« first day (2116 days earlier)      last day (1743 days later) » 

00:00
RELOAD!
[Zomis/Games] 23 commits. 9 opened issues. 2 closed issues. 5 issue comments. 643 additions. 263 deletions.
[Minesweeper] Games Played: 173, Bombs Used: 80, Moves Performed: 23181, New Users: 11
 
3 hours later…
03:03
I should point out that I took some liberties to make the problem not be the traveling salesman problem. It doesn't have to be the shortest definable route. It needs to be a reasonably short definable route that can be solved in a reasonably short amount of time.
03:46
Dinner = Toast + cream cheese. Washed down with apple juice. Sign of low groceries from COVID-19.
 
6 hours later…
09:40
@IvenBach Supermarket out of stock?
@brug Doesn't Google Maps have support for "Go to destination A, via B and C" ?
 
2 hours later…
11:27
@brug the google maps javascript API has an option for route planning (its the optimize:true parameter)
12:11
Yup. Google is doing most of the hard work. I just have to feed it coordinates and a few parameters.
12:27
Hey morning everyone! Have a nice day!
 
3 hours later…
15:19
Any IDEA Plugin Recommendations?
15:30
@brug Actually... no. I just use it as-is.
15:44
It does so much as is that i never felt like i needed much
[Zomis/Games] Zomis closed issue [#82: [Splendor] Remove/hide debug tree](github.com/Zomis/Games/issues/82)
[Zomis/Games] Zomis pushed commit d4ad8774 to master: Fix Hanabi clue bug when 3 or more players
[Zomis/Games] Zomis pushed commit 2ecbe705 to master: Fix avatar bug in PlayerInGameInfo
[Zomis/Games] Zomis pushed commit 2a1453c6 to master: Use random number of players also for Hanabi and Splendor locally
[Zomis/Games] Zomis pushed commit ba5d9887 to master: Add roundNumber to Splendor
[Zomis/Games] Zomis pushed commit 9b0dff75 to master: Remove debugging tools from Splendor. Fix #82
[Zomis/Games/master] build 14 Build failed.
[Zomis/Games] build for commit 9b0dff75 on master: This commit cannot be built
BUILD FAILURE!
[Zomis/Games/master] build 15 Build failed.
[Zomis/Games] build for commit 9b0dff75 on master: This commit cannot be built
BUILD FAILURE!
[Zomis/Games/master] build 16 Build success.
[Zomis/Games] build for commit 9b0dff75 on master: This commit looks good
16:19
[Zomis/Games] Zomis pushed commit da5dae8f to master: Fix unexpected WIN when all players have the same score. Fix #83
> This was fixed a few days ago
[Zomis/Games/master] build 17 Build success.
[Zomis/Games] build for commit da5dae8f on master: This commit looks good
16:54
> With the commit github.com/Zomis/Games/commit/… , Splendor view now countains "round" to indicate the round number. It is ready to be used by the client.
> This is now available as of github.com/Zomis/Games/commit/… and have been added to and tested in Hanabi.
> Add a combined test and auto-documentation for an example game.

Read from actual source code file (as that can be read from file system when running tests) and produce output.

Some extras to include can be: `file.block(16..20, "if (abc)")` which takes the lines 16-20, asserts that lines 16 and 20 have the same indentation (and should thus the beginning and end of the same block), and assert that line 16 begins with `if (abc)`. It will then add these lines as a code-block in the markdown
> Especially include documentation for what is required by:

- action options (datatypes)
- action parameter types (datatypes)
- frontend support (datatypes)
- database integration (datatypes)
- working replays (how to use randomness)
> Especially include documentation for what is required by:

- action options (datatypes)
- action parameter types (datatypes)
- frontend support (datatypes)
- database integration (datatypes)
- working replays (how to use randomness)
- breaking changes (backward compatibility with replays)
17:40
@SimonForsberg I was wondering what that show was since I heard you and others talk about it a while back. Thank you!
Monking!
@Phrancis Just one of my favorite TV-shows :)
And @Duga's
YOU ARE BEING WATCHED!
63
Q: You are being watched! - Comments of Interest

Simon Forsberg You are being watched Code Review has an open system A machine that spies on you on every hour of every day I know because I built it. I designed the machine to detect suggestions to post on Code Review but it sees everything Horrible comments involving ordinary users Users like yo...

Oh crap, now I'm tempted at rewatching that show for like the 7th time or so... thanks @Phrancis @Simon
18:33
> Examples:

- There are a lot of guest players who log in and don't start games
- There are a lot of games that are unfinished (which is why re-work of unfinished games is needed)
- There are some games where the replay is broken because of some bugs. Some games might be possible to fix easily by adding missing moves, some are probably hopeless.

While the size of the database is not a problem in itself, especially the startup time for the server when loading unfinished games is.
 
4 hours later…
22:09
22:20
[Zomis/Games] Zomis pushed commit e308ab38 to master: Code cleanup, especially in card analyze
[Zomis/Games] Zomis pushed commit 790177eb to master: Re-make scoring AIs, add Hanabi AI
[Zomis/Games] Zomis pushed commit ddc068cf to master: Add a main method for purely testing Hanabi AIs
My new Hanabi AIs can get 5-10 points. Not great, not terrible.
[Zomis/Games/master] build 18 Build failed.
[Zomis/Games] build for commit ddc068cf on master: This commit cannot be built
BUILD FAILURE!
Bah, oh well, that leaves me with something to fix tomorrow.
@SimonForsberg Been quite busy I see over the weekend!
@Phrancis Yeah, and sadly I'm not getting any less busy it seems...
Fix one issue, create two more.
There's a whole lot of stuff to do with this project, if anyone wants to help out, there's several "good first issue" on GitHub
22:26
> This is as easy as adding {{ view.round }} somewhere in Splendor.vue
[Zomis/Games] Zomis created comment on issue [#77: [Hanabi] Swap way of showing active player to be highlighted border](github.com/Zomis/Games/issues/77)
> First step:
- Look in `Splendor.vue` or `SplendorPlayer.vue` how active player is handled there and copy to `Hanabi.vue`

Second step:
- Create a common CSS for this in one of the common CSS files and import that in the other game components.
To get started with the project, see github.com/Zomis/Games#running-the-client-locally
And good night :)

« first day (2116 days earlier)      last day (1743 days later) »