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1:08 AM
Mm, whiskey
Whiskey is the best cocktail base, fact.
 
+1 to that
 
Though man a good rum drink is really hard to beat some days.
 
1:23 AM
[slicing up fresh calamansi for cranberry-ginger calamondinade]
 
I've never heard of that before but now I want it so bad.
 
Jun 1 '17 at 10:24, by BESW
> PINK RANGER: mix to taste:
- hot tea (I like using red herbal teas, like Celestial Seasonings' Red Zinger)
- ginger salabat punch powder
- cranberry juice (not punch)
- lemon, lime, calamansi, or similar juice
- brown sugar until it's not too strong for your guests
chill and add carbonated water just before serving
(I rarely include the brown sugar unless I've got white guests I've never served before.)
 
[saves recipe immediately]
Yeah the brown sugar seems a bit strange there honestly. Never used it in a drink before.
@BESW XD
 
If you don't have ginger salabat powder (it's Filipino spicy-sweet ginger tea), you can replace it and the fizzy water with ginger beer, or put ginger (fresh or candied) in the boiling water along with the tea bag.
The brown sugar makes it more like a traditional sweet lemonade, but with more body.
 
@BESW putting candied ginger in boiling water sounds amazing honestly. I've made plenty of candied giner and I've never thought to do that and now I feel silly.
 
1:29 AM
I pretty much never use white sugar for anything. Brown sugar or honey.
 
I actually really want to try brown sugar in this/a drink now.
 
But me and most of my friends, we like our drinks to be tart/sour enough to punch back.
 
+1000 to that. I have a friend who like sweet drinks and I struggle super hard to make them nearly sweet enough
 
@Rubiksmoose I use it in coffee, tea, lemonade, whatever.
 
I love me my citrus.
 
1:31 AM
Cold brewed coffee steeped with cinnamon, cayenne pepper, and cloves, with brown sugar and almond milk.
Oh, you can also make the pink ranger with black tea, or a mix of black and red tea. The recipe's more of a guideline, really. Mess around with whatever you've got in the kitchen!
 
If there's one thing I've learned from my wife, it is that every recipe is a mere suggestion.
 
I learned that from my family, and from Edward Espe Brown.
 
1:47 AM
hey there @Anoplexian, welcome to the RPG.SE lair :)
 
2:02 AM
Ugh... I've spent much of my chat-time over the lat few days in some of the less-Nkce parts of the chatosphere. It's nice to be back.
 
So I shouldn't start swearing and maligning people then?
Maybe a heaping helping of squabbling?
 
wb @nitsua60
 
Feel free. You'll be addressed firmly and kindly, then booted if it doesn't shape up, and I won't even have to lift a finger. Because this place is Nice 😊
@Shalvenay thanks =)
 
@nitsua60 What if I don't like frog legs?
 
How dare this place be nice!
 
2:06 AM
@Rubiksmoose No, this place is Nice.
Nice (, French pronunciation: ​[nis]; Niçard Occitan: Niça, classical norm, or Nissa, nonstandard, pronounced [ˈnisa]; Italian: Nizza [ˈnittsa]; Greek: Νίκαια; Latin: Nicaea) is the fifth most populous city in France and the capital of the Alpes-Maritimes département. The urban area of Nice extends beyond the administrative city limits, with a population of about 1 million on an area of 721 km2 (278 sq mi). Located in the French Riviera, on the south east coast of France on the Mediterranean Sea, at the foot of the Alps, Nice is the second-largest French city on the Mediterranean coast and the...
 
@Yuuki my mistake [said in fake French accent]
 
@Yuuki BLASPHEMER!
So what's been going on here? How's the eagle doing?
 
2:22 AM
Not much here besides the normal. The eagles are blocked at work so I wouldn't know [angry face]
 
Sun's not up yet, so you're not missing much now, at least =)
@Shalvenay Have we heard from @trogdor as to whether the coming Saturday/Sunday will work?
 
