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00:03
@Miniman Hi!
@doppelgreener Well now I'm sad I didn't get to read it! ;)
@mbriand Eh, wax's quote is basically it.
Yeah, it was only a few words.
39 mins ago, by wax eagle
"It was called Discworld. Dumbest name ever." fighting words those....
Oh wow that's almost offensive...
@mbriand It was enough to make me go >:( for a few seconds
00:20
I do not find Terry Pratchett especially engaging--he's a better writer than Douglas Adams, but like HHGTTG it feels like once you've read one of his books you can see the jokes coming from a mile away (if you like either one's jokes, the repetition doesn't get boring as quickly, of course). But that editorialising seemed.... unnecessary, deliberately provocative, and poorly researched.
We've still got an open seat or two in our 5e game that starts now if anyone is interested
If timezones didn't disallow it I would be
@BESW Yeah. I'm totally ok with criticism of his work; I too find there's stuff to be desired from it.
But that editorialising is as you say.
00:35
I did enjoy his earlier stuff more than later. eg, in the city watch "thread"(?), I liked Guards, Guards better than Thud! or Fifth Elephant (though they had their moments)
 
3 hours later…
03:06
And now, I am going to think about Doctor Who.
New season of DW starts this weekend! :D
lol, i was reading the backscroll and all the messages disappeared :)
Sorry, seemed like a good idea at the time. I think we scared some people away.
np, definitely a convo for there over here
03:14
@Adeptus Yes! And the following week I want to run a Doctor Who one-shot.
But I'm having an awful time putting together aspects for the Doctor.
I have a great bank of quotes and phrases and concepts, but I can't pin it down.
The Doctor is contradictions: responsible but childish; charming but scary; wise but foolish; self-absorbed but self-sacrificing, jaded but easily awed.
I'm trying to come up with a generic Doctor, with a bit of focus on the warm fuzzy bits.
What if you create a variety of possible troubles for the doctor, and let the player pick one for that adventure?
That's a good idea. Hrm.
They leave the doctor's trouble blank at first, and fill it in when they realise what trouble they should be using.
> Well, of course I’m being childish!
A man is the sum of his memories; a Time Lord even more so.
I think I might have miscalculated.
(Fourth, Fifth, and Seventh Doctors respectively.)
@BESW Charming and scary, and responsible and childish, are not necessarily mutually contradictory. The first two can come from mere force of personality and confidence, and the latter is something we can all be from time to time, or both at once. (One can be responsibly childish.)
03:25
I expect four, maybe five players, so giving him aspects related to his specific companions is out.
@BESW I think a large part of the doctor's troubles come from the fact that who he must be day to day in order to get by is at odds with who he really is or wants to be. Sometimes it seems he is tired and jaded and wants to have a very good long sleep, but he can't, and stays with the world day to day, and despite that he notices the small wonders and enjoys them.
Those small wonders help give his life meaning when he's otherwise pretty tired with all of it, or at least that's one way to interpret it.
Okay, now pack that into a pithy phrase for invoking and compelling.
2
My brain's actually been running on that since yesterday. It's convinced there's a phrase that's close to the format of "I have no mouth but I must scream", like "I have no rest but I must sleep."
Eventually I might do some research on it.
From the tired old man perspective, that's the Doctor pushing himself, because if he stops he might just stay that way.
and might be scared of that.
What if the Doctor doesn't actually have a Trouble?
Or rather, not just one Trouble. Give him a high concept and four aspects. His four aspects are all formulated as double-edged the way a Trouble would be.
True; often the only thing distinguishing a Trouble aspect from any other aspect is that it was chosen to be the Trouble.
Okay, so with that notion, I want to walk back and figure out what I want to say with the aspects.
The Doctor is scary intelligent, with the knowledge (though often not the tools) of Gallifreyan science at his disposal and a particularly sharp ability to improvise.
The Doctor has a very strong personality which he can leverage to make you delighted or brown-pantsed. Some Doctors can tamp it down to appear inconsequential, but almost always the Doctor is un-ignorable whether he appears to be benevolent, malevolent, or just foolish.
Although the Doctor really likes humans (he's said more than once that we're his favourite species), he's inhuman. Both his perspective on life and his biology are vastly different to ours, and on the whole he's justified in feeling that he's just plain better than us. I want to capture that undercurrent of arrogant superiority.
04:01
