On the loose subject of Self-Imposed Sleep Deprivation, I have a feeling that if it lives up to the hype Elite:Dangerous + Oculus, could be a phenomenal time sink....
@TerryChia EVE gives you no real direct control over your ship, you just issue commands relating to what you'd like it to do and the game does the rest. E:D is a first person shooter set in space with full 360 degrees of motion
@DavidFreitag I pay for it because of the social aspect, not the game itself so much. The people I know are on the real servers and the real servers tend to have more going on
@TerryChia unless it is a close fight, I don't really see it as a challenge. I like it when things are close and just edge someone out, but when it is just a random roll of dice that determines it, it isn't that bleeding edge skill thing
20+ weapons you can choose from (these are the equivalent of a class in the game), each player gets a main weapon + a secondary weapon that you can switch seamlessly between in combat.
I was one of the people running an alliance in the glory days of Planetside. We'd field 150 players and about once a month I would command the force for a night and it was basically an RTS with real people for every unit
we used to fly in a few high level commanders just before a strike, drop orbital strikes to clear the courtyard of a base, drop in our logistics to a defended position right in their base while our entire assault force smashed through their lines
and that all happened in the course of about 10 seconds