@nitsua60 heard nothing
 
Hmm... too bad. I hope we can get a session in this week--it'll be nice to break the suspense and get y'all's back to Port.
 
aye
 
I can see the eagle!
 
 
3 hours later…
5:28 AM
@nitsua60 it will
Last time was because I screwed up by staying up extremely late and then losing track of time
 
 
4 hours later…
9:01 AM
Saw the first white wagtail of this Spring. Summer's just around the corner!
Or this bird is a fool who'll get itself killed.
 
9:29 AM
What if it's both?
 
That's possible
 
London is busy making up its mind about the seasons.
"We've had winter, yes. But what about second winter?"
 
Hah :D
Winter came back with 20cm of snow on Monday, last week.
There's a saying that skylarks return a month before Summer, chaffinches half a month, wagtails "just a bit before" and swallows, not a day before Summer.
I haven't seen or heard a skylark or a chaffinch here yet, but maybe that's just a sign I should go out more.
 
You lack a finely honed birder radar
 
This one night I was working very late, and went to sleep around 3 AM satisfied with my efforts and results. And when I laid my head on the pillow a blackbird started singing outside in the moonlight. It was a moment of beauty
I think he's nesting somewhere on the rooftops of the block we live in.
 
9:34 AM
Awww. :D
 
Birds have really weird territories, especially corvids. I think corvids have something beyond mere instinct going on with those, I think they actually have border treaties or such.
When I was a kid, I lived in a sparser housing area in the outskirts of Helsinki and there were lots of birds. We never saw a crow in our yard, but magpies, all the time. Meanwhile, just a few dozen meters down the street, it was reversed: always crows, never magpies.
 
The chickens in our yard were the misfits that weren't allowed in any other flock's territory.
(Chickens aren't dumb, but they're... differently smart. They're quite intelligent, actually, just not always parallel to the ways we usually expect intelligence.)
 
RPG concept: play the chickens in BESW's yard. Try to cope against the pressure of other flocks. Find strength in the company of other misfits. Emerge triumphant.
 
For values of "triumphant" that include "not lost all of your chicks from this clutch after the first week" and "learned how to look so pathetic the other roosters don't challenge you."
Seriously we had a rooster with a limp, who played up the limp around other roosters so they wouldn't feel threatened by him.
He also specialized in looking like he was soaking wet even when it was totally dry out.
It wasn't really necessary anyway, because the other rooster was scared of everything. He once picked up an onion out of the compost and dropped it so it made a loud noise, and didn't return to the compost bin for a week.
But he looked very handsome, so the hens let him think he was in charge.
 
We used to have a very scruffy looking pheasant walking around our yard. He had a bald spot on his head and a nasty limp.
He did survive at least two winters though. Must've had either hidden strengths or A-class connections
 
9:49 AM
And there was a hen who could not keep track of her chicks. Most hens are pretty good about keeping the chicks nearby, not going places the chicks can't follow... she was a tough love mother who figured the kids could put up or shut up.
 
@BESW I'm now picturing her as having a similar disposition to her kids as the principle in Matilda. Or the gym teacher of Prufrock Preparatory School.
 
Add more criminal negligence, and yes.
 
@BESW What's your opinion on the backgrounds in 4e, introduced n PHB2 IIRC?
They seem like not really worth inclusion (in terms of complexity vs fun) to me, have you done cool stuff with them?
 
10:05 AM
[sigh] Okay, so. Backgrounds and themes.
They can be a great RP prompt for character creation.
And most of them, especially backgrounds, don't add any extra mechanical complexity--just some extra skill training/bonuses that don't change or scale, they're fire-and-forget at chargen.
But mechanically there's two problems with backgrounds and themes.
 
I'm mostly worried that they'll add extra complexity where it hurts the most, that being chargen. It takes long enough as it is.
 
First is that they're a needless duplication of a concept. Both of them fill the same RP niche, in ways that aren't different enough to really warrant them both.
Second is that the really cool ones break the mold and add even MORE complexity by granting class-like powers and features.
 
