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12:00 PM
I have a funny feeling it may be an issue with the DX12 API
I have unity running in DX11 mode and don't technically have DX11 on this pc
Planets seem ok though
making the same calls too ... hmmm
and why does this SE login always expect me to login twice
frustrating
And you guys think I'm asking a lot by trying to build planets out of minecraft sized cubes ...
this guy want's each voxel to be just 4.5cm
 
https://www.scirra.com/forum/kenney-s-free-assets-7-600-assets_t93518

Is this legit?
 
looks like it
 
Jon
Yeah, that is kenney
he is crazy, he created a kickstarter to fund a physical location wher epeople can go to learn how to create games
 
O_o
 
Jon
click assets
 
12:17 PM
@Wardy the article you linked says I've been right the whole time and you're gonna need to re-think your system if you want that much scale.
 
right about what ?
 
Pip
he's doing 1m by 1m I think @MickLH
not 4.5 cm by 4.5 cm
 
They went with multiresolution raycasting, instead of triangulation
idgaf, pip
 
You keep suggesting I use Octrees too @MickLH one of his other pages explain why that won't work too
 
no
I told you why the scale is unreasonable, i also told you octrees will require too many levels
anyways, just wanted to show you that the article you're using to say "look, it can work" also says it can't work the way you're trying to do it
 
12:20 PM
When I asked you about this last time you said you would split the planet in to effectively 8 nodes where each was basically an octree root
 
Just because you misunderstand, doesn't mean that you understood my point.
 
They still generate mesh info, the key is inhow to get the right voxel data at the right time
 
Good luck man, you might achieve it one day if you try thinking outside the box
 
I'm not going down that who's right route with you again @MickLH lets just agree to disagree on that point
thanks though
 
lol, sure, lets disagree about what I meant with my own words
 
12:22 PM
That was the first big argument we had in here if I recall
you basically said it was easy and a few octrees would have this done in couple of hours
 
good luck trying to do something that the paper you're going on says is impossible... you'll end up re-thinking or failing.
 
wardy, we talked past the silly voxel idea in 5 minutes, moved on to raycasting
 
I'm not trying to do anything like his failed technique
 
your ignorance doesn't change reality, stop playing texas sharpshooter fallacy
 
12:23 PM
I'm also not using raycasting
 
exactly
 
I think I have a faster technique
 
good luck
 
one that won't require some stupid amount like 45ZB of ram
 
i hope doing it the simple naive way is somehow faster
 
12:24 PM
The simple naive way?
 
i hope somehow converting one voxel into always more than one vertex somehow ends up more efficient...
 
huh?
that's not hot how it works at all
 
for your sanity sake... wardy do you not realize that triangulating voxels requires more triangles than voxels?
even if you use LOD
 
yes if you generate a set of tris per voxel
 
Ahaha when there are two Diablo heroes on the same team in HotS they say "If there are two of us present, have the minions of hell grown stronger?"
 
12:26 PM
but that was never the intention unless looking at a very subset of the volume
 
Joe
@Lokkij that's awesome
 
@Lokkij I'm slowly warming to HoTS
its still not great but i'm getting there
 
Nice
I love it
I can't stop playing
 
@Wardy I cannot read this and not read "Heart of The Swarm"
 
Right now I think that LoL is better but blizzard have away of winning any genre war through its sheer money pot
@KevinvanderVelden Is that not what we are talking about ?
Or did I miss something?
 
12:28 PM
@Wardy heroes of the storm
The starcraft expansion versus the moba game
 
or are you guys talking about heart of the swarm?
 
lol
 
ahhh now im lost
 
Given @Lokkij's remark about diablo heroes. No, heroes of the storm, the moba game
 
dammit blizzard name your shit better!
@KevinvanderVelden Right so I was assuming correctly then
It's not like i've ever seen diablo in Starcraft
interesting idea though
 
12:30 PM
user image
4
 
probably why micorsoft plans to retire IE
thats an old one but no less funny.
 
yeah must be classic by now
 
Are they actually planning on a rewrite? Or is it just a marketing campaign everyone is stupidly buying in to
 
i seriously hope for micorsofts sake they get spartan right
@KevinvanderVelden they are building a whole new browser
 
Cool
Are they using an existing framework or can we expect the same feature level of IE?
 
