« first day (2115 days earlier)      last day (1745 days later) » 

00:00
RELOAD!
[rubberduck-vba/Rubberduck] 1 closed issue. 3 issue comments.
[Zomis/Games] 32 commits. 2 issue comments. 1431 additions. 429 deletions.
[Minesweeper] Games Played: 160, Bombs Used: 95, Moves Performed: 22004, New Users: 14
 
8 hours later…
08:05
@Duga That is a hell of a lot of commits
 
5 hours later…
12:35
he
[Zomis/Games] Zomis pushed commit 8e43c4fc to master: Add requestable view
[Zomis/Games] Zomis pushed commit a3f7f023 to master: Splendor: Fix always-two-players bug
[Zomis/Games] Zomis pushed commit 957bf0c9 to master: Splendor: Fix game ending
[Zomis/Games] Zomis pushed commit b0249a11 to master: Splendor: Fix saving nobles state
[Zomis/Games] Zomis pushed commit 573b6055 to master: Add missing stuff for requestable view
[Zomis/Games] Zomis pushed commit 780833d7 to master: Add InviteOptions, save game options in database
[Zomis/Games] Zomis pushed commit 09f3189b to master: Add possibility to change game config in invites
[Zomis/Games] Zomis pushed commit 52611362 to master: Add Hanabi config, with rainbow color and other things
[Zomis/Games/master] build 7 Build failed.
[Zomis/Games] build for commit 52611362 on master: This commit cannot be built
BUILD FAILURE!
[Zomis/Games] Zomis pushed commit a4ea4a21 to master: Fix tests
[Zomis/Games/PR-46] build 2 Build failed.
BUILD FAILURE!
[Zomis/Games/master] build 8 Build success.
[Zomis/Games] build for commit a4ea4a21 on master: This commit looks good
13:07
[Zomis/Games] Zomis pushed commit 85f52256 to master: Fix Hanabi config serialization issue
[Zomis/Games] Zomis pushed commit 878f6a6d to master: Fix unstable Splendor random play test by avoiding game lock
[Zomis/Games/master] build 9 Build success.
[Zomis/Games] build for commit 878f6a6d on master: This commit looks good
 
2 hours later…
15:34
[Zomis/Games] GustaMagik opened issue [#76: [Splendor] Change Noble claiming visuals](github.com/Zomis/Games/issues/76)
> Instead of removing the noble when someone takes it, mark it with the player's name and icon, and keep it in the list.
15:53
[Zomis/Games] GustaMagik opened issue [#77: [Hanabi] Swap way of showing active player to be highlighted border](github.com/Zomis/Games/issues/77)
[Zomis/Games] GustaMagik opened issue [#78: [Hanabi] hide the text discard when there are no discarded cards](github.com/Zomis/Games/issues/78)
> Maybe also a dividing line?
Have a nice day everyone
[Zomis/Games] GustaMagik opened issue [#79: [Hanabi] [Idea/suggestion] Highlight most recently played card / discarded card](github.com/Zomis/Games/issues/79)
It's a nice and sunny day here! Day 2 / 3 of the weekend!
16:34
[Zomis/Games] GustaMagik opened issue [#80: [Splendor] Mark selection of gems from bank](github.com/Zomis/Games/issues/80)
> Idea: Border highlight in 2 different colors
yellow = 1
orange = 2
and have a "confirm gems" button
[Zomis/Games] GustaMagik opened issue [#81: [Splendor] Remove bottom most display of active player](github.com/Zomis/Games/issues/81)
[Zomis/Games] GustaMagik opened issue [#82: [Splendor] Remove/hide debug tree](github.com/Zomis/Games/issues/82)
[Zomis/Games] Zomis assigned Zomis to issue [#78: [Hanabi] hide the text discard when there are no discarded cards](github.com/Zomis/Games/issues/78)
17:10
[Zomis/Games] Zomis added label vue-js-client to issue [#78: [Hanabi] hide the text discard when there are no discarded cards](github.com/Zomis/Games/issues/78)
[Zomis/Games] Zomis added label enhancement to issue [#78: [Hanabi] hide the text discard when there are no discarded cards](github.com/Zomis/Games/issues/78)
[Zomis/Games] Zomis added label good first issue to issue [#77: [Hanabi] Swap way of showing active player to be highlighted border](github.com/Zomis/Games/issues/77)
[Zomis/Games] Zomis added label vue-js-client to issue [#77: [Hanabi] Swap way of showing active player to be highlighted border](github.com/Zomis/Games/issues/77)
[Zomis/Games] Zomis created comment on issue [#77: [Hanabi] Swap way of showing active player to be highlighted border](github.com/Zomis/Games/issues/77)
> The style for active player should be common throughout the site.
[Zomis/Games] Zomis created comment on issue [#79: [Hanabi] [Idea/suggestion] Highlight most recently played card / discarded card](github.com/Zomis/Games/issues/79)
> There's (at least) two ways to do this:

Either use the usual `view` section of the Kotlin code and have the game model keep track on what the most recently played card was.