I see, yep.
 
Those are such stand-outs compared to the rest that mechanically all the others might as well not matter when you're making optimization choices.
In conclusion: a great idea done too many times too inconsistently.
 
Another thing that bugs me about the background thing is that they're all "singular you" stuff. The more I've played, the more I've come to appreciate thinking of character backgrounds (RP-wise) as a group - what have these people done together before, what are their ties?
Bugs me how there's little prompting about that going on.
 
10:11 AM
During our D&D 4e game's recent creation it seriously crossed my mind to pick up Masters of Umdaar style character aspects.
Remember how I was struggling with understanding who my tiefling was and why this group was even together? It came up while considering how I could find answers to that.
(The concept is already filled out for me, so it'd just be the shared & motivation aspects that were important)
 
@kviiri Agreed. I gave my group a team that every character had a reason to be on, which helped a lot.
 
@kviiri I like that as well. On the above, one thing we decided was one of us had specifically gotten us together, and they knew my character from a few years back.
 
Later on I used the Tattoo mechanic (magic item that fills a "tattoo" slot, and gives a benefit that scales with the number of other people with the same tattoo) and a quest-related medallion that let them act like they had walkie-talkies, and a daily "teleport other party member with the medallion to me" power.
Really helped mechanically reinforce the teamwork thing.
 
Before we started actively improving it, the most complex character dynamics we had was the frenemy relationship between my tomboyish hunter granny and a misogynistic French fop. And that, while it had its moments, was ultimately rather distracting.
 
@BESW That is actually a really cool concept. And something just came to mind for me: Borderlands 2 has a handful of items that scale by number of people who have them equipped. For example, the Sheriff's Badge and the Deputy Badge are items which both scale in multiplayer by the number of people in your multiplayer group who have Deputy badges equipped. (So you'll have several Deputies and one Sheriff, ideally.)
However, my multiplayer partner and I haven't ever used the ones we've found for a few reasons:
- They take up an otherwise *extremely* useful item slot. We usually already have something we want there.
- The items have very specific benefits, but we have very different builds, and do different things and use different items. This means if we both use the item, for one of us it's going to just be a dead item slot.
- They're very rare. We're getting toward the endgame and I think I've only come across three total.
 
10:23 AM
Good design choices by DnD 4e: having the magic item list in PHB. I really like this
 
If they had a dedicated slot, were common enough to give us more options, and gave us benefits that people of different roles could enjoy together, we'd make more use of them. D&D 4e provided all of that, I think.
 
@doppelgreener The one we used was "when someone rolls a critical against one of your teammates, you can make a basic attack against the attacker."
It was awesome for making us feel like we cared about each other.
 
Aww. :)
 
We also had a flag that the leader would plant which gave us bonuses for being near.
I think it was +1 to healing surges we spent? But if the leader placed it, the flag got all the leader's healing bonuses from feats, class features, and items.
 
@BESW Awesome! :D
That's a really cool concept.
 
10:31 AM
So then we had a flag to rally around! And to protect because it was an encounter power so if something ripped it out of the ground we couldn't just put it back up.
And the flag had rp meaning because of how we got it and what it stood for.
 
aww. :')
 
That's how 4e RP works well, I think: leaning hard into the mechanics to make teamwork patterns tactically advantageous.
 
Yep
 
And a lot of that is on the GM to create/support/enforce.
 
I think it's overall a good sign of game design that the game mechanics reward doing stuff that's fun.
 
10:41 AM
We had a flag like that, too! I recall people somehow rallying because of it, too.
 
Quite a lot of games don't, I mean.
 
As for team cohesiveness, I like the way Blades in the Dark handles it. The group has its own character sheet, xp, abilities, that all members benefit from. The entire game is centered around advancing the group.
 
I like that idea
 
@Magician There are several different kinds of flags.
@Magician Kinda like InSpectres?
 
@BESW Haven't read that one. It's not a new idea, but it's done well there.
 
