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1:00 PM
@ProfessorLokiCaprion even if you didn't I brought my own. jalapeno everything with chipotle chive cream cheese
 
@waxeagle Yipes! That's too spicy for my sensitive palate.
 
@ProfessorLokiCaprion it's a bit too spicy for my palate
 
@BESW Oh! For some reason I thought it was 400. I'm okay, then!
 
I'm sticking with the bacon chive next time.
@ProfessorLokiCaprion it's 500 on beta sites
 
@waxeagle Maybe that's why I got all confused.
I just hit 500 yesterday. Hooray!
I'm a slow bloomer.
 
1:06 PM
@ProfessorLokiCaprion yeah! you can now....I don't remember what the new 500 rep priv was...
something with reviews?
 
@waxeagle I think it's bagels.
 
@ProfessorLokiCaprion oh right, new 500 rep users earn the privilege of bringing bagels to chat events
and if they don't, we put them in the SO close vote review queue gulag
 
@waxeagle Hold on, serious question, now: There's chat events?
Or is bringing bagels a chat event in and of itself?
 
@ProfessorLokiCaprion yes, although we don't use them much here
 
1:12 PM
I think our last event was the drawing for anniversary prizes.
On the other hand, writers.se has a weekly writing chat event.
 
Good morning.
 
I'm the room owner, I have event-scheduling privileges if anyone were to volunteer to make one happen.
New hat!
 
very nice
 
@Aaron mORNING!
:O We should have some kind of event!
(Sorry for the caps, again... my work software requires me use caps lock to do anything)
 
What kind of event?
 
1:18 PM
@Aaron I'm sure we'll come up with something!
 
We could do a short campain if anyone wants to DM.
We would have to agree upon a system to do the game in.
 
RFS has been popular.
 
RFS? Rock, Falcon, Scissors? :D
 
roll for shoes good ser!
 
1:21 PM
Rock Flechette Shotgun
 
ok, wish me luck, deploying something.
 
Smallest fully-formed RPG I've ever seen.
Rather ideal for chat-based play.
@waxeagle Bon voyage!
 
Oooh, I know of RFS, I'm just terrible with acronyms!
 
Really Freakin' Simple.
Ridiculously Fun System.
Refrain from Fanfare, Sir.
 
I have a Roll for shoes room
I think it is frozen right now though.
 
1:27 PM
just barely not I think
yeah for no compile errors
 
1:49 PM
Now, this is a solid question.
1
Q: What system increases skills based on skill use?

namandixitAre there any realistic, mathematically complex, flexible, and genre-agnostic RPG systems that use actual skill use1 to level up the particular skills of a character instead of the D&D inspired XP based system? 1I call this "Activity Progression." Activity based progression is when your PC does...

 
@BESW I should probably take a look back at some of the stuff I've learned and was going to ask about and see if it's actually viable to ask and self-answer here.
 
Someone answer "Call of Cthulhu," please.
@JonathanHobbs Yes!
 
@Corion Ping me if you have any questions. I'd be happy to talk with you about it.
 
Call of Cthulhu also has mechanics for decreasing stats through usage and exposure. Namely, Sanity.
 
If I recall, it's also use-based for advancing them.
 
1:52 PM
Haha... I was going to say "Paranoia".
... technically.
 
@BESW I would, but I purposely neglected to learn the mechanics the summer we played it
 
When you successfully use a skill, you can mark it on your sheet. (Only one mark per skill.)
 
Haven't played CoC since the mid 90's. That was, what, 17 editions ago or so?
7. Pretty close guess.
 
When the keeper calls for experience checks, you make d% rolls for the skills you've got marks on.
If you roll higher than your current score in that skill, you increase the score by 1d10.
Then clear all the skill marks on the sheet.
So the only way you can advance in a skill is if you've successfully used it since the last time the keeper called for experience checks.
Okay, so I can answer that myself.
 
Seems so. :)
 
2:03 PM
Someone else wanna tackle Roll For Shoes as an answer?
(I think it's too simplistic for him, but....)
 
