bonus math by level and I want to reduce the number of variables in the problem.
Given that I have an initial Int that might be even or odd, one age category +1 at any point during character growth and at most +5 from a skill, do you see any event where starting from the odd value is a good thing, provided I'm optimizing for high level and the money for a +5 tome is going to be less than pocket change?
@Lord_Gareth tabletop. Pencil & Paper. Live (not to be confused with LARPs)
+5 from a skill?
anyway, standard bonuses are +6 item, +5 levels, +5 tome/wish
17:48
Jan 22 at 14:36, by BESW
IRL, The Place Where You Can Be Punched, Outside the Tubes, The Big Bright.
4
The environment in which you can smell the fear off the DM when he grimly becomes aware you're over-prepared for the next encounter.
@KRyan I'm looking at optimizing Skill Point gain, so items are not a ting and levels are better used elsewhere on this character/s
@Zachiel why are items not a thing? if 3.5, you don't get retroactive skill points, but you can still figure out when each level of +Int item becomes available and give yourself more skill points that way
@Zachiel but for maximizing skill points, have you taken Nymph's Kiss and are you human?
18:06
@Zachiel Not specific class levels, but the +1 per 4 hit dice.
@Metool yes, this is what I was referring to
but I assume @Zachiel meant that those +1s were better off elsewhere
Ohhh, okay.
rpg.stackexchange.com/a/14287/6172 <-This being the kind of thing I'm talking about with Myx. Which he does all the time.
I certify the comments are going to be nuked and then he'll refuse to actually resolve the argument in a fashion good for the question
Not that I am in the least bit bitter or consumed with fury
@Lord_Gareth take it to meta man.
or email SE
Man, both of those things would be great if they'd ever worked before.
Oh wait, they didn't
We've had that conversation before, Wax. There's no 'out' for me here. I'm not an objective party, and Myx has his mod status to protect him from casual accusations.
The people with the power to remove him don't observe enough to see the problem
The ones who see the problem have no power.
And so the cycle turns
18:18
Is this really the place to raise your war banners?
no, this is a conversation for the not a bar: chat.stackexchange.com/rooms/13848/…
18:41
@KRyan Items don't influence skill point gain in 3.5e. And yes I'm working with the case where those bonuses are better spent elsewhere.
@KRyan Let's say I'm not optimizing the whole character, I'm just willing to spend money in the most skill-efficient way, all the rest being not optimized for buying ranks.
@Zachiel pretty sure they do just not retroactively
@Zachiel well, magical competence bonuses to skills have precedent and would be dirt cheap
@KRyan yeah yeah I'm just saying "how do I optimize this?" Because all the rest can be optimized retroactively and, save for feats, it's retoactive.
Items don't anyway. Only your natural Int is counted for when calculating skill points. Inherent bonuses just happen to be "and you're magically more intelligent, instant effect".
18:58
@Zachiel I'd like to see the page where it says this, actually. I'm curious.
19:10
@Metool Some part of it might have been inferred from every NPC statblock I've ever seen, but I'm looking for the page to see if it contradicts my idea.
19:36
last few hours of tact tiles, they are nearing their next stretch goal: kickstarter.com/projects/804836187/…
@Zachiel there is no such thing as "natural" ability scores, and the game never refers to any version of any ability score except the current value
nothing refers to the ability score sans items or spells or whatever
if you have the score, you have it for all purposes
there literally isn't even a good way to refer to such a thing within the game's terminology
@KRyan I know, that was me trying to express it in my own words
19:53
@KRyan Don't bonus spells not count non-permanent bonuses, like from fox's cunning?
And any bonus that lasts more than 24 hours is considered a permanent bonus, for such purposes?
(I may be misremembering.)
Hmm, that doesn't seem to be the case, and it's specific to the spell descriptions...
Must be a Pathfinder thing, then.
@Metool Page 58 of the PHB
> Use your character’s current Intelligence score, including all permanent changes (such as inherent bonuses, ability drains, or an Intelligence increase gained at step 4, above) but not any temporary changes (such as ability damage, or enhancement bonuses gained from spells or magic items, such as a headband of intellect), to determine the number of skill points you gain.
@KRyan nothing, you say?
Hmm, I only have the 3.0 PHB in hard-copy... Ah.
Ability drains are dangerous.
Inherent bonuses are weird in that they're not on the SRD...
@Metool On the big list of all bonuses, you mean?
20:05
Yeah.
Cat picture for the day
@besw ^
 
2 hours later…
22:17
Having studiend engineering and still being unable to remeber all that mathematic notation
First world problems
22:43
@doppelgreener My secrets are taking over the woorrrld!
@JoshuaAslanSmith Why do I get a cat?
@Lord_Gareth Nice to see you back!
23:01
@BESW why wouldnt you want a cat?
Because the only cats that like me are the ones I'm allergic to.
(And thus, I suspect that they are merely feigning their like of me.)
"Yes, human, I 'like' you. That is why I am covering you with allergens. Yes."
23:13
they all want death and destruction
but they will settle for discomfort
23:34
haha
I tagged you specifically because of the whispy cat photo
23:45
Oh, cool! "Rejoin favourite rooms" button! (Hi all)
@Adeptus I like that button.
Also hi.
I have between five and nine "favourite" rooms at any given time.
@Adeptus Have you found both ways to find that yet? :)
I'd be lost without it. i have something like 15 favorites
@waxeagle I can go to chat.stackexchange.com/?tab=favorite, or I get it in the "other rooms you're in" sidebar if I'm not in any other rooms. Is there any other way?
@BESW nope, those are the two. Just wanted to make sure people know that the sidebar button isn't the only way because it's not available often

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