12:32 PM
i'm scared because microsoft still has the ability to produce shit
 
My guess would be that they will write something on top of .Net
multiplatform out the box then
@MickLH unlike who exactly?
 
hopefully they devote actual resources to it
 
never seen a dev team only produce awesome sauce stuff
 
then you've never worked firmware
 
I know loads of firmware that's shockingly bad
being low level is not a sign of "better"
 
12:35 PM
bullshit doesnt fly in serious firmware coding... at all.. it's analytic mathematical proof all the way... or else people die
 
the same could be said for financial applications development
I've seen that first hand, someone I know basically had his career flushed
 
except for the painful physical death part, sure
 
that's just you playing up all firmware
not all firmware works like that
 
you can recover from losing your money, you can't recover from a failed anti two block dropping a wrecking ball on you
 
I know a guy who writes the firmware for aircraft components though
 
12:38 PM
Firmware also includes, say, cheap USB dongles you know =p
 
sure, there's firmware that doesn't matter, but there is firmware that does
be as ignorant as you want, try to deny it, I'll keep having my house and food kthx
 
I'm fairly sure the requirements in that aren't good
 
i rebutted already
 
@MickLH ultimately it all comes down to liability / risk
you personally will not be shot for shoddy programming on a firmware project
 
ultimately it comes down to you were wrong accept it lol
some teams produce awesome stuff
 
12:39 PM
but I get your point ... someone could die if it's like my mates aircraft firmware type stuff
 
@MickLH Rebutted? No, you've made claims
 
@MickLH but not all the time
that was my point
 
@KevinvanderVelden my claims are trivial, and therefore taken as axioms
 
we ar all human ... which == imperfect
 
@MickLH ... riiiigght
 
12:40 PM
he's doing the usual @KevinvanderVelden
 
the fact that devices with important firmware exists....
 
leave him to it
 
proves....
that... important firmware.... exists
 
Pip
:D
 
which means, a team had to write it
 
12:40 PM
Yes, but that is not your claim
 
yes it was, your misunderstanding doesn't change my intentions
 
5 mins ago, by MickLH
bullshit doesnt fly in serious firmware coding... at all.. it's analytic mathematical proof all the way... or else people die
 
get off your high horse
 
^ That is your claim
What high horse? I'm pointing out that you're making a bunch of claims without proving any of them
 
cool, lets pick random messages out of context
thats productive
 
12:41 PM
Yeah sure
 
get to the point
 
Fine, have fun arguing with yourself
 
some teams produce awesome code. sorry if you're jealous
period.
 
@KevinvanderVelden reminds me of his claim about my planet problem ... a few hours work he said lol ... welcome to dealing with mick
 
So, gamedev?
@Wardy I have the solution clicks on portrait, hide post
 
12:42 PM
this will blow out in to some rediculous proportion very soon no doubt
 
Tell me if it gets to be hilarious, I might peek at the transcript then
 
winning feels good
 
@KevinvanderVelden haha ... i've considered it but it's amusing watching him rant when i've gone
like there's still a point to prove
 
@Wardy hence not ignoring him =p
 
with no1 to argue with
 
12:43 PM
Is it completely insane to use render targets for screen/scene transitions?
 
@TreDubZedd I don't think so, especially not if it works =p
 
I've hit a very strange problem that looks like an issue in the threading code in mono
I tell it "run this background worker" and it freezes before even hitting the first line of my code
but only on windows 10
 
That is weird
 
probably a bug in wondows tbh
 
i still have love for you guys even if you're so bad at coding that the very idea of a reliable programmer shakes you to the core, and i'll still help you with your problems even though you've never been capable of helping me with one
 
12:45 PM
@MickLH I never said I wasn't a reliable programmer
 
@Wardy I don't suppose you've tried similar functionality with native .Net?
 
Sonya is such a bad hero.
 
@TreDubZedd not yet ... may have to test it later though
the same code is designed to compile against both mono and .Net
Trouble is I can't install VS on windows 10 either yet
the final reboot seems to kill windows
although I haven't tried since the 10041 build push the other day
brb gonna grab some lunch
 
All those data points certainly seem to indicate your W10 install to be the issue...
 