@BESW Also, really, he's been around long enough to see our entire middle ages, and thus see history repeat itself over and over and over in the ways us short-sighted long-lived people wouldn't even recognise. But he's gone one better: because he can travel through time, he's able to just take periodic glimpses and skip 90% of the inconsequential details.
Which means he could well know human history better than most historians, and from an academic standpoint understand us better than... most of us.
Including the really bad parts of history our ancestors experienced, perpetrated by quite terrible individuals, which we tend to forget ever happened and we imagine we don't have personal capacity for. (But some people do.)
He rhapsodises about our inventiveness, our perseverance and optimism.
He rants and despairs at our pettiness, our violence, and our shortsightedness.
> People spend all their time making nice things and then other people come along and break them!
04:45
Oh, wow, BIG thunder just now.
If I vanish, that'll be why.
yeah, I have been hearing some big ones myself
05:28
Here's an aspect I think works (paraphrased from a couple of different quotes): "I don't know why I like you humans so much."
Combines his love for humans and his disgust with what we sometimes do.
And I think the Fourth Doctor's "Sometimes my brilliance astonishes even me" encompasses his improvisation, his education, and a facet of his arrogance.
I don't think I want to feature the TARDIS too heavily in this one-shot, but if I do: "The TARDIS is my only home."
In many episodes, he arrives, leaves the TARDIS, and doesn't return until the end
(and in others he's flitting about all over the space-time continuum...)
For the vast majority of stories, the TARDIS is simply the justification for how he showed up in the first place.
(Marco Polo was a delightful subversion of that.)
(Marco Polo stole the TARDIS to use as a bribe to get Kublai Khan to let him go home.)
I was just reading the plot synopsis... I haven't seen much of the 1st Doctor (and it sounds like this one is missing?)
Yes, it's one of the most completely missing stories.
Sadface; if our recent email-paranoia spam filter got added, our adversaries are intelligent human beings actively interested in working out how to spam here.
05:46
@Adeptus Are you familiar with the Missing Episodes of Doctor Who?
I am aware that some are. I wouldn't say familiar
Nearly 100 of the First and Second Doctor episodes are missing because they were lost, recorded over, or disposed of for various reasons. All of the audio is recovered from fan recordings, and all of them have on-set snapshots so we have a general idea what they looked like. Occasionally an old forgotten reel turns up in an African television station cupboard or someone's grandfather's attic.
Many of them, like Marco Polo, have been re-created using the snapshots and audio with a combination of subtitle narration and digital animation filling in the gaps.
(All the Third Doctor's stories are extant, but some are poor-quality black-and-white copies sent overseas instead of the colour versions that originally aired in Britain.)
Wow, I didn't know there were nearly 100!
@Adeptus Until last year it was over 100.
Unfortunately the longer we go without finding more, the less likely we are to find more; time is not friendly to 1960s film.
Also, keep in mind that's nearly 100 episodes, not nearly 100 stories. Prior to the 2005 reboot, almost all Doctor Who stories were between three and nine episodes long.
(The Sixth Doctor actually got a whole season that was one single story with two or three flashback stories buried inside it.)
Yeah, I have watched from the mid-late 80s (but not every episode... I think I really got into it with the 7th Doctor, before that I'd just watch occasionally)
05:58
Seven is definitely one of my preferred Doctors.
I'm also unreasonably fond of Two.
and my wife has been a fan since the beginning - she remembers watching black & white 1st or 2nd Doctor with her dad when she was about 4
That's very cool.
I don't think I've seen all of any Doctor before Eight (and Eight's best adventures were audio, of which I've only heard a couple), but I've watched... a lot.
Last summer I gave @trogdor a whistle-stop tour of Doctors One through Eight, which was fun.
@BESW It was indeed
06:25
Is there a database or list for items in Pathfinder that is filterable by what can be gained from it? (I'm especially looking for items that enhance my CON score - or at least CON modifier)
That sounds specific enough to be a main-site question.
really? I guess it's a bit short...
Well, you're asking for related to with a specific requirement (items sortable by ability score increase).
hm. I'll try :)
Good luck!
06:42
done. (keeping fingers crossed)
0
Q: How to find items and feats based on a specific requirement like "CON enhancment"?

mawimawiI am looking for a database or a filterable list online where I can find out specfic bonuses on abilities. My current specific problem is, that my player has lousy CON stats, and I'd like to improve these. It would be great to find some on-line database, a filterable/searchable list based on thi...

