« first day (1537 days earlier)      last day (3521 days later) » 

6:00 PM
All the goddamn time.
 
Well done indeed
 
are you guys still talking about tryhards
 
@GnomeSlice dont think so.
 
6:28 PM
Dammit, DayQuil work faster ughhhhhh
 
@Unionhawk why are you such a wait-hard
 
Is it too opinion-based to ask "Why do the best EU players typically beat the best NA players in MMORPGs?"
 
@Koviko ...do you have data backing this claim up?
 
I have to provide the data, too?
I provided the question.
 
@Koviko Well it would probably do you a world of good.
 
6:35 PM
I think I'm done here.
drops the mic
Maybe "Why do Koreans always win Starcraft 2 tournaments?"
 
drops the asker to the android hell
I think I'm done here
 
@Koviko Korea is not exactly in Europe
 
lol
That was a separate question.
I think it goes NA > EU > Asia
Wait
 
@Koviko So long as you accept the answer "because they do"
 
NA < EU < Asia
 
6:38 PM
Do you have the data to back this claim up?
 
I think the issue is where are you getting that Koreans always win SC2 or EU players beat NA players.
 
@Koviko in MMORPGs? Usually NA players play on separate servers than EU players
 
I know. But they compete in official tournaments.
I think the fact that we play in different servers most of the time molds the players
 
If you don't have data to back your claim up, I could easily answer with "Tanzanians are the best gamers ever. EVER."
 
And is why we see differences.
 
6:39 PM
@Koviko in mmorpgs?
 
Yeah
 
what mmorpgs are you talking about?
what mmorpg holds tournaments?
 
WoW does PvP tournaments at BlizzCon
And GW2 does tournaments on Twitch
 
ah, didn't know that, fancy
you can't claim something like that without providing statistical data though
 
And even if there is statistical data, the most likely answer is "because they practice more" or something similar
 
6:48 PM
And as for Koreans winning more SC2 tournaments, at least part of the reason is that they hold more SC2 tournaments.
 
Uuuuuuuuuuuugggggggghhhhhhh
 
@Yuuki Therefore, are more practiced? That makes sense.
 
@Koviko Therefore are in more tournaments, I think is also partially a thing.
 
If there are 10 SC2 tournaments for koreans and 2 international tournaments, it's highly likely that more koreans will have won those 12 tournaments
if my math is right...
 
@Chippies Essentially my point.
 
@Unionhawk ZOMG WHEN YOU DO STUFF YOUR BRAIN IS MORE ACTIVE THAN WHAT YOU DONT
FASCINANTING
 
yesterday, by GnomeSlice
@LessPop_MoreFizz Thank you for your constructive response.
(yes I have that quote on-hand now, don't judge me)
 
@StrixVaria Well, goodbye all my time ever.
 
Goddammit no
what
 
7:07 PM
@Unionhawk That has got to be the most 'God don't we already know this already!?' article I have ever attempted to read :D
 
@StrixVaria Haha, I love things like this.. I have always told people that video games are a very pretty interface over database software but these really drive it home :D
 
So I take it the challenge to Clicker Heroes is to find the optimal DPS increasing pathway?
 
In this number game if you click the upgrade at the perfect time, it halves the cost.
I don't have the timing down yet.
Such skillcap.
 
7:19 PM
It needs a reset button
 
user15026
Woo, for some reason I was asked to be in the office for my 4pm-1am shift tonight, working with my supervisor.
 
user15026
Lucky me.
 
@juanvan Reset button would make the number go down. You want the number to go up.
 
slower number - practice the timing
 
@James what is this ch-chall.. challenge you're speaking of?
 
7:21 PM
@James I think @badp's way ahead of all of us.
 
nah
 
@Chippies Should I rephrase that to 'The only thing for you to really put into the game is to' instead of challenge :)
 
Yay. Just noticed some kids wandering through our work parking lot, looking into our car windows.
 
@James well, there are calculators that calculate your optimal dps increasing pathway
 
0
Q: Did I kill my brother with a bug or an extremely lucky shot?

Wayne WernerI was playing Quake 2 with my brother on the edge map. I had run from weapon to weapon finding they were all gone. Finally, I was able to pick up a super shotgun and some shells and made it into the outside room where the railgun pool was. My brother came out on that ledge with the rocket launc...

 
7:22 PM
@Chippies D: Those Cheaters!
 
Red makes successful last meter defense -- teams are scrambled
Blu doesn't get to the second point -- teams are not scrambled
 
Everyone on the winning team always votes not to scramble.
 
Red wins swiftly wtfpwning everything - teams are not scrambled
@StrixVaria There's not even a voting system, it's just something that tries to detect when teams are really unbalacned
 
doesn't scrambling happen if the same team wins 3 rounds in a row?
 
@Sconibulus Twice in a row.
 
7:24 PM
@badp Seems like they did a shit job then.
 
I thought that was the most common version
 
It's 3 times for Arena, twice for other game modes.
 
It depends on the server, too. Some servers do autoscrambles after so many wins by a team, a win that happens within a certain time. It depends.
Score ratio is also a thing
 
Oh, that's the game built-in stuff. Plugins (like GScramble) can do it whenever.
 