10:53 AM
 
Ah-ha. Yes. People were down left and right in a climactic battle, then someone would spend a healing surge, and they'd get up to 1 hp. Then drop. Then get up again.
 
@Magician yeah, the cool thing was that things like Healer's Brooch ("When you use a power that enables you or an ally to regain hit points, add the brooch's enhancement bonus to the hit points gained") improved the battle standard's healing because it's an encounter power used by the healer.
@Magician For InSpectres, your company's stats are currency you can spend to improve rolls made by employees (players), and finishing adventures (jobs) lets you put more currency back into the various stats. The goal is to take hard jobs (that reward more currency) but not spend so much finishing the jobs that you wind up earning less than you spent.
Do that too much, and you might wind up bankrupt, and that's not fun.
(The basic premise is "Ghostbusters type startup company, but with a reality TV show metagame element.")
 
11:08 AM
Interesting. Does company get any extra abilities that are not currency?
...I should write up my thoughts on Blades in the Dark next. Though currently not feeling very motivated.
 
Nothing heavily mechanized.
But during character creation there's a space for each player to mention some asset the company has, like a really great copying machine or an oracle in the basement or a roomful of elliptical machines.
And at that time, and any other time in the game that a player mentions an asset of the company, that player rolls their character's tech dice to see just how good or bad that asset actually is.
The asset is just a narrative quality of the company, which helps guide scenes and define what can and can't easily be accomplished, and adds comedic flavor.
We had a copying machine that worked perfectly and never ran out of ink or paper, but would always criticize the artistic quality of whatever we were printing.
 
@BESW So the quality of the asset varies each time?
 
Our supernatural reference library was a pile of heavily-annotated D&D manuals.
Yeah. It uses the basic InSpectres outcome ladder:
> Skill Roll Chart
6: Amazing! Describe the result and gain 2 franchise dice.
5: Good. Describe the result and gain a franchise die.
4: Fair. Describe the mostly positive result of your action but you must also include a negative or humorous effect.
3: Not Great. The GM decides your fate but you may be given a chance to suggest a single positive (albeit minor) effect.
2: Bad. The GM decides your fate or you may suggest something suitably negative.
1: Terrible! The GM gets to hose you with a truly dire situation resulting from your incompetence.
> ...whenever you mention a detail like equipment or staff or a posh office, the GM should have you roll your Technology dice. Specifically, the person to mention the detail should make the roll. Depending on the success of the roll, you’ll be able to elaborate on the detail.
 
11:26 AM
Morning nerds
 
(Franchise dice are the raw currency of doing a job. You've finished a job when you get franchise dice equal to the job's difficulty, and then you can put them into the company as Library (bonus to Academics rolls), Gym (bonus to Athletics rolls), Credit Card (bonus to Technology rolls) or Bank (bonus to any roll, but with a chance of losing more than you put in).
You can also spend franchise dice to give employees vacations, which is how you recover from on-the-job trauma.
 
11:39 AM
Do vacations ever get abruptly interrupted by strange happenings at the resort?
 
Rarely, because they're supposed to be spending resources to regain lost player abilities.
But yes.
And even when they don't, vacations are considered fair game for comedic scenes juxtaposing the intense ghost-hunting experience with the ordinary lives of the employees.
(Sometimes a vacation is just taking the afternoon off and going to a movie.)
 
11:56 AM
morning @BESW how are you?
 
[wave]
Distracted. Trying to help my mother prepare for a trip.
you?
 
Pretty good. Just listening to YouTube before work.
 
ugh. house is cold
cats are disgusting
 
12:17 PM
I've been reading a lot of Nnedi Okorafor lately, and as I'm reaching the midpoint of the last novella in her Binti trilogy I'm really falling in love with her Afro-futurist solarpunk worldbuilding.
 