06:55
@mawimawi Good luck! (from me too!)
07:14
Quick Fate question re: special effects in Venture City Stories. It says: "whenever you succeed with style on a roll that utilizes one of your powers, you can forgo the normal benefits of succeeding with style to add one of your special effects instead. ... Special effects always happen in addition to the normal effects of success."
Say, I use my super-strength power to punch someone and roll 3 shifts. I can inflict 3 stress, but I also have Forced Movement special effect and want to punch them clear into the next zone. Do I forgo the damage?..
I understand how it would work if I was just Overcoming something: I'd succeed, and not get a boost as per regular success with style, instead getting my special effect if I so chose.
I'm pretty sure I know the answer, but let me double check.
> When you succeed on an attack, you inflict a hit on your target equal to the number of shifts you got. That forces the target to try and “buy off” the value of your hit by taking stress or consequences; if that’s not possible, your target gets taken out of the conflict.
When you succeed with style on an attack, it works like a normal success, but you also have the option to reduce the value of your hit by one to gain a boost as well.
Ahhh
Cool, thank you. I suspected I'd missed something.
So that specially effect says "When you succeed with style on an attack, it works like a normal success, but you also have the option to reduce the value of your hit by one to gain a boost as well or, instead of a boost, to apply your Forced Movement special effect."
So to apply a special effect, I have to reduce stress by 1?
I think so, in the particular case of attacks.
Basically any time you would get a boost from style, you can do X instead. This doesn't change the parameters of getting a boost.
You have to meet the prerequisites for a boost, and then you can switch it out for an effect.
07:25
Aye, makes sense. Thank you again!
My pleasure.
07:54
I am making these vegan "raw cookie dough" bars to take to my NSA meeting tomorrow. Never made 'em before, but they look super easy and super indulgent. Vegan != healthy.
....dear recipe: that is a ridiculous amount of chocolate chips.
I trusted you, and now the chips are precipitating out of the dough!
08:25
Okay, they're freezing for cutting up later tonight.
Next time: half the chips, and try replacing some of the butter with peanut butter.
 
