His most famous residence is the Kaufmann Residence; esteemed for its use of organic architecture with Japanese architectural components to create harmony with the residence and nature. - Faisal Rehman
@Cerberus I don't see how not porting a game to a different platform is some kind of vendor lock in. Are you claiming that vendors should be required to support multiple platforms? There are tons of programs that only work on Windows. Is that "vendor lock in" from Microsoft? It's just a simple reality of the way computers work. Sometimes a particular program drives sales of its platform. Sometimes it's vice versa. The console market is no different from every other computer market.
Furthermore every subsequent release of a platform is usually incompatible with each previous release and every other platform. Yet that never seems to hamper sales one bit. Customers obviously don't care that much.
Well, I'm asking you. Should they be forced to support whatever platforms you want them to support? Or can they just decide to support the ones they think will be most profitable.
I'm just saying it's bad for consumers and bad for society, because now we can't play Mario on our phones: that's collateral damage of Nintendo's lock-in policy.
So what are you saying then? That it sucks that you have to buy a console to play games on that console? Because if you don't have any console you still have to buy one to play games on it.
And furthermore having multiple different consoles helps with competition too. If there could be only one console then we'd be stuck with the Atari 2600
I might like to pay € 1 for a Mario game and play it on the train. It would be fun. Now I'm forced to fumble with emulators (okay, emulators in fact work perfectly fine, so Nintendo is mainly causing monetary damage to their own pockets).
Consider Android. sure, there are tons of "compatible" android phones. But the fact is that there are constant changes and those changes don't filter out that fast. So in reality just because a game works on Android doesn't mean it works on any particular phone. Is it "bad for society" that not all Android phones can run all Android games?
@Cerberus Then this popular game, which is popular on its own merits, btw, wouldn't serve as an incentive to buy their platform. And if fewer people have their platform, fewer people would buy their other games. So they figure that all out and decide to forego lost sales on other platforms because that makes them the most money.
@Cerberus Is it? Consider the downside: Nintendo tries to sell its games on other platforms. As a consequence their own platform declines in popularity and they go out of business. Hundreds of jobs are lost and no sequel to Mario Kart is ever made. Is that a better outcome?
@Cerberus Really? History has not borne out that conclusion. Lots of console makers have completely folded when their console flopped. Their own game studios folded too.
It's funny how you defend the status quo mainly by saying, "this is how it's always been, and therefore it is necessary that it should stay this way, or everything will be destroyed".
See, I agree that computer vendors can be locking in customers in a very harmful way. One example is Microsoft's file formats. They were notoriously hard to figure out and support in third-party apps. MS did this on purpose, to drive upgrades and to keep away competition. In this way they lock you in to Office and they lock you in to Windows. (and then later Mac, which they partly owned).
In fact, Microsoft may be shooting itself in the foot in the long run by focusing on the Xbox instead of PC games—unless they have already given up on Windows entirely...
@Mr.ShinyandNew安宇 All different consoles. And not nearly as many people.
They say more and more games focus on consoles because they are more profitable (which I think may be partly because of failing pricing strategies, but OK).
So who will keep the mainstream user away from Linux in the end, if not PC gamers?
@Cerberus No, it's because the console hardware changes infrequently and is easier to develop for. Instead of hundreds of android phones or thousands of different Windows boxes you have ONE xbox and ONE PS3 and ONE wii
There's less competition within the little markets that are consoles, so consumers have fewer alternatives, so you can charge them more.
@Mr.ShinyandNew安宇 Yes, but many of those reasons are breaking down. Perhaps they could extend the life of Windows a little bit longer by keeping Windows games popular for longer.
@Cerberus What do you mean, less competition? there are the same number of studios everywhere. Games are typically the same price on each platform, even Windows.
@Cerberus yes but as I've explained before, yet you refuse to believe, games on Windows don't work as well as games on platforms. you should understand this clearly, though, considering how paranoid you are about compatibility, to the point that you run Windows XP still.