I really would like to see more African influences in popular culture. As in, actually African, not just African stuff appropriated by Europeans and Americans
 
Read Nnedi Okorafor. Seriously.
Binti is futurist scifi about a young Himba woman with mathematical powers who tries to broker peace between an alien race and the dominant Arab communities who marginalize her people.
3
 
She's on my list after I finish Paris.
 
Sunny's Adventures are YA "magical school" novels about an albino Nigerian-American girl who discovers she belongs to a Nigerian magical community.
 
Paris has been a good novel. I was a bit skeptical of its deviation from the usual Rutherfurd scheme where time progresses linearly.
 
12:25 PM
Zahrah the Windseeker is about a teenager, born with vines in her dredlocks, who helps a far-future African-derived settlement on a distant planet overcome their isolationist fear of the wild jungle around them.
 
Sounds like heart is an awesome power!
 
Lagoon is a novel answering the question "What if aliens landed in contemporary Lagos instead of a Western city?"
Here's a short story by her, Spider the Artist, about a woman in the near future living next to a pipeline guarded by spiderbots.
Hello, Moto is a short story about a woman who gives herself and her friends superpowers by making very tacky wigs that are a combination of technology and juju.
(It's being made into a short film!)
Who Fears Death is a gut-wrenching post-apocalyptic novel that's being developed for a TV series produced by GRRM.
And this is all just one author.
Check out Nicky Drayden's The Prey of Gods, which is about a goddess who wants to feed on fear and chaos, so she unlocks the potential god-power of everyone in Port Elizabeth.
N.K. Jemisin's novels aren't as explicitly African, as they're usually set in alternate worlds, but they're very much the product of a Nigerian-American perspective. Her Broken Earth trilogy is an absolutely stunning story about identity and internalized prejudice in a world where the Earth itself is trying to kill humanity and all society is built around surviving cataclysmic natural disasters.
And of course there's Octavia Butler and Nancy Farmer, all the ones who've been writing African fiction for decades.
 
12:41 PM
@trogdor Excellent =)
 
I'll star that for reference later
 
@kviiri One awesome thing in the Sunny books: the magical community's currency is based on knowledge and understanding. Literally, the only way to get money is when it rains down on you when you learn something knew.
 
@nitsua60 :)
 
@BESW How do they spend it then?
 
@kviiri Once you've got it, it works like any other currency--but it's the only currency accepted in magical markets.
 
12:43 PM
@BESW So the people running magical markets get the money anyway when someone buys stuff? (so they don't have to learn something)
 
The POV narrator is a young teenager who's still learning the new world, the economics aren't explained in detail.
 
okey dokey
 
But yes, if you work hard you can earn money by making things that wise people need.
 
I think the "learning things makes money" is actually a neat little metaphor on how economic growth has worked at times.
 
And if you dedicate your life to study, that's a way to learn a living too.
And the culture values learning a lot; the offices of the city leaders are in the library.
(Oh, and Okorafor is writing for the Black Panther comics, including a new series about the Dora Milaje.)
 
12:52 PM
Beer shaved ice
Best invention
 
okay been a tough decision but I think I'm going to replace either Fear or Hypnotic Pattern and am torn between Comprehend Languages and Major Image. I really want to lean towards Comprehend Languages since I can cast it as a ritual but I'm already very heavy in the social side of things. Any opinions?
 
@Ryan I wouldn't replace Hypnotic Pattern. When you've got charmable creatures, it's a fantastic spell to shut down an encounter.
I'd probably take Comprehend Languages over Major Image.
Illusion spells are very DM dependent and that could end up more frustrating than helpful.
 
part of the issue is we're in Curse of Strahd and seems like a vast majority of things we encounter are immune to charm and fear effects... I already took Shatter which is really out of character just to have some damage AOE for the party
 
@Ryan Ah, that changes the equation :)
 
I could also drop Suggestion which I haven't been using much (dont think Ive ever cast it actually) but feel like there's still lots of opportunity to make use of it
 
12:59 PM
Hmm, I sitll think that if you can only swap out, I'd start with a Fear swap for when Charm is a possibility you still have a very big gun to bring out.
 
hmm? so you think Hypnotic Pattern is a bigger gun than Fear?
 