2 hours later…
10:29
Hmm. I need a word like "philanthropist" or "good Samaritan" to describe the Doctor's compulsion to fix other peoples' problems.
10:43
Ahah.
> I never get involved in the affairs of other peoples or planets.
Okay, first draft of the Doctor's aspects (all are designed to be trouble-ish):
> Renegade Time Lord and cosmic hobo
- There's no point being grown-up if you can't be childish sometimes
- I don't know why I like you humans so much
- Sometimes my brilliance astonishes even me
- I never get involved in the affairs of other peoples or planets
Thoughts?
[he asked of the nearly-empty chat]
I kind of like Cosmic Hobo as a tag
Is this fate?
Yes, Fate Accelerated Editions.
(I believe the Second Doctor is where that phrase came from.)
I believe that when Tennant was the doctor, there was the episode co-written by Niel Gaiman
Where the conversation between the tardis in a female's body and the doctor goes something like this:
" You never take me where I want to go" "No, but I always take you where you need to go "
Aye. (It's the Eleventh Doctor, not the Tenth, actually). The Doctor's Wife was--like most of Gaiman's work in other franchises--stuffed full of nods to fans and obscure lore, and new ways to look at old conventions.
It does make for a very good aspect though
10:57
If the TARDIS is going to be an extra, I'd give it something like that.
I once had a tag that was "Last Minute Escape" proved to be fun
Might have been reworked into "Always at the last minute"
But yes, those aspects all fit the doctor.
Do they seem invokable and compellable?
And, crucially, do they seem important to the Doctor's character?
I think the first is long. The Doctor isn't so much childish as impulsive and whimsical.
Rich persons Mad, whats the word
Excentric?
Eccentric?
Thats the one
Also, the last aspect is blatantly a lie.
I'm only commenting from the new series', just for reference.
I didn't grow up with it
I think an important aspect of the Doctor is shown in A good man goes to war
The entire storyline reveals that the Doctor is not a good person inherently.
" Good people don't need rules "
He blew up an entire cyber man observation post to make a point that he wasn't messing around when he asked where Amy Pond was.
In the x quadrant the word Doctor means "Great Warrior"
11:19
@Mourdos It's from Eleven, five seconds before he gets involved in the affairs of other peoples. It will be invoked with a firmly ironic twist of the mouth, and have the opposite effect.
@Mourdos This is actually very much in line with one fan interpretation of the development of the First Doctor; the show starts with him as a nearly sociopathic man driven by his own curiosity and whims. In the first story he nearly kills a wounded man who is slowing the group down, until the Doctor's companions stop him.
In the second story he deliberately sabotages the TARDIS to keep them from leaving a planet he wants to explore--and gives them all lethal doses of radiation poisoning as a result.
The last aspect could do with a prefix of "Of course"
To help prevent a misread, but tis true
But in that progression, we see that his human companions (who were originally accidental stow-aways he couldn't just take home because the TARDIS was randomised) teach him the value of acting.... humane....
That reminds me of a tag of "Savage in a suit" another player had :-)
We see it in New Who frequently: the Doctor goes sideways and psychotic when he doesn't have companions.
Its true. The Doctor doesn't use guns.
But then he and Rory loose Amy and "boom"
Looks like lunchtime, back in an hour or lesss
11:28
@Mourdos Bah. The Doctor's "I don't use guns" thing is a blatant lie invented by RTD.
And when he's not using guns, he's often doing much worse.
Seven gunned down three or four Daleks with a Time Lord bazooka, then used words alone to trick Davros into blowing up the populated Dalek homeworld.
Five--generally considered the most peaceful and nonviolent of all the Doctors--killed what he thought were the last remaining members of a species with terribly painful poison gas.
I could almost justify the change in post-Seven Doctors because of the manner of Seven's death, but... Eight wasn't nearly traumatised enough by guns for that to make sense, and we all saw Nine go for the BFG as soon as the Dalek got loose.
It wasn't until Ten that the Gun Thing clicked into place, and it seems like a quirk specific to his regeneration.
11:49
The Worldbuilding SE is in its commitment stage.
7
RPGers are uniquely suited to fit into that site, I think, so check it out.
Ugh, Area51's login still won't work on half my computers for no good reason.
@lisardggY Obviously those are the computers they haven't bugged yet.
Obviously.
I tried promoting Worldbuilding SE in a couple of roleplaying groups I frequent. Always found myself having to explain it's not actually my site and I can't really do much about their random complaints.
People.
Heh.
World Building? Hmm
11:57
The player who introduced me to rpg.se helped explain a few things about the SE ethos to me, but that was about it.
I'm tempted to commit, but I don't really do that much world building
(He didn't even have an rpg.se account at the time, he just saw an rpg.se question in the ticker that he knew I could answer.)
I guess I can ask some questions
Seems I've referred... *checks on the laptop that actually does connect to Area51*... 2 people to it.
One of which is a guy I can't stand and who (theoretically) has me blocked on Facebook so shouldn't have even seen my post there. Heh.
Would questions about simulating politics and making cities seem lived in be on topic for the site?
12:03
"science, geography and culture" so--yes?
12:14
Morning
Hey.
@BESW, do we have a worldbuild chat yet?
I haven't gotten that far; I'm re-building my profile to fit that site right now.
Heh
Already answered my first question regarding the site >.>
0
A: Would support questions be on topic?

MourdosI think that that with a rewording, the original intent of the question could remain while the answers would be more appropriate. Just off the top of my head: What techniques can be used to keep track of complex interactions between cultures in a world? How do you organize your design so...

