>Is this rule change balanced? In terms of balance, this should not tip the level of power any class has significantly. It shouldn't have massive effects on the average DPR of a class, it shouldn't reduce the value of class options that involve spellcasting (there shouldn't be any feature that this rule change makes worse), and there shouldn't be a heavy opportunity cost for not making use of this rule in this way.
>If not, what changes would need to be made to keep with the spirit of the changes but remain balanced? The spirit of these changes are to increase the flow of gameplay, not to …