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1:47 AM
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Q: Is there a way to filter 'on hold' questions?

PikalekIs there a way to show only (or hide for that matter) 'on hold' questions?

 
 
4 hours later…
6:17 AM
@Bálint Vegetarianism.SE exists.
You saw religion SE and such and you thought SE couldn't get any worse... nope there's a section for vegans to whine about social pressure too, where they can pat each other on the back for rejecting breastmilk and using synthetic vitamins instead.
 
6:55 AM
@programmer who are you
 
I am new to chat rooms.... just a bystander for now....
Also, am into and learning Graphics and Game Programming
 
@MickLH I saw that, and I was at least as confused as you are.
1.) It's a sub-exchange of cooking, and shouldn't get separated
2.) It' not really vegetarianism, it's more like "protect the animals SE"
It's like making a bushes SE when there's already a gardening SE
 
btw @MickLH is there any thread/topic related to proper use/patterns of C++ in GameDev here.. ?
 
I think they should at least apply number 2 to solve number 1. If they just admit it's only for whining and bitching about social issues then it would make sense and fit with the SE model at the same time again
Then they can migrate any useful questions to Cooking.SE, which is actually a pretty cool SE
 
@programmer Don't worry, you rarely get to here abiut game developement here. We speak more about the switch and BotW
 
7:00 AM
@programmer No such thing as proper use of C++ in gamedev.
 
@Bálint: what's BotW ?
 
I mean yes the notion is obvious, just do things right... but that's not how games are made IRL lol
 
Breadth of the Wild
Some guys are obsessed with it
 
@MickLH yeah true... but with discussions some common patterns or good practices may emerge for certain genres perhaps... :)
 
@programmer try to avoid memory leaks
 
7:01 AM
Like if you know about asymptotic complexity, @programmer, then prepare to be offended
A game developer would throw bubble sort at real world tasks "because it was convenient" without a second thought
 
@Bálint Thanks... well, I am from CS bkgd... so yes I know asymptotic complexity
 
Basically any system to organize your code works fine
 
Actually is a chat room that's specifically related to C++ ?
 
As long as you have one
@programmer Technically... but it's sortof a hostile place that isn't about productivity
It's more about circlejerk abuse rituals and ego-superiority contests
 
ohh... still could you mention it/provide link.. ?
@MickLH yup... that after a point once you have many interacting classes, physical organization of files and which files are #include'd from which other seems to become very tricky
 
7:06 AM

 Lounge<C++>

Today we're daydreaming about C++26 reflection
for all I know maybe it has improved
 
@MickLH Thanks!
 
I had to stop going a long time ago
I am too prone to engaging in such behavior myself lol
I have to fight it, rooms like this are much nicer
 
lol... looks like I don't have enough reputation to participate anyways :D
 
7:22 AM
I can't tell if it improved or just got more boring
It looks mundane to me now
 
7:48 AM
@MickLH chatroom wars

 Game Development

Game development and other polite discussion. Game development...
We have a lot more going on
I remember I visited the c++ chatroom a long ago because I wanted to ask something I didn't understand.
I immedialitely got sent away, because I asked something very basic
 
That seems backwards to me
Isn't it better to cover extremely basic things on chat and leave the main site for deeper questions?
 
It is, but I should've google it
That is what made me confused btw
 
Google isn't always right
 
This room has a nice balance between productivity and talking about interesting topics
 
I mean it's still useful, but I think sometimes it really just comes down to asking someone something
 
7:55 AM
My first chatroom (a main site one) had everyone posting angry emojis constantly
We never spoke about what happens on the main site
And if we did, it got lost in the wave of emojis never to be seen again
ಠ_ಠ <= This one
 
It was the code golf site, where almost everyone used a different programming language, and everyone hated each others', so they had the opportunity to use it....a lot
 
What do you mean ಠ_ಠ
 
hahahahaha
 
I have a nice collection of these on my desktop
 
8:02 AM
half the fun of chat is sarcastically bashing each other though
 
sargasmically*
 
what are we working on
 
I'm running the heater because I want to get high but I get uncomfortably cold much easier when I do that
hbu?
 
lol
I am converting a bunch of "foo" strings into some proper string-getting calls
wanted to satisfy the compiler quickly
 
lol
 
8:12 AM
game in limbo during refactoring can be a buzzkill
 
I totally understand
I've lost entire days to that
 
I am ready to code, but then I go to test and I remember other stuff is still ripped open
 
>____<
I'm pumped though, once this is done should be able to make my new Lady Tallowmere sprite
and place her with my dungeon editor
 
sweet! always force through it man lol
 
8:14 AM
tis the only way
 
FORCEEE!
lol or do whatever feels right
 
nah, brute force gets things done :p
the real fun is though, when I wanna start publishing, to start with, converting every string into every language I want to support
Not even going to attempt to guesstimate how long that will take when the time comes
 
use the force luke, not the magical bullshit force but just old fashioned elbow grease... luke.
 