@BESW it's a good basic answer though and illustrates a good way to do it in it's simplest form. I can do it if no one else wants to
 
2:16 PM
Dat Shadow Weave question
 
Hey, new hat! ...aw, hat duplicate.
 
@BESW I like your new one.
 
@JonathanHobbs WOOOOO!
 
@BESW Hahaha!
 
Morning @BESW
 
2:27 PM
Hey.
What's new?
 
Answerin' questions, snaggin' Dat Rep, hating the Forgotten Realms for being confusing and contradictory and written by a hack.
rpg.stackexchange.com/q/30949/6172 <-Note the difficulty I'm having in answering this both clearly and with sources because the bastard ran and based a potentially character-defining mechanic on crap from the novels.
And now this poor poster is confused.
 
oh wait nevermind I thought those two were contradicting each other but misread a word.
 
Happens bro
All you need to do is hack off a pinkie finger and you are forgiven.
 
i think i'll stick with being unforgiven and find some inner peace
 
But...but Yakuza reference T_T
 
2:36 PM
@Lord_Gareth i-i'm sorry, it's lost on me
 
The Yakuza pay penance for their failures by cutting off fingers one joint at a time.
Preserves muscle while still being completely sadistic and freakish.
 
Oh, wow.
 
Yeah. They're pretty intense.
But as a result they're also one of the better-run examples of organized crime since they don't waste their resources because one guy forgot your taco on the food run and now the whole squad has to die.
 
@Lord_Gareth yes indeedy
 
Anyway, is there a fashion in which I might express my Shadow Weave answer more understandably?
The two are separate but very related. Shar's Shadow Weave has power only where the Weave extends; the Lady of Loss is like that in a lot of ways, having great power to twist, to corrupt, mock, desecrate, and pervert but very little to make for herself.
She's bitter and cynical, full of hate and envy for the children she regrets making.
 
2:48 PM
You could just say up front the shadow weave coexists with the weave and cannot exist without it, so if a dead magic zone is without a weave, it is also without a shadow weave.
do away with the candle metaphor and say that after your first heading in plain terms
 
 
then say that makes it subject, and that one can think of it like the shadows cast from the weave (no weave means no shadows)
 
If you need a metaphor, use the one that's right in front of you: fabric.
 
(Irony - only users of the Weave can still cast magic in the absence of the Weave, thanks to Cheater of Mystra)
"I guess my conundrum is almost every DMZ discussion has the asterisk that Shadow Weavers can operate normally, so I don't quite understand your first point about DMZ's working. I'm thinking (start of a joke) a wizard and a Shadow Adept walk into a DMZ... The latter would be able to operate normally, wouldn't she?" <-Anyone else encountered this?
5
A: Are there zones that affect shadow weavers the way dead magic zones affect regular weavers?

Lord_GarethWell, Dead Magic Zones Work The Shadow Weave coexists with the Weave and cannot be present in the Weave's absence. As a result, Shadow Magic is still subject to dead magic, anti-magic, and dispelling (even though Shadow Magic can be more difficult to dispel, it's not impossible) because in the a...

Edit'd, obviously.
 
> The Shadow Weave coexists with the Weave and cannot be present in the Weave's absence. As a result, Shadow Magic is still subject to dead magic, anti-magic, and dispelling (even though Shadow Magic can be more difficult to dispel, it's not impossible) because in the absence of the Weave the Shadow Weave cannot exist.
You're repeating yourself!
[keeps reading]
"because that stuff gets rid of the weave, and thus the shadow weave" or something
 
3:01 PM
[Edits]
 
"Like the spaces in a lace doily have no shape without the lace that surrounds them, without the Weave the Shadow Weave has no form."
Or something like that.
 
Quot'd
 
it is better I think :D
 
Mmmm, rep from an answer about a system I've hardly used.
(And never really intend to revisit.)
 
@lisardggY You can never be done with Cookie Clicker.
 
