// DRAGONS
// math calculation
// ( freqCounter/12 ) => float stepExponent; // appears to double frequency or something
//( OscFrequency + ( Math.pow ( OscFrequency, ( OscFrequency/12 ) ) - OscFrequency ) ) => float stepExponent;
//OscFrequency + ( ( Math.pow ( OscFrequency, 12 ) % 12 ) - OscFrequency ) => float stepExponent;
//OscFrequency * ( Math.pow ( 2, ( OscFrequency/12 ) ) ) => float stepExponent;
// start loop