@Cerberus No, that doesn't make sense. At launch you want to ENTICE people to buy games. Not gouge them.
Anyway game prices are typically flat across the industry.
@Cerberus no, it doesn't makes sense that that smaller game library would cause game vendors to jack up prices. That would only work if the console sales were assured. Otherwise, high game prices would deter console buyers.
I didn't say they jacked up prices. See, you're falling into the same trap as many information sellers (games, music, film): more profit ≠ higher prices.
It can be, but it doesn't have to be.
Volume if often more important.
As in this case: if you have fewer games to compete with, more people will buy your game.
Anyway given that the game market has been huge for decades, and that there have been consoles, PCs, and in-between all that time, and consoles have been really popular, I kinda get the feeling that most people would rather use consoles. Despite any perceived disadvantages.
@Cerberus Not really. I mean, it's true on the surface, but realistically more games = more "press this button to make a fart sound" games.
@Mr.ShinyandNew安宇 If you're trying to say that the total quality of all games on PC is less than that on any single console, then I completely disagree, but it isn't worth arguing over.
@Mr.ShinyandNew安宇 They provide low value for the money compared to open, PC-compatible consoles.
What would you rather have, a Steam Box that worked well and on which you could play every game in existence, and do anything you can do on a PC, or a Nintendo that you could only play Nintendo-approved games on?
@Cerberus See, I don't know about that. "open PC-compatible consoles" are PCs hooked up to TVs. The problem is that in order to play an AAA title on a PC you need a $300 video card. In order to do the same on a console you just need the $300 console. In two years you'll need another video card but that same console will still serve.
@Cerberus "play every game in existence" is impossible, of course. I mean, I have Steam, and they sell games that don't work on my PC.
seriously, if you are a gamer, and want to play the big-name titles, and you actually PAY for these titles, your software costs will be the same no matter what platform you buy, and your hardware costs will be way lower if you play on PCs.
You should compare a mid-range PC game to the latest PS3 game, because PC games are nearly always far ahead of console games (except maybe shortly after launch, for some consoles).
I have no idea what's in a PS3, but I bet my PC is far more powerful.
in 10 years time gaming might have reached some kind of peak cpu usage, where they don't bother doing any more computing on the client, and so clients start changing less frequently, and then they become a complete commodity.
@Cerberus I don't think it's so bad. I think gamers save money by playing games on a console rather than on a PC.
Because the factors that make consoles desirable can be partly neutralised by better software (one-click gaming mode attached to TV/controllers and/or streamed), and partly by somehow removing platform lock-in, which alas is only going to be solved by competition from the outside.
@Mr.ShinyandNew安宇 Possibly...but there is still nothing like and end in sight there.
But the platform that everybody already has 1.) is bigger, so anyone can play any game, platform-wise, and 2.) doesn't require you to buy a secondary, specialised machine, so you can save money and clutter and accessories.
It's wasteful to replace the box that your console comes in: with a PC, you can often keep the case, the PSU, the hard drive, the DVD-drive, the controllers/mouse/keyboard, sometimes even the RAM.
It just has to be more rational to not buy specialised machines.
And it has to be more rational to have a single, open platform for everyone and for all games.
Yes, Windows is not entirely open, but it's close enough for this purpose.
@Mr.ShinyandNew安宇 I must admit that I bought a new case and PSU last time, but that's usuallynot necessary with modern PC parts. My case was then 10+ years old, and so was my PSU.
That guy is ruining me. Jamie Berard. His is the Tower Bridge and the Sopwith Camel and quite a few of the Modular Buildings. I have to get every set he comes up with. I hate him!
At 20 I was working in a copy shop, had a second job selling gaming consoles, pretended to study three different things, but mostly I was partying and watching TV.
When I'm building with LEGO, I am thinking "I could be playing piano now". When I'm playing piano, I am thinking "I could be cooking". And so on and so forth and for ever.