3:16 PM
@Metool I shall do my darndest. I got ~95% of achievements, I think I'm fine with stopping now. :)
 
@lisardggY I'm mostly just kicking around until he drops Dungeons for live release
 
@waxeagle I checked it out in Beta. Didn't really see the point.
 
So I managed to roll a 24 for my dex for my gunslinger.
 
@Aaron How's that?
 
I rolled all 6s and we go by the rules if you roll all of the same number you can use all the dice
 
3:25 PM
@Aaron I tried something like that. Each 6 beyond the first 3 added +1.
5d6.
 
@Metool so 4 6s would get you 19?
Ah we roll 4d6 and take the highest 3
So anyone here familiar with Psionic classes?
oh I can see my hat in chat now
 
@Aaron Which game's?
 
@Metool pathfinder
 
@Aaron Roughly, then.
 
I want to hide my powers until I can do an awesome reveal of them. The class I am taking is a Volly style Marksman. What is a good level to reveal power powers? I am dual classing as a marksman gunslinger.
 
3:28 PM
@Aaron Er, like, gestalt?
 
@Metool kinda we buy our levels with XP level 1 costs 1000
2 costs 2k
3 costs 5k
 
Seems sane... ish.
 
very slow progression once we hit the higher levels cause XP is spent instead of accumulating.
 
XP costs are silly.
 
anyway back to my question
Any idea when a good reveal would be?
 
3:33 PM
I'm dealing with similar issues now.
 
@lisardggY oh?
 
And I decided not to wait long. I shared a large chunk of my backstory with the rest of the party, and left my own character's links to it a secret.
My instict was to not reveal it early, but to wait for the AwesomePoint(tm) and do it then.
Problem is, there isn't really one. If I was writing my character's story, I could wait for the point. But for a shared story, I will never find exactly the time I want for it. It will never completely work like I intend.
 
@Aaron Which powers are you hoping to pick up?
 
So instead, I decided to let the rest of the party help me build the story and reach the awesome together, rather than trying to spring it on them, with unknown levels of success.
 
@Metool I am aiming to be a hard hitter. I would do the d20pfsrd.com/psionics-unleashed/psionic-powers/p/…
but even at lvl 5 which is probably the longest I will wait it would just shoot 1 bullet for me.
The only way I could pull off that looking cool is to be the last one standing and the foe almost dead and my guns broken.
 
3:38 PM
@Aaron Do you think you can make use of Body Equilibrium?
 
@LitheOhm - Didja not read the feats in PGTF or did your DM not tell you how Shadow Magic works or what?
 
@Metool Umm. Yeeess?
 
'Cause there's plenty there to want even if DMZ immunity doesn't work
 
@Aaron Good, wait until you can use that.
 
@Metool Ah the walk on water thing
I plan on prestiging into this bad assery class d20pfsrd.com/psionics-unleashed/psionic-prestige-classes/…
So that might fit my character.
 
3:40 PM
@Aaron Good choice.
 
@Metool I hope to go advent children style jumping all over the place
@Metool And rolling a 24 +2 racial on my dex means I have a great chance of being able to do that.
 
@Aaron Haven't seen it, but cool.
 
@Metool It's a movie that is a sequel of Final Fantasy 7. It makes sense even if you haven't played the game but it is much better if you have.
That final battle... So bad ass
 
@Aaron - Abandon your hope.
 
@Lord_Gareth I read plenty of it. This was a game I played in '04 and the DMZ immunity is what stuck in my mind.
 
3:45 PM
PF is really really bad at meaningful mobility
Especially for melee
If you wanna jump around in battle try to sell your DM on Tome of Battle. Or play a better system.
 
Swiftblade :)
 
@LitheOhm - Won't fix the horrible Jump mechanics, though.
Also Swiftblade is 3.5 too :p
[Scuttles away like a crab]
 
@Lord_Gareth 'better system', you say.
 
who's jumping for mobile melee? Leap Attack feat? But charging takes a full round
 
Specifics?
 