@TreDubZedd Why would you use render targets for transitions? Why would it be insane?
 
12:49 PM
Holy fuck that name O.o
Welcome! Xrandom letters and numbers
 
@MickLH The idea is to separate the concerns of rendering ScreenA and ScreenB at the same time
 
Explosive Dynamite, Sir!
 
Nope, gonna have to keep it at Xrandom
 
12:50 PM
@TreDubZedd That seems completely reasonable to me, so why would it be insane?
 
Jon
if (Mathf.Abs(normal.x) > Mathf.Abs(normal.y))
 
It might be considered insane if there's a more traditional/well-accepted method of doing something similar
 
@TreDubZedd I think the words are "unorthodox" or "suboptimal"
 
fair enough, @MickLH
 
And if it's a simple effective solution, I don't believe it's insane to do something unorthodox
 
12:51 PM
But really, what's the difference? :)
 
I'm saying don't be afraid to try it
If it works then it's probably good enough
 
I'm not...I am, however, looking to see if there are other, more orthodox ways of handling transitions
 
Will your game do so many transition on so many computers, that the amount of energy wasted on efficiency will become a significant contributor to global warming?
 
haha; one can only hope.
 
Well lets get a bound, if every single human played it constantly, would it?
 
12:53 PM
Not big enough.
Let's go galactic.
On legacy hardware.
 
Because if not, you've already wasted too much time thinking about this.
 
In all honesty, probably not. Again, though, I'm looking to expand my understanding--by attempting to understand more orthodox methodologies.
 
It seems you have two desires then
1. To solve your immediate problem. 2. To learn about the subject.
Have you considered tackling them separately?
 
I'm only asking this forum about #2.
 
Then please, ask about that, instead of #1
 
12:56 PM
(and also trying to get the subject of the chat room back to gamedev)
 
You want to use render to texture to create blending effects?
I know that's kinda backwards
But I'm trying to show you, it's ambiguous what you're asking. Kinda like a "best way to do X" question.
 
or swiping effects, or vortex, or whatever.
 
What do you have to work with, as far as the images to transition between?
 
Ok, I get it. I'm seriously not a noob when it comes to getting pertinent, useful information--especially from stackexchange (gamedev or otherwise)
Can't a guy ask an open-ended question, in hopes of generating discussion?
 
@MickLH Oh, wow. All I asked was for you to provide evidence of your claims, where did that come from
 
12:58 PM
I mean along the lines of, is one image on the framebuffer? are both images on the framebuffer?
 
@TreDubZedd not with mick around it seems =p
 
No need for that.
 
Also, no need for all the condescension.
 
^ Pretty much that
 
No need for transitions, either. Just draw the next frame then, peace out.
 
1:01 PM
But @TreDubZedd, I think that a transition with putting the last frame of the old scene in the frame buffer would be much easier
 
That message literally says nothing.
Putting the last frame in the framebuffer... Why, it's already there?
 
Before switching scenes (but after loading the new scene) set the last frame to render to a buffer, and then you can render a fullscreen quad with a shader for effects
@MickLH uuh right, what's the word, just a random image buffer
 
renderbuffer? texture?
 
1:02 PM
@Chris Yeeeessssssss
That looks SO much better than the old cycle system
 
@KevinvanderVelden Why is there any animosity going on between us? I wouldn't be here if I didn't want to share what I've learned over the years of thinking and doing, for fun and for profit.
 
@MickLH I have no idea, why are you "attacking" everything I say?
 
I'm not. I have not intended to attack anything.
 
And attacking may not be the right term but eh
 
I've set out to communicate honestly, I'm sorry if my natural patterns of thought are offensive to the majority of people.
 
1:04 PM
@MickLH "That message literally says nothing." sounds awfully aggresive
I can look for more but that wouldn't be a very useful way of spending time
 
I don't know how to sugar coat that, All the sugar coated versions I came up with were only more disrespectful.
I still don't have one
 
Well you could have waited a few seconds and assumed I was still typing?
 
Sure, I'll make that assumption every time then for everyone
 
This is a chat where you can't tell the other person is typing, in stead of immediately going aggressive you could think "Maybe they're still typing? Let's wait a few seconds to be nice"
 
Jon
 
1:09 PM
@Jon That's terrifying...and I'm not sure exactly why.
 