Suggestion is still a possible RP use when dealing with villager NPCs.
I found it to be so. Fear is pretty cool, but shutting down several creatures for your party to kill at their leisure is a nifty trick.
 
so is Words of Terror and my general +10 to Persuasion which is why I've yet to use Suggestion
 
@Ryan Another good point :) If you've been able to get by without Suggestion maybe swap that out, keep the two offensive charm spells and swap them out at later levels?
the moose is loose!
 
hows your Strahd game going? whats your character in it? @NautArch
 
1:10 PM
@Ryan Haven't played CoS :) My local table does homebrew campaigns and I just started a ToA game with Nitsua, Trogdor, Korvin, and Shalvenay
 
We're playing Strahd, but it's progressing sloooowly.
People are lazy with their doodling and we've lost pace.
 
@kviiri have you tried killing them? :D
 
@NautArch That would be uncivil of me.
 
@kviiri doodling?
 
@kviiri civility is overrated
 
1:11 PM
(by doodling, I mean using the Doodle scheduling system)
 
@NautArch ooh you all know each other or playing on Roll20?
 
@Ryan Roll20
my first roll20 game :)
 
oooh have room for one more? I really want to try both Roll20 and ToA. If y'all have space and then depending on when you play
 
@Ryan Gotta ask @nitsua60, he's the DM :) We try and play Saturday evenings from 9-12 Eastern.
I missed the first session and we're having session 4 this saturday night.
We currently have a ranger (Korvin), Paladin (trog), Cleric (Shal), and Barbarian (me)
 
@Ryan Suggest that you ping Nitsua60 and see what he feels is doable/workable. I'd not mind another player ... and if one of us ends up dropping out for RL reasons or whatever ...
 
1:17 PM
CoS has been of slightly varying quality for us
 
.. which is an unfortunate thing with TTRPG's, Roll20 or otherwise. Sometimes, life happens.
 
Do you play every Saturday or is it like biweekly or once a month?
 
The every Saturday goal, with a now and again off Saturday, is the convention so far.
 
I just started dating someone and think if I tell her every Saturday night is booked will be a problem
 
@Ryan Yeah.
I'd go with the RL date, even though the group is good people. :)
 
1:20 PM
I disliked the first dungeon where we almost died because it's one of those places where you'll be damned for not guessing whether you should search through every place meticulously or act fast.
Then it's been ups and downs, but I think the only really bad part is having a ton of NPCs who don't have anything interesting to say.
 
So far ToA has been pretty interesting. Tough world and we're already making enemies :)
 
@KorvinStarmast yeah I intend to :)
I'm hoping to start DMing with some small old school D&D modules that I'll rework into 5e and then DM ToA but I think playing it first might be a good idea
I don't know on Roll20 is spectating available and free? Maybe if I'm not doing anything I can watch y'all play
 
@Ryan I"m almost positive you can spectate. We use discord for voicechat.
@goodguy5 mmm, red herring.
 
@NautArch I basically accept any excuse to use that phrase lol
@kviiri "Welcome adventurer! Did you know that you can press 'B' to jump? Go ahead! Try it out ^_^"
 
@goodguy5 Nah, I mean more along the lines of us spending a whole session asking different NPCs about some riddles we had at hand and getting the same answers.
"Yeah there's this local legend about a wizard who fought Strahd once. But I dunno if it's true." and then we asked the next NPC in case they knew...
 
1:32 PM
I'm reminded of the RPG NPC Simulator.
It was an old Flash interactive with a tired-looking guy sitting at a bar and a text input box.
No matter what you typed in, the man would sigh deeply and say, "Times are tough."
 
The NPC bloat of CoS doesn't get much love from me in general - it gets stressful to remember lots of names. No one does. Even the people who keep more meticulous notes than I do are losing track....
 
What is CoS again?
 