I think
@Powerlord Right, right, that's what I mean.
 
7:25 PM
Incidentally, GScramble is kinda flaky, which is why I'm writing something to replace it.
 
@Powerlord Twice in a row seems needlessly aggressive, unless you mean 2 maps in a row. I'm thinking on like Badwater if Red successfully defends, and then they switch sides and the same team successfully pushes, they get scrambled?
Even though there are 2 more phases of the map?
 
@StrixVaria Badwater is a single stage map.
 
Gold Rush.
(It has been a long time.)
 
It can't be 2 times in a row for multi-stage maps. Dustbowl is 3 stages
 
For multistage maps, it counts all the stages as a single entity.
 
7:27 PM
That makes sense.
 
Ok, I think that makes more sense then.
Also, does anyone ever play Hydro anymore, and have there ever been any more maps for that game mode?
 
No. Nobody plays hydro, and no tc maps have been made since.
 
Hydro I'm not sure how it counts.
 
Good. Hydro was so bad.
 
It depends on the team_control_point_master's "Play all rounds before changelevel" setting.
Which is usually set to 1 on any Payload map, even the single stage ones (pl_upward missed that when it first came out)
(and so the map would instantly end when time ran out. Whoops.)
cp_gorge is missing that setting. Bad Valve.
 
7:30 PM
So, with that setting, it forces the round to end before the server changes maps?
Er
 
What about that payload map where red and blue each have a bomb, and they're each trying to push it to the other base, and the winner gets a small lead in the starting position of the bomb in the next stage. Those aren't like Gold Rush/Dustbowl because the stages are all on completely different maps; they don't overlap.
 
@Unionhawk If it's off, yes.
 
It won't change until the round ends
Rather
 
@StrixVaria Payload Race and they likely have the same setting.
 
Payload Race was the game mode, I think.
That map was really fun. If there's more than one Payload Race then it's the first one that came out that I'm thinking of.
 
7:31 PM
Bets on it crashing hardcore?
 
@Frank Empty promises
 
The team_control_point_master entity exists on basically all game modes that aren't CTF. CTF game modes are: CTF, Special Delivery, Mann vs. Machine, and Robot Destruction.
Incidentally, I think KOTH ignores that setting thanks to the existence of a tf_logic_koth entity.
 
@Frank maybe not crashing, but definitely buggy and unstable
 
user15026
@Frank They're free to say a lot of things, but it's launch that will speak the truth :P
 
@AshleyNunn I hope it's true, but knowing EA, it's going to crash, and crash hard.
 
7:32 PM
I've done a lot of TF2 mod development, so I know what game modes register as the game's 4 (5 if you count "unknown") game modes.
 
Oh boy, look what I found
 
user15026
@Frank Yeah, I wouldn't bet the farm on it or anything
 
considering Hardline is probably being rushed to make up for BF4 flopping about... It won't be much better
 
user15026
@5pike I am not sure what this image is trying to tell me
 
 
7:33 PM
@Frank Where's Waldo?
 
@AshleyNunn Well, apparently, the EU version of Smash 3ds leaked.
 
@StrixVaria With SNES sprites!
 
@Frank That your video card is broken. Duh.
 
@Koviko Nah, your eyes are just busted.
 
(TF2's 4 base game modes are CTF, CP, Payload, and Arena if you're wondering.)
 
7:34 PM
@Frank Oh, zoomed in.
 
@Koviko Okay, that makes it funnier.
 
@Powerlord Even within that there's a lot of variation in what "CP" means.
Granary and Gravelpit and Dustbowl are all "CP" and all play completely differently.
 
@StrixVaria There are 4 CTF modes, 4 CP modes, 2 Payload modes, and 1 Arena mode. At last count.
 
I don't even know what CTF variations there could be.
I never ever played CTF.
2fort in particular was the worst.
 
And that's ignoring the CTF/CP combined mode... which I assume registers as CP since iirc the presence of the team_control_point_master changes it over.
 
7:35 PM
@Powerlord Let's see... 5cp, attack/defend, cp_steel... and that one map where all 3 control points are unlocked and you need all 3 of them, right?
Or am I totally wrong?
 
@Unionhawk The 4 CP types are: 5CP, Attack/Defend (which includes Steel and Standin), TC, and KOTH.
 
Ah
 
Wait, no, Standin is 5CP.
 
Yeah, was going to say
 
Despite having 3 points.
 
7:37 PM
Oh right, KotH maps. I have played that a bit.
 
5 mins ago, by Powerlord
The team_control_point_master entity exists on basically all game modes that aren't CTF. CTF game modes are: CTF, Special Delivery, Mann vs. Machine, and Robot Destruction.
(I already listed the 4 CTF types)
You wouldn't think Mann vs. Machine would be CTF, but it is.
 
@Powerlord I guess all of those but vanilla CTF are new since I've played.
 
Makes sense
 
Now, the dumb thing is, as far as I can tell, there's no way in the game's logic to tell if a map is 5CP, A/D CP, or TC. Every other game mode has some sort of tell.
 