@KevinvanderVelden I'm deeply afraid that I'll invest all this patience into you and get nothing in return.
How am I supposed to feel comfortable?
 
@MickLH a few seconds
 
Assuming too much...
 
Jon
heh
 
What are you guys even fighting about
 
Then just don't talk to me, I'm fine with that too
 
It looks like you're fighting about whether or not you're fighting
 
If I hear the word "fight" one more time, I'm leaving
 
@GnomeSlice I have no idea, all I said was "Eh, that's an awful lot of claims you're making, I don't see any evidence for them though"
 
Has anybody here seen astrobasecommand.com
Looks pretty neat
Not sure I like the way they're doing interaction though
Seems like most or all of it is done through this little computer thing?
So you like sit at a desk in the game and fiddle with your computer to make changes to the station
 
1:14 PM
The kind of game that lends itself to multiple monitors...
 
Or a VR setup
 
...and a KVM switch.
 
Jon
or you just don't play it because the interface sucks
 
We'll see how it turns out
 
user92578
@KevinvanderVelden Can we get this? So that we could see when other person is typing?
 
1:16 PM
It's still pretty early, they could make a lot of changes.
 
@Tyyppi_77 meh, I don't know if I'd like that for the big chats
 
user92578
true
 
user92578
@OliverSchöning This is awesome! (my ears hurt, but it was well worth it)
 
1:31 PM
@TreDubZedd I think the install is fine it's just that windows is currently crap for dev tools support ... i can't even install VS without completely killing it
 
I recall someone else here also having trouble with that
 
@MickLH wait wtf ... since when?
@TreDubZedd lol
@Jon nice physics work there!
 
Jon
its all in the libs
 
@MickLH fight ? ... you ... never ... you simply imply context of a fight then deny that context in order to imply some level of intelligence you claim you have.
 
I'm busy making music
 
1:42 PM
@MickLH isn't that the second time in about an hour that you have been called out on making outragous claims? ... and no reaction ... are you ill ?
 
I can't please your appetite right now, anxiety blocks creativity
 
Please stop spamming flags.
 
ye
 
Jon
wut flags?
 
Is there a flag fight? :o
 
1:43 PM
they get invalidated anyway
 
flags? haha who's flagging ?
 
Reminder: all flags pop up for every 10k user on the whole of chat.
 
Too many bridge people, both me and @GnomeSlice are here
So of course there are flags
 
@fredley i took offense to that .... should I flag it ?
 
And now also @fredley but he's only here because of the flags
 
Jon
1:44 PM
what was flagged?
 
I'll continue flagging everything that was posted with the intent to harm my mood.
 
@Wardy pls
 
@Wardy Get to the question or get blocked.
 
Jon
if you are offended, you should politely leave :)
 
8 secs ago, by Jon
if you are offended, you should politely leave :)
 
1:44 PM
lol
 
@MickLH what... the... ?
 
If people are annoying you, there is an ignore function
 
I haven't been flagging ... im actually in a very good mood today
 
Flags should be used for things that are inappropriate.
 
Like emotional abuse?
 
1:45 PM
@MickLH This is what the ignore function is for
 
@fredley mick needs a perma flag then
 
I repeat: what... the... ?
 
Because he has no reason to blatantly attack my character.
 
Jon
don't you dare ignore me
i will flag the shit out of you if you do that to me
 
@MickLH where did he do that?
 
1:46 PM
It's inappropriate
 
@Jon ROFL
 
3 mins ago, by Wardy
@MickLH isn't that the second time in about an hour that you have been called out on making outragous claims? ... and no reaction ... are you ill ?
4 mins ago, by Wardy
@MickLH fight ? ... you ... never ... you simply imply context of a fight then deny that context in order to imply some level of intelligence you claim you have.
 
oh come on
 
7 mins ago, by Wardy
@MickLH wait wtf ... since when?
 
that's normal for you
 
1:46 PM
No
 
really how far back do we go this time?
 
What purpose do you have for these horribly offensive remarks?
 