3:47 PM
An easy port to PF
 
@LitheOhm - Aaron here wants to simulate Advent Children-style mobile combat with jumping and air-based fighting etc
Swiftblade doesn't do that. Even Tome of Battle only does that if you squint really hard at it.
Leap Attack doesn't really fit either.
 
@KRyan showed me this class months ago. I've gotten to play with it some and it climbs in power quickly.
 
@Lord_Gareth Why?
Ah just caught up on convo
 
Swiftblade could. More movement = more jumping around. Take fly as another third level spell, continual haste also gives more movement. Seems to be the biggest limiting factor would be land speed
 
There are some PF feats that lend mobility quite well actually
 
3:49 PM
@Aaron I think he's speaking as a developer for Pathfinder when he says "PF is really really bad at meaningful mobility".
 
@Aaron Meaningful mobility isn't a thing non-casters get in Pathfinder. Melee's gotta pay hard, up-front, and deep to even be able to participate in air-based combat and they lag behind enemies they'd face in that fashion and lack a way to take advantage of it.
 
which, even without haste Swiftblade improves
 
@Lord_Gareth What about these... one sec let me find them
 
> Special: Must have spent the entire previous level using all 3rd level spell slots to exclusively cast haste.
 
Which hat is that, @Lord_Gareth?
Flavor. Yep.
 
3:52 PM
@LitheOhm More movement is not the same as meaningful movement. Scout, crappy as it is/was, had meaningful movement because it actively encouraged a mobile fighting style and rewarded players for succeeding as a mobile combatant.
Swiftblade makes you faster but it doesn't make the speed worth anything; you're still better off lock-and-dropping with full attacks.
 
Some AC and damage. Swiftblade grants the spring attack tree of feats
 
@LitheOhm It's not that, it's that what if you have spell level 3 in a class that does not have Haste in addition to a class that does?
 
ah
 
@LitheOhm Without native bonus damage Spring Attack is kinda...worthless.
 
My swiftblade was cool. Call it what you like lol
 
3:53 PM
(Not saying it's a good idea, but I imagine someone might conceivably do it.)
 
Swiftblade's haste focus is best taken advantage of in situations where you can move as a swift (Sudden Leap, Shadow Blink, Anklets of Translocation) and then unload with your bajillion attacks
 
Up to DM, but I'd say one class' is enough
I disagree. It's best taken advantage of in all situations. As is granted when they get to cast it as an immediate action
 
(Also it's the R-E-S-P-E-C-T hat)
 
Very nice gishy build
 
Haste lasts for a round per caster level. It should be up the moment the fight starts
 
3:54 PM
how's it gotten?
 
Hell, burn the haste, use the Anklets, beat some face in
Full attack next turn
 
Yes. As an immediate action
Nah.. Only works for haste the caster has cast upon themselves
Not even the epic feat Blinding Speed will substitute
raw
 
See, that's kinda my point here. Casting Haste as an immediate is cool but it's not that useful.
 
it's not the classes only trick. It's just it's shtick
 
The incredibly useful gishy bit is that haste is the spell with the single-greatest love for melee
 
3:56 PM
And movement improvement. Back to why I brought it up lol
 
The Spring Attack thing is a weird side-ability that doesn't synergize without a lot of effort
 
@Lord_Gareth What is the game you recommended for movment? Or was it something that can be added to PF?
 
get the spring attack feats for free
then put the effort into it
arcane strike
or w/e other build
 
@Aaron Either porting in the Tome of Battle supplement from 3.5 with an eye towards the Tiger Claw line of maneuvers or playing Legend
@LitheOhm - Burns actions you don't have and you're still better off sitting still and full attacking with it!
 
@Lord_Gareth We are staying in PF but I will look into Tome of Battle. I think I even have it.
 
3:57 PM
You'd have to enter as a Scout/Wizard and then you're missing out on Skirmish damage
Which still means you're worse off being mobile.
Mobility in 3.5 and its derivatives is god freaking awful.
Its primary use is for casters, monsters, and archers as a method of defense.
 
they get bonuses to stack with skirmish
 
Since flight and burrowing can straight up say, "Hey, you must be t3 or higher to participate in this fight."
 
extraordinary time stop.
Also, an extra action during a round. Not just attack, but action.
 
