@RevanantBacon honestly, I am still waiting for other answers; yours is an interesting variation on the theme that heavily emphasizes the rapier at the expense of the pistol. Your sharpshooter suggestion, though, that helps with range increases and defuses cover, and rapier for up close work, has its attractions
@ThomasMarkov Lock, for sure, looked good at first but as I am playing a lock right now, and a bard, it would take a really good sell to get me not to do rogue.
Upcoming Kickstarter: Somninauts: Adventures in Dream Space by Fish in the Pot. A Rules-Light RPG and Storytelling Toolkit for Dreamy Mystery Adventures
Maxwell Lander asks on twitter for recommendations of "SRDs for rad indie games," and people are responding.
"This Night We Are Whole" by Charsiew Space, a digital comic about Chinese imperial courtiers playing TTRPGs.
zenithsun asks on twitter, "If you've hired #ttrpg writers at 15c or more/word, how many people did you hire and how many words did you ask them to write?"
I'm struggling to interpret the way the rules are written for this monastic tradition, specifically this passage:
When you take the Attack action on your turn and use this special attack as part of it, you can spend 1 ki point to make the special attack twice as a bonus action.
If I'm understan...
@Axoren it "worked" (as in didn't crash) for 10 colors but, for reasons I cannot fathom, it spent some colors adding in shading and color transitions, and decided that the orange and yellow were the same color
So I was trying to make it do 15 colors, which is what led to it dying on me
I'm working on my game, it feels like a strange mix of "work" and "leisure" because I absolutely detest doing CSS stuff but at the same time I'm making very fast progress in both learning and tangible progress, and that always feels nice
A break from computer stuff is something I never knew I could appreciate as much as I do now
I have a really good flow with this game dev thing but there's also value in not sticking with the flow for too long, pacing oneself can make it easier to establish a routine
Ray Cox is making a twitter thread compiling jams and bundles made in response to the claim made in Epic v. Apple that itch.io hosts games with "unspeakable" content.
@BESW I've just read Six Spells and I can see the connection. I think Walkies with Grim connected with me much much more than Six Spells did. I already cast a version of those spells (besides the first one...) except possibly without the mindfulness, but my brain was already breaking down those parts and over analysing them.... I might do those things differently next time, or I might not... I don't know
@AncientSwordRage Yeah, they're very different things but you can see where I took its ritual structure as a method of creating deliberate mindfulness around actions which might otherwise be done with less care.
Walkies didn't originally start as this (it started as a PC for a Fate game, who I never got to play), but almost as soon as it became a game I was building it with the goal of looking at one's neighbourhood through new, compassionate eyes.
I don't think my neighbourhood is .... Transparent enough? To see it with more compassion than can be afforded naturally? Everyone deserves compassion but I can't divine anywhere close by that needs it especially without knowing who lives there....
@AncientSwordRage That's a rather misleading title; it doesn't really explain the mechanics of the outages. To say nothing of the cavalier tone of its observation that the US military annexing a third of the island and banning the Indigenous language was preferable to literal slave camps and physical genocide.
Its treatment of the Indigenous population is pretty par for the course for that kind of thing, I'd be surprised if you found a continental academic piece which handled it much better. But not having the actual information the title implies is a bit of an oopsie as well.
@BESW no I saw it else where, but the point is lots of snakes, snakes everywhere, even in places they shouldn't be. Some of those places are to do with power, which they disrupt
@AncientSwordRage English really doesn't care about "had" tbh
And at this point I gave up anyway XD
The sentence was this: "As it overlaps with the old control effect, so it takes effect for a total of 24 hours after you cast the spell, without combing the duration time of the prior effect as the equally potent but most recent effect." But I'm just done now and am content to say that even if it makes absolutely no sense to me, it makes sense to others and I know what they were trying to say, so it's all on me at this point and there's no reason to ask for further clarification
@Medix2 the so is, as usual, utterly not needed. - I think that the 'as' ought to be 'which is' in the "as the equally" bit. To me, that would be clearer.
Animate Dead can reassert control over undead you created. It spells:
The creature is under your control for 24 hours, after which it stops
obeying any command you've given it. To maintain control of the
creature for another 24 hours, you must cast this spell on the
creature again before the cur...
@Medix2 I did an edit, the prose was not smooth (and to be fair, I thin Ak is not a native speaker - the ideas presented are logical and consistent with the way magic is described in Ch 10)
In D&D 4th edition, the PC of
class Assassin gets training in Stealth,
race Shade gets training in Stealth (Heroes of Shadow, page 121, "Practiced Sneak: You have training in Stealth.").
I check the core rules, but could not find anything, (although I did not read everything) and I looked up an...
From Sage Advice: PHILOSOPHY BEHIND RULES AND RULINGS
RAW. “Rules as written”—that’s what RAW stands for. When I dwell on the RAW interpretation of a rule, I’m studying what the text says in context, without regard to the designers’ intent. The text is forced to stand on its own.
RAI. Some of yo...