This room was placed in timeout for 1 minute; the topic of this room is "Game development and other polite discussion. Please don't star trivial messages." - conversation should be limited to that topic.
If you two can't stand each other, I'd advise you to ignore each other. There's literally nothing to be gained from bickering.
 
that was polite humour ... sorry @fredley
 
Sorry for going 7 minutes back, didn't mean to dig up the past.
 
1:48 PM
I think mick is just playing up his being offended to get a reaction from moderation
 
@Wardy It seems that not everyone took it that way.
 
@Wardy Last chance to make nice.
Lets start fresh, lets be friends
 
I'm usually very nice ... I'm usually the one that gets offended
then you take the piss out of me for being so
 
Lets not rationalize or make excuses on either side.
 
irony or what
 
1:49 PM
Lets not demote each other to "less than human"
Lets just make nice, ok?
 
sure :)
 
Thanks, I'll be making music now
 
Jon
rock on
 
haha
oh the irony of that conversation
 
My work here is done *floats off into the ether*
 
Jon
1:50 PM
with his diamond pork chop.. he can't eat that
its just for show
 
what a random choice of icon
I really should actually choose an icon at some point
 
@Wardy Isn't your icon literally a random choice?
 
Jon
lol
its not random
 
yeh ... again ... the irony
 
Jon
its generated based on his email address
 
1:51 PM
He used to have a porkchop as avatar, then he became a moderator and made it a diamond porkchop
Also, it's the porkchop from minecraft =p
 
haha
 
ah, ok. Literally a pseudorandom choice, then.
 
I think we all gathered that
 
Jon
he may have killed a diamond pig for it
question is... where do you find diamond pigs... my guess is its fake
 
It's cubic zirconia
 
1:53 PM
Naah, the diamondification of moderatorship is a well known phenomenon
 
user92578
ohno I missed the flag fight + mods
 
It was just weird. You didn't miss much
 
Jon
you can easily start a new one
 
user92578
lol :D
 
was that inappropriate?
lol
 
1:54 PM
No, but I flagged it for the lulz anyways
 
user image
2
hooray for flags!
 
user92578
haha
 
user92578
how long have you been waiting for to get to use that gif?
 
Jon
did you just make that?
 
Oh he uses that frequently
 
1:55 PM
No I made it like a year ago
 
He's usually the target of flags =p
 
@KevinvanderVelden I've only used it like twice.
 
honest
 
Shh, frequently enough for such a thing
 
nonzero
The mods don't like it, because it encourages flag abuse or something
pish tush
 
1:55 PM
the usual: silence and misrepresent information to promote ones own agenda @KevinvanderVelden this is a shot at making nice with you
 
@GnomeSlice @fredley won't be impressed to come by and see all those flags lol
 
in The Bridge, May 26 '14 at 14:46, by GnomeSlice
0
Q: Hurr Durr Flags

GnomeSliceWhenever there's a chat flag in one of a given network site's chatrooms, every 10k+ user across the network can see and action it. This is not always ideal, particularly if the offending chat has active mods or 10k users of its own who are present, and who can see context; local users should hav...

 
@MickLH wait, what? Are you picking it up again?
 
@KevinvanderVelden Yes, I made nice with wardy and you're next. Watch out.
 
user92578
Now I need to figure out what to do on GunHero today
 
1:57 PM
@GnomeSlice its like a "gather all mods" button
@MickLH subjective but sure ...
 
Jon
@Tyyppi_77 rescuable slaved girls
 
@Jon random
 
8 mins ago, by Wardy
sure :)
I hope you forgot because it's all behind us now...
Not because it was just a fake show for the mods... I invested time into smoothing things out between us man
 
@MickLH playing nice from experience, when coming from you means "be more subtle with your insults" ... does that apply to me too?
 
@Tyyppi_77 Make people able to blow up towers!
 
1:59 PM
@Jon if someone ever asks me to make that in a game I'll say sure, and then implement the mankinis
 
@MickLH all is good man :)
 
@Wardy You're taking away my hope..... The idea behind playing nice is that there are no insults
Not even subtle ones
 
I don;t get that flag war
 
@KevinvanderVelden lisatherpg.com
 
I was genuinely suprised when fredley turned up
 
1:59 PM
The whole point is to be able to relax and trust that every message is a nice one with something useful.
So please, make the insults extreme, not subtle
 
@GnomeSlice lol
 
lol ok
 

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