@Rubiksmoose Curse of Strahd
 
Ah yeah, that makes sense.
 
Morning folks! Hows our eagles
 
1:36 PM
@Rubiksmoose Chamber of Secrets?
Cauldron of Styrofoam?
 
@Ryan Head on over to the Back Room and we can discuss in detail.
 
@NautArch I'm going to pretend now that this is what that means.
@KorvinStarmast sounds so shifty lol
 
@Rubiksmoose make sure no one follows you @Ryan.
 
@SirCinnamon Birb seems fine :3
 
@DavidCoffron Did I clean up that answer to your liking?
 
1:42 PM
@kviiri As they (dont) say in Estonia, Wunderbar
 
It's always embarrassing to go to Estonia as a Finn and try using any local service. Estonian is very close to Finnish, so it's not very hard to actually learn enough to use services like bars and restaurants.
But I don't know enough, so I usually order in English... and they reply in Finnish.
And I feel super awkward barging into a foreign country with the expectation to be served in my native language instead of theirs or English.
This one time I tried ordering kolm õlu aitäh and the bartender just looked at me funnily.
(three beers please!)
 
How are you "barging in" rather than visiting? When I visited Paris in the 90's, I had purchased a "common phrases" book and had tried to prepare myself. Obviously, my French is horrible. The folks I met were very understanding, and each time patiently waited for me to get out my request. (The baker also helped me try to pronounce one of the words right when I was ordering fromage and pan at his shop)
I think they appreciated the effort.
 
@KorvinStarmast I dunno, I just feel... entitled when going there and expecting to be served in my language.
 
@KorvinStarmast I had the same experience in Nice.
 
It's irrational, to a large part. English is probably more foreign to many Estonians than Finnish is, although it's a generational thing (older Estonians typically know Finnish better than younger ones).
 
1:49 PM
@Rubiksmoose I spent more time in Marseilles than Nice, though my one visit there in the summer of 85 was a fine one.
 
I was a spanish student so lets just say that French was not at all my forte. And I may have accidentally tried to speak strange mixtures of spanish, english, and garbled french at them and they were extremely patient with me.
 
French is the one language I actively dislike hearing.
 
Let me be clear : I knew 0 french lol
 
I like every language I know at least to some degree, in different ways. One I like particularly much is Swahili because it has a very convenient grammatical gender structure. (although should be noted my Swahili is terrible)
 
@kviiri Been reading up on Indo European languages of late, and just read a short essay Tolkien wrote for when he presented his summary of the Kalevala where he described how different Finnish is to learn for the "new to the language" sort.
It's in a little book where his rendition of the story of Kullervo is presented.
 
1:54 PM
@KorvinStarmast Our literary studies teacher on the seventh grade used to point that essay out to students who said Kalevala is difficult to understand because of its archaic language and style. "If Tolkien could learn Finnish to read it, you can read it too!"
 
@Rubiksmoose Heh, i'm in the same boat. I was basically fluent after high school and placed out of foreign language in college and never looked back. In grad school, i was able to have a decent reading knowledge (with some dictionary help) to the point where I sometimes mistakenly read Italian articles and was able to understand them :)
 
That is amazing. I wish I was fluent in any language besides English.
 
But that was also 12 years ago. So yeah.
 
Well in addition to. In a few years maybe I'll be kind of good at Japanese.
 
I'm fluent in Finnish and English, know enough Swedish to get the point across, basic French and very rudimentary Swahili.
I like peppering my RPGs with Swedish names because here they associate with old-fashioned nobility.
 
1:58 PM
psh, I wish I was fluent in English
(my only language, that's the joke)
 
@goodguy5 lol
 
@goodguy5 It's a hard life. English is the JavaScript of spoken languages.
 
heh
 
I thought to be fluent in Swedish, you speak with a potato in your mouth?
 
@SPavel No, that's Danish.
 
1:59 PM
@kviiri He said a potato not a Danish
 
@Rubiksmoose zing!
 

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