well you can definitely use ghost sound to help with that... I have a thing I would like to do for you in the future though :) a bit past the start of the game, if that is okay :)
was meaning to ask you, Gray - i didn't take any this time but i was curious if you allowed Story Feats? there is one that fits Rio very well that i might take later, but i know they are weird niche feats so figured i would ask.
they're basically just feats that change depending on story triggers
Dumping water on people is 1) obviously magic to the observer 2) likely to distract/confuse people so he can bolt and 3) doesn't cause obvious damage/magic marks
You can't make a check for a language you don't know, but if it is a related language, I will let you roll to see what you can understand. If it is way out there, I will tell you that you can't possibly succeed.
Because in the bonus magic slots, I get access to 2 more level 1 slots, a level 2 slot, level 3 slot and level 4 slot and a level 5 slot with a charisma of 20
@bobble Okay so for Tifer, I am considering the following - when you are in/around a crowd, you can sense if there is some change to the prevailing mood...
(Also, can voice of Sybil also apply when I'm singing? The Performance +1 triggers for oratory, but it wouldn't make sense if it was just oratory. I would argue it should also work for singing, since that's using your voice)
(Also means I can save a skill to put elsewhere :P)
@bobble Hm, some stuff for Lynn in wisdom doesn't really make much sense
Like I don't think Lynn has +3 to survival
But Perception and Sense Motive? Definitely
I really want to give Lynn some negative skills
And not sure Lynn would have... +3 to healing
Wait... wizards really don't get to use that many spells