You have to rebuild a profile for it?
I've never even looked at my profile
My RPG.SE profile is the "primary," so whenever I make a new account on a different Stack it's automagically propagated.
12:29
Ah. I might actually update my profile at some point or another, but not today
Looks like at least until it gets out of commitment and into beta, worldbuilding.se doesn't get its own set of dedicated chat rooms.
I put a considerable amount of effort into my rpg.se profile.
Can you create a chat room on area 51?
Yes.
But it'd just be you and I in it.
Might as well use Area 51's main chat; nobody else is.

 Area 51

General discussion for area51.meta.stackexchange.com
Yo @Phil
o/
12:34
Yawp.
Dai stihó.
12:52
GmNoob just signed up to worldbuilding
very nice
I should back that
worldbuilding?
[popcorn]
@Phil See pinned comment on star bar.
yeah
I think I already committed on july 15th
ahhh, interesting
12:54
142
Worldbuilding

Proposed Q&A site for writers/artists using science, geography and culture to construct imaginary worlds and settings.

Currently in commitment.

yeah itd be a good place to handle questions that generally fall out of range of us
Turns out I already did, as well.
it should be a nice amalgam of history, literature, anthropology, sociology, economics, and writing tips
yeah area 51's functionality isnt as good as I woudl like it to be
I'm mostly interested in it for "living worlds"
it seems you manually need to drive by every once in awhile to actually catch changes
I'm going to be asking question to do with interactions between existing powers
Yeah, because its possible for there to be a big drive and then prople to forget about it
They "degrade" your commitment over time. It get refreshed when you visit again
12:56
alcoholic beverages needs peeps
Now that's one SE I really couldn't contribute to.
I wonder if there is a brewing SE
goes hunting
There IS!
yeah
alcoholic beverages is basically for any and all non-brewing questions
I think it could be good
theres a lot of misinformation about alcohol and drinks out there on the netterwebs
13:33
Hey has anyone here watched Hunter X Hunter?
13:48
whoah populist
@waxeagle ?
@Aaron got a gold badge today for an answer I made yesterday.
because the OP decided to select another answer and my answer had double it's votes
(and both were 10+ or more)
You got a gold badge because he selected a different answer?
@Aaron yes
What was the question
13:57
8
Q: How to roleplay languages that none of the player characters know?

ZaibisImagine a Dwarf meets an Elf. Both speak common, but the Elf doesn't speak Dwarven and the Dwarf doesn't speak Elvish. The Elf is in a bad mood and decides to speak to the Dwarf only in Elvish instead of their common language. How could I handle this in a authentic, immersive way? How can I, as ...

huh
14:13
@Aaron You get a gold badge to signify your answer was widely popular (>23 votes) but still not the accepted answer.
14:47
The Brawler Looks like a fun unarmed class.
14:57
The Mutagenic one is amusing
15:24
So I am thinking of diving into a rather large project.
I am thinking of making a martial class that is just as powerful as the spell casting classes in pathfinder.
I cant decide if thisis on topic or not
0
Q: New to Tabletops. Have kids. Advice?

DanA friend of mine picked up the starter kit for 5E. After some discussion, we have 4 players and a DM ready to start a campaign. Three of us have little or no experience, while the other two have a few games under their belts but still think of themselves as novices. Between the group members, we...

because while roleplaying is the activity the parents are trying to do
Anyone want to assist? My first step is to go level by level and figure out what a spellcaster is capable of at each level and try to match it in the martial class.
the actual problem
is childcare
not in our scope
Sounds like they need a babysitter not RPG advice
Adding this comment XD To quote Phil from Hercules "I have two words for you" Get a baby sitter.
I have been listening to Disney songs again.
right
voting to close
15:32
I removed my jokes from my comment. :(
They seemed out of place
hmm good call
@aaron if you agree with me vote to close: Off-topic then pick my comment as the reason
The Baby doody joke seemed like a little much
@JoshuaAslanSmith I can't vote to close. Not enough rep.
Who all plays pathfinder on this site?
I know myself, metool and Zachiel do.
Kryan knows pathfinder but dislikes it so doubt he would help constructively.
@InbarRose Do you play Pathfinder?
Why did I get pinged?
@JoshuaAslanSmith Did you edit this comment?
15:45
Huh. I got pinged so was trying to figure out why
@JoshuaAslanSmith Do you think he edited the baby question to be more appropriate? I still think the best answer is babysitter or assigned rotating member
I was thinking of posting an answer but you were VOC right?
VOC?
I dont think anyone should answer if there is a question of whether its on topic or not
which I believe there to be hence my close vote
I meant vtc
hmmm
his question has more merit Im still thinking of VTC
I mean I already voted
I cant change the reason
its like everyone involved is adults, if you haven't learned how to concentrate or slip back into a task after an interruption how can I teach you
if you were watching a movie in another room without the kids and had to deal with interruptions what would you do there? similar idea
@Aaron I do
@Mourdos Would you be interested in assisting in creating a class?
 