Hey L_G, what's a good mobility-focus track?
 
That extra action won't work during a spring attack, which explictly allows an attack instead of an action
@Metool - Swashbuckler, Acrobatic Adept, any of the spellcasters (obv reason), Crane (needs second track to take advantage of mobility), Destruction (loves mob, doesn't provide it), Fire Elemental (firewalker especially)
 
4:03 PM
read the class :P I'm out
 
@LitheOhm I've read the class. It's wonderful. It just doesn't make mobile combat meaningful
The Time Stop doesn't do that and the extra action is better on a charge or full attack
@Aaron It's worth looking into in general ^_^ Tome of Battle's system encourages mobile fighting because maneuvers replace full attacks, permitting you to move and melee in the same round.
Tiger Claw is worth mentioning because many of its maneuvers involve jumping and leaping like a freak on their own.
[Thinks for a moment]
 
@Aaron Consider this.
 
In fact I think you can straight-up model Cloud, magic-enabled and everything, if you go Warblade/Wizard/Jade Phoenix Mage, focus on Tiger Claw, Diamond Mind, and Iron Heart maneuvers and snag Monkey Grip to use a Large Greatsword. Alternately, Exotic Weapon Proficiency in Fullblade (Arms and Equipment Guide)
You can't cast in armor but screw armor
 
(Definitions: [Battered] kills healing abilities, and any effects that would heal and remove it instead just remove it. A [Bonus attack] is the attack haste and similar would grant, you can only use one per round. [Precision] is a style of damage you can't get while Raging etc., like Sneak Attack.)
 
@Metool What is that from?
 
4:10 PM
@Aaron Legend core.
It's only 1/5 a character, too.
 
@Metool Hmm. I am doing a gunslinger build is it possible to reskin that for ranged attacks or is there a range variant?
 
@Aaron Ah, right. Hum...
 
Is that part of a class or a feat tree?
 
@Aaron Got a solution for the money problem on Gunslinger >.>
Them full attacks get expensive after a bit.
 
@Aaron It's a Rogue track, but you can swap one of another class's tracks for it.
 
4:12 PM
(Who am I kidding they're expensive at first level)
 
@Lord_Gareth I am a crafter. Plus as a psionic some of my abilities allow me to make ammo that lasts x amount of rounds.
 
@Aaron Awesome
 
@Lord_Gareth Yay free ammo XD
 
Now if only there was a way to fix the godawful misfiring rules.
THANK YOU, SKR, FOR BEING A HORRIBLE WRETCH.
 
@Lord_Gareth I think those are balanced
 
4:14 PM
@Aaron I'ma say this as politely as possible: you are wrong.
[Will asplain in a moment after finish dishes/kitchen]
 
You get a x4 multiplier on crit which is a hell of a lot more than any other weapon
the sacrifice is misfires.
@Lord_Gareth You can quadruple your damage or your gun could blow up in your hand. It is kinda balanced if you think of it like that.
 
@Aaron 1. No, it's not. 2. Scythes get x4
Misfires are the worst part of a really sloppy firearms system
Between reload times, expensive ammunition, even more expensive weaponry, and the other qualifies on guns misfires are a slap in the face
 
@Lord_Gareth I was unaware of the scythes.
 
Because after you spend quintuple the resources on using your gun than anyone spends to just use a longbow you're already lagging behind in damage, burning non-renewable character resources just to catch up on number of attacks and suffering from severe out-of-combat utility problems
And then randomly
You stop being able to participate in the fight
 
@Lord_Gareth out of combat problems?
 
4:22 PM
Meanwhile Captain Archery has been able to spend his resources on not using a bow, but rather using a bow well
@Aaron Since all your resources go into being able to use a gun you can't spend any on being able to deal with things like the Queen's birthday ball, riddles, puzzles, traps, etc
Outside of a fight you run into problems having Things To Do
 
Our dm tends to throw money at us like it's going out of style. Otherwise his wife (Co DM) who loves to throw stuff that should kill us, would slaughter us. She chooses the monsters we fight. At level 10 we went up against a balor.
 
