@PsychOPhobiA think about what you are saying, and if you don't understand what other people are saying look up the words you don't know, also don't insult a game with no reasoning or bias behind it
@AttackingHobo can't say I care about speed in that kind of tool. it's all about the presentation. that said, having no install is a good thing, so that's an advantage.
@PsychOPhobiA And when you start showing signs that you are taking steps within even the confines of this chatroom. People will start taking you more seriously.
But I wonder if I could just remove that management logic altogether, and create audio sources on the fly for new sounds.
Don't create and destroy "numerous" audio sources on each frame, you'll just slow the game down eventually. Allocation is not your only issue there, but also the garbage ...
interesting... I wonder why that 25% restriction is there
oh right, another question I've had for a while. if someone votes on a question after it drops from the front page, does it do anything at all for the question's visibility?
I guess it moves it higher in the unanswered list, if you sort that list by votes... but other than that
I would like to know how the shaders used to show which unit is selected are made. Here is an image to illustrate.
How the merge effect of the blue circles can be achieved ? I didn't found any explanation concerning this effect. I know that to project those texture I can develop a decal sy...