4 hours later…
20:00
@Aaron I don't, but I know the basics.
 
2 hours later…
21:53
Definitely off-topic, because look at the answers: they're "find something else for the kids to do" and "ask the kids to join you." These are the same answers you'd get if they were asking about their children interrupting while playing hearts, or Halo, or Monopoly, or bocce ball.
That means it's a parenting.se thing, not an rpg.se thing.
@Aaron If you are still interested in help, sure. Sorry about the delay. Catch you tomorrow.
22:13
@SurrealAnalysis Hi!
22:49
@BESW [asks on parenting.se talking about a generic game with war theme that requires immersion] insert memeface here [gets told not to play this awful and life-consuming game while raising children]
jokes apart, I'm very sleepy for no reason and I'm going to bed. Ttfn.
@Zachiel Heh. Goodnight.
23:22
(Although they didn't get 50k, they decided to unlock it anyway.)
Yeah pretty nice of them
I'm looking forward to the survey.
I'm looking forward to watching my completionist player freak out about choosing which sets not to get.
(I pledged when there were only four options, and my bank's drama with Kickstarter made it nigh impossible to upgrade quickly late in the game.)
23:38
@DougM Hi!
Hiya. @BESW.
What's new?
Not much. Picked up a 5e PH, added this SE site in addition to the others in my daily routine.
Ah, cool.
We've got a dedicated chat for 5e discussion, actually! It was kind of overwhelming the main chat and pushing everything else out.

 D&D 5e Overflow

For when main chat wants to talk about other things too.
Kidna bummed about some down-votes on a question about rules-as-written; reminds me too much of a bad experience I had back on the Exalted Forums, when I encountered folk who insisted that twinking charms was "as written."
23:45
Mmm, I saw that.
neat. :) I'm actually more curious about this site as-is. Are "RAW" questions common, and do they usually assume abandoning all creativity on the part of the GM?
I don't know enough about the candle thing specifically, but "The GM can fix it by clever role-playing" is usually not a well-received response when the question is explicitly asking for rule-based answers.
That makes sense.
It's a kind of generic, universal catch-all answer to nearly any rule question: "Oh, the GM can fix it if he's clever enough."
Personnally that tag really isn't for me I'd rather never see a question tagged RAW ever again.
23:48
You can filter tags so that you don't.
There's a RAW tag? I was wondering why that question wasn't tagged as one.
[fiddles with] It has it now.
I wonder it it woudl be worthwhile to edit my answer to include links...
Oooh I have to click twice to ignore a tag that UI is terrible
But that feature is very useful :D
23:51
@DougM If you can lead your answer with a RAW solution, then following it up with a solution that re-frames the question is totally fine.
(And don't take KRyan's abruptness personally; 3.5/Pathfinder RAW is his bugbear.)
@mbriand I'd be blocking a few tags I'm not personally interested in, but I feel my moderator tools give me a certain responsibility to be aware of and interact with the site as a whole.
I wouldn't be able to use the moderator tools appropriately without the full context of the site.
(I know plenty of people with my level of rep feel differently, and that's fine, but it's my take on the thing.)
Instead I've got the "greyed out" option on common tags I can't contribute to in terms of content, only in terms of general site policy.
Considering the low question rate I'd say it's not too necessary but still nice.

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