On top of this guns usually crit only on a 20 unless you burn feats, but misfire chances happen more often than just on a 1
 
What ruleset is this conversation about?
 
Some guns go as high as 1-4
@MadMAxJr - Pathfinder's firearms
 
@MadMAxJr Pathfinder
 
4:25 PM
So on top of everything else you're misfiring more often than you're critting.
Bows swing in at x3 crits and never misfire
Have cheap ammo
Need no feats to reload quickly
 
Ah. I've got one of those in my current game. I've had to learn that they advance a bit differently from other characters. They are /much/ more reliant on receiving gear improvements at fixed intervals
 
@Lord_Gareth @Aaron Some of these problems disappear in GUNS EVERYWHERE mode, but it's still inexcusable.
 
@Metool Pretty much.
 
Rise of The Runelords (Anniversary edition) doesn't really account for the needs of equipment-heavy classes. So I'm having to tweak loot drops so that the players abilities don't become useless because the gear they're all tied to isn't advancing enough.
 
@Metool I am literally going to be the only gunslinger in the world. I am coming in from a separate dimension so I will have to craft all my own stuff.
 
4:27 PM
So it's worse...
 
Misfire is nasty, but on the flipside, I've found that the player being able to hit touch AC on certain nasty enemies is /almost/ worth the drawbacks.
 
How much does an iron ingot cost.
 
Hmm. Good question, d20pfsrd.com might have something in items, possibly under 'goods'
 
@Aaron I'm sorry if I'm coming off a bit aggressive, I get kinda RIPSHREDKILL about Pathfinder
 
1 iron ingot costs 1 sp. I could probably make at least 10 bullets from that
And that is iron and not stone which I think is default so that is better quality
 
4:30 PM
That's...not quite how crafting works, sadly.
You craft at a percentage of the market price of the ammo.
 
Iron Kingdoms (3.5 verison) was even worse on the treatment of firearms. Took a bloody DC 5 skillcheck to reload.
 
No matter what you do.
 
Depends on how your DM chooses to handle it
 
If your DM rules otherwise that's great but otherwise that's how Crafting goes.
 
Our dm encourages us to think outside the box so he would likely go for it.
 
4:31 PM
If you're the only gunslinger in the world, fixed prices may not be the best approach. That's totally worth asking your DM "Would we do this by the book or would there be options?"
 
@MadMAxJr Exactly my thinking. In a world without guns how would you put a fixed price on bullets
Gahk
by the rules 1 bullet costs 1 GP
 
Yes. that's the problem my Gunslinger is running into.
 
X.X
 
It is /not/ cheap to be a gunslinger, doubly so at lower levels
He's spending half his loot earnings on gear and restocking.
Now admittedly some of the grit tricks and touch-AC hits are superb, but for consistency, bows have more reliable performance.
 
The ammunition of most one-handed and two-handed firearms, firearm bullets typically take the form of small balls of lead or some other metal.
 
4:33 PM
But there's one part of the gunslinger that is often overlooked in a low to rare gun environment.
Guns have an intimidation factor against those who do not know of or understand firearms.
 
@MadMAxJr oh?
@MadMAxJr Hmm true
 
For example, popping off a shot in the air in a crowd of peasants may provoke a grand intimidation check (DM judgement call). A bow would not have that effect.
 
@MadMAxJr Oh yea. Lol I am gonna have a hand cannon. (Literally my hand.)
 
The book does not explicitly cover these things, but I think about in context of the rarity and obscurity of the weapon.
 
Perhaps I should explain my full build if anyone is interested?
 
4:35 PM
Gunslinger, so I'm assuming Dex focus with con as secondary best stat.
 
@MadMAxJr My race is important as well.
I built a race called Lamonts. They have a standard stat +2 dex -2 str and +2 wis. They have 4 arms, wings with flight, 3 eyes and are half constructs.
They choose between +2 dex -2 str or +2 str -2 dex the +2 wis stays the same.
 