What's that shininess around Treebeast and Ivan mean?
 
7:39 PM
It amuses me that people still say "Bob(at)gmail.com" thinking that somehow that's going to protect them
 
Also, why is Treebeast looking super saiyan?
 
@Frank I don't know what "that" is, but it is pretty terrifying.
 
I have a post somewhere about this. 5CP basically boils down to checking if there are any points that aren't controlled by either team at round start. TC is counting the number of rounds as A/D CP will have at most half the number of rounds as it does points.
 
@Sterno people do that? I tend to see things like foo.bar from google
 
I'm curious to see how the tdm_hightower server I play on is run. I think... technically speaking it's modified to a 5cp variant, with invisible control points in the middle of the air, or something weird.
 
7:40 PM
@Frank "Gilded" heroes. They just get a bonus %damage from it, IIRC.
 
@Unionhawk ... plr_hightower already has two invisible points in the air at the top of the lifts.
 
@StrixVaria Yay, more mechanics I haven't reached.
This is why these games are so addicting.
 
All you'd need to do is remove the carts. Heck, a plugin can do that.
 
@Sconibulus The last Kickstarter update I just got said
 
Ah. I see.
 
7:41 PM
> If you have not received an email, send an email to meghan(at)chaosium.com and include your name, kickstarter user name, campaign level, and a brief note.
THE SPAMMERS WILL NEVER CRACK THAT CODE
 
That would explain why the HUD shows 2 capture points instead of carts
 
@Unionhawk Probably has to do with deleting the train watcher too (which is how the game knows a map is payload)
 
@Frank When are you supposed to ascend in this here game? I just unlocked the ability fairly recently.
 
@Sconibulus When you feel you have enough hero souls, I guess?
I probably will after I hit level 100, as that's supposed to give me 30 souls or something.
 
train watchers since each cart has one in plr... and the entity that tells it its payload race (forgot its name)
I should go write that detection code I discussed with someone else. I mean I already discussed like half of it already.
 
7:43 PM
@Frank Oh wow... that's a big number.
 
Oh yeah, I meant to see if it was possible to have a payload race Territory Control map.
 
@Sconibulus Look at the screenshot; he's got several orders of magnitude more than I do.
 
The only issue I see is figuring out where to teleport the cart to at round end.
 
@Frank That was removed in a recent update
 
Maybe make an empty room to store the carts between rounds and warp them in at round start.
 
7:45 PM
@Sconibulus Apparently 139 is a good level to ascend, according to the subreddit
 
@murgatroid99 They removed souls for noobs? That's sad
 
So I just gilded Aphrodite?
... woot?
 
Woot woot
 
Need more TF2 rage. That was delicious.
 
@Frank Yeah i got no 30 souls when I hit 100 :(
 
7:49 PM
@Sterno no
 
So for the past 4 weeks, I have been getting less than 3 hours of sleep every day
yet every morning I feel really tired
I have no idea why :'(
 
@badp how many times have you ascended?
 
0
Q: NEI not working on Windows 8

Strange Festive TortillasI love ftb, and until a little while ago, I couldn't launch any ftb packs, because they all use NEI. I tried deleting all the NEI mods, it doesn't crash, but it wont let me play, because its 'required' I don't know what to do, it used to work. The launcher AND console just close themselves afterw...

 
@murgatroid99 Recent enough that not refreshing should bypass that?
 
I think I'm farming level 83 at home at the moment, but I'm not positive
 
7:50 PM
@Frank That probably depends on when you last refreshed. I'm talking about at least a couple of days ago
 
user15026
@memescientist The less than three hours sleep, perhaps?
 
@AshleyNunn naaah, surely not
 
@murgatroid99 I've had it open...since Thursday or so?
 
@Frank Then I have no idea
 
Also, today I will remove Bela's cone. And see what happens.
 
7:53 PM
@James 2, 3rd being oson
@Chippies is way ahead of me
 
@Chippies How many times have you ascended?
 
Yay! I just protected my first question!
 
@James umm lemme check
 
@Sterno Sorry ♫
 
20
 
7:56 PM
 
@Chippies Uh oh thats a lot :D
D: I thought you said @badp was wayyyyyy ahead!?
 
@James :P
 
@Chippies You need a job. :P
 
I've mostly made a system that crunches up numbers and tells me that I'm always just around the corner to the next breakthrough, why ascend yet? :P
 
0
Q: Damage increased by light

OskarHow much of an increase in damage does light do? In-game it says Light increases your level, increasing the damage your abilities deal against higher-level enemies but I would like to know the specific increase.

 
7:57 PM
for values of "just around the corner" that might be "just eight hours or so"
(the next breakthrough for me is a mere 106 minutes away)
 
LoL
 
@Frank kinda :P
 
well I do also play IdleRPG
 
I could go for some DQ right now
 
I level up in one week and like 8 hours :D
 
7:58 PM
I am currently waiting for a department to kick all their users out of a database, so I can update it.
Because Access.
 
My next world should go 45% faster than this one
 
Yeah I think I should aim for a higher soul count this time
I got... 7 I think last time?
 

« first day (1537 days earlier)      last day (3521 days later) »