Or use the `GameMove` message that the server sends and figure out which card that was in the client.
[Zomis/Games] Zomis edited comment on issue [#79: [Hanabi] [Idea/suggestion] Highlight most recently played card / discarded card](github.com/Zomis/Games/issues/79)
> There's (at least) two ways to do this:

Either use the usual `view` section of the Kotlin code and have the game model keep track on what the most recently played card was.

Or use the `GameMove` message that the server sends and figure out which card that was in the client.

Neither way is completely trivial, but the first approach is easier - although I'm not a big fan of the approach.
[Zomis/Games] Zomis added label needs-refinement to issue [#79: [Hanabi] [Idea/suggestion] Highlight most recently played card / discarded card](github.com/Zomis/Games/issues/79)
@Marc-Andre 2 / 3 !? :O
[Zomis/Games] Zomis created comment on issue [#81: [Splendor] Remove bottom most display of active player](github.com/Zomis/Games/issues/81)
> Before removing this, make sure that it is possible to discard money using the topmost player view.
 
1 hour later…
18:35
@SimonForsberg yep long weekend in Canada!
18:54
[Zomis/Games] Zomis pushed commit 18c812c4 to master: Add Splendor config for showing reserved cards
[Zomis/Games] Zomis pushed commit 507abbcb to master: Hanabi: Add divider for separating play area and discarded cards #78
[Zomis/Games] Zomis pushed commit 7d618896 to master: Hanabi client: Change how clue actions are chosen
[Zomis/Games] Zomis pushed commit 0cd649ab to master
Fix potential bug with game details not being saved properly

As experienced in game d7855a4d-a6d1-402e-9b5e-5ad07be56e2e
[Zomis/Games] Zomis pushed commit 9e0edd87 to master: Fix loading of game when there is no special config saved
[Zomis/Games/master] build 10 Build success.
[Zomis/Games] build for commit 9e0edd87 on master: This commit looks good
> If a game is unfinished, or if an error occurred during loading of the game, show the partial replay (as many moves as was possible to replay) and show a message informing about why the replay is partial (unfinished game or replay error occurred)
[Zomis/Games] Zomis created comment on issue [#78: [Hanabi] hide the text discard when there are no discarded cards](github.com/Zomis/Games/issues/78)
> I just added a dividing line, it seems to have done the trick. Please check @GustaMagik and reopen if improvements are still needed.
[Zomis/Games] Zomis closed issue [#78: [Hanabi] hide the text discard when there are no discarded cards](github.com/Zomis/Games/issues/78)
 
1 hour later…
20:22
20:33
[Zomis/Games] Zomis pushed commit 3ca56be8 to master: Fix bug with enum types not being saved in database
[Zomis/Games] Zomis pushed commit 36bee4b9 to master: Catch more exceptions in event system, just in case
[Zomis/Games] Zomis pushed commit ab38a683 to master: Sanity check database for GameType field to catch weird errors
[Zomis/Games] Zomis pushed commit 999fe301 to master: Show replay errors. Fix #84
[Zomis/Games] Zomis pushed commit e8519563 to master: Add some more Splendor game options
[Zomis/Games/master] build 11 Build failed.
[Zomis/Games] build for commit e8519563 on master: This commit cannot be built
BUILD FAILURE!
[Zomis/Games/master] build 12 Build success.
[Zomis/Games] build for commit e8519563 on master: This commit looks good
21:02
> List all 2682 tabs
It's gotten worse
And here I am on 17 tabs in two different windows and feeling like I have a lot...
I was probably at 25 tabs in three different windows a bit earlier
I've only got three windows though
21:24
I have a new project to work on, so my tab count is about to go way up.
21:42
[Zomis/Games] Zomis pushed commit b9bc072f to master: Fix Hanabi bug with give clue button not showing up
[Zomis/Games] Zomis pushed commit 7584fc7b to master: Change Hanabi config default to not allow empty clues
@skiwi "only"?
@brug What's the project?
[Zomis/Games/master] build 13 Build success.
[Zomis/Games] build for commit 7584fc7b on master: This commit looks good
22:13
@SimonForsberg Pathfinding. Route finding? I get a bunch of locations from Google Maps and find the fastest route to hit them all.
Stops are generated dynamically but need to also be created manually if so desired...
22:50
Is this the traveling salesman problem?
No. I drive a truck. My stops move daily. So every shift I take about 20-30 minutes to plot a route.
The routes stops are already on a Google Map. So I should be able to just pull the data via the Google Map API and plot a course based on that.

« first day (2115 days earlier)      last day (1745 days later) »