Also, incidentally
The Tome of Battle suggestion was because I thought you were melee
 
So with rapid reload on a pistol (If I recall that makes it a free action to reload. correct me if wrong.) I can hold three pistols and leave one hand free to reload. Or hold a large gun and a pistol leaving 1 hand free still.
@Lord_Gareth Ah. Thanks for that clarification I was going to get it when I got home.
 
@Aaron The Dancing Mongoose and Raging Mongoose maneuvers are still worth looking at because they work with ranged attacks
Increasing the amount of b00let you can throw down if you can stay loaded
 
@Lord_Gareth I'll look for them online.
 
@Aaron They're available free-and-legal from WotC in a web release!
 
@Lord_Gareth Well as you can see above that wont be an issue for me due to the 4 arms.
 
@Aaron Also, have a feat:
> Shadow Blink [Combat] - As a swift action, you can add the [Teleport] descriptor to your movements until the beginning of your next turn. Instead of moving, you choose a target square within range of your movement and appear there.
 
@Metool My prestige class allows me to teleport as well. but that is still a good feat. any prerequisits for it?
 
@Aaron In Legend? None.
 
4:42 PM
@Metool Is Legend a book or a game system?
 
@Aaron A system, the system with the things I've been linking.
 
@Metool That would explain why I wasn't familiar with the circle thing.
 
Well, basically it's equivalent to spell level.
 
@Metool My character is going to be OP as is I think if I added that stuff you are linking I would outshine everyone else with ease.
Thanks for the links though.
 
@Aaron Not in Legend, mate.
Seriously, push to get it looked at. It's free.
 
4:47 PM
@Metool Our group really likes pathfinder but I will see if anyone is interested.
To be honest though the rest of my group is just now learning the full rules.
 
Play what works for your group. The only systems I nag on are the ones that have more paperwork than actual roleplay.
 
@MadMAxJr - Yeah there's a LOT less paperwork in Legend. To quote the dev team, "We want this game to be so comprehensible that aliens can play it."
 
To attack the ork, fill out form 54-A. If you're using a special attack, 54-B. Your attack will finish in 2-3 business days, pending approval.
 
Something I am pushing for in our group is something I found that I thought was really neat
 
A friend of mine has me reading over.. Going to botch the spelling. Numerea. The new Monte Cook thing.
No XP for combat. Only XP for exploration and discovery.
 
4:49 PM
@MadMAxJr Oh Asmodeus get it away, get it away get it away get it away
 
When you first play your characters meeting at a table. Remove your character sheets from the table and get some real food and sit and eat in character.
4
Nothing but RPing your characters talking back and forth
I loved that idea
I hope to make it a everytime we meet to play thing.
 
The dinner table is a grand idea, but harder for my group as we only exist in text chat.
Having players in the US, Tasmania, and one in Newfoundland makes timing alone a pain.
 
@MadMAxJr That would put a damper on the whole real life table thing
 
Skype group video!
[/costlyidea]
 
@Metool What he said!!!!
 
4:51 PM
Best we could do is half a table in flesh and half a table in propped up iPads for heads on hastily built manequins.
 
@Metool Nuh uh. its free
 
Too busy trying to migrate my group tool from the badly aging Java Gametable to Roll20.
 
@Aaron It's really not. You need Skype Premium, coming from someone who streams games all the time.
 
@Metool Really? We do skype v calls with a memeber of our group and its free.
 
@Aaron Someone has Skype Premium.
 
4:54 PM
@Metool No.
 
We've got a couple players who want to keep their identity private, so we don't have the option for cameras.
 
I know I don't have it and I am the one who calls him on my computer sometimes.
 
@Metool It's just 1 person.
@Metool Sorry I didn't know group calls were different.
 
I have in my digital hands the Aeon Wave Fate cyberpunk mini-campaign by Sly Flourish, if anyone is interested in playing and/or running it in the near future.
 

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