I saw some document that used all sorts of replacement strings for different languages
 
midichlorians aren't gonna force themselves
 
8:19 AM
if you're interested
 
@JohnHamilton Some languages have really finer intricacies
Thanks, lemme look
 
they translate via community work so they're much better than google translate in most cases
 
nice, yeah people are better than computers, but to start with, computer translation is at least something. (i plan to do Steam Early Access, so there will be time to get strings converted appropriately in due course)
 
Anonymous Buffalo tips hat
 
8:23 AM
anons everywhere :o
 
I'm the Chameleon
 
Gendered nouns are the biggest crux
ideally you structure your phrases to never have to deal with it lol
 
well I guess I'm not anon then lol
 
8:28 AM
why is my keyboard layout changing from FIN to ENG randomly? The tooltip says it should change with win+space but I didn't push that combo. I pushed altgr+printscreen right before it got changed
windows 10 is damn buggy and useless
 
^ this is what I am refactoring into. Got tired of using a spreadsheet. Come time later I'll create a custom webpage to let translators edit string that I'll import later on
@Lasse :(
 
Lasse... you know better than this
 
lol
I'm using Windows 7 for a reason
 
well at least I have linux at home
at work I have to use unity and windows
 
You can make anything happen at work
Humans are small and easily crushed
 
8:29 AM
I have a mac too on my desk, which makes me have everything I hate at work
 
user92578
tried alt-shift? I accidentally pressed that once on my laptop and it took me a long while to figure out what I did
 
oh! That actually changed it too
wtf why it says it changes from win+space if it changes from alt+shift
 
@MickLH No ಠ_ಠ
 
@JohnHamilton <3
Goodnight users of intelligence, I am off to high land for the night
 
Have fun
 
8:33 AM
I really should get started on that online high score system...
 
@ChrisMcFarland How complicated translations are you going to implement? Just out of curiosity.
Like for example in finnish numbers from 1 to 10 should be written in text format instead of numbers if they are used in a sentence
 
@Lasse Not very. Tallowmere 1 had like "You killed %CREATURE_NAME%" and variations, and the odd sentence, Russian translator needed variations depending on the creature's gender
hah yikes, didn't know that
Russian had a strange thing where, so for the word "Coins", the word was different depending on the last digit of the number it was referring to
 
yeah, translations can be a pain
 
But none of my items were randomly named at least
just a lot of names, but never used in a way that needed genderisation -_-
 
@Lasse same in Turkish, 1-10 should be written in text format
 
8:36 AM
interesting
 
so is 11 the change over point?
 
at least we don't have gendered stuff lol
 
yeah, probably because 11 is too long to write in text :D
 
yeah well sometimes they write "10" instead of "on" but that's pretty much where it starts
if there are two numbers you generally write it in number format
 
8:39 AM
that's a lot of words just to say dog
 
oh my. lol
 
most of those words are useless in everyday use
but still, they exist
 
they kinda all feel like the same word lol
 
just came across this: distractify.com/humor/2016/04/25/2hWKxo/shades-of-nerd in my feed and oh god I'm laughing so hard
 
hahahaha
 
8:41 AM
They tried it standing up, sitting down and bent over the kitchen table but it was no good - they just couldn't get a decent wi-fi signal.
okay okay, enough distractions, time to code some network stuff
 
@John if you take away the wifi part of that question, then it starts getting pretty inappropariate
 
eh, it's like going through a Harry Potter novel and replacing all instances of "wand" with "wang"
 
@ChrisMcFarland well, I do like juvenile humor. Shadow Warrior was pretty fun
 
plot twist: harry potter just has fight club disease and is still under the stairs at the abusive stepparent's place
 
user92578
8:48 AM
damn you I haven't seen fight club
 
@Tyyppi_77 make it your mission to watch it
 
I don't see what's the fuzz about fight club, it's very boring movie
 
how dare you have a differing opinion!
 
#rebel
 
This is why we can't have nice things.
 
8:51 AM
it's like teenagers are always recommending to watch Twister for everyone when they ask what movies to watch, and they are pretty enthusiastic about it
then I watched it and man it was crap, how can anyone actually like it
 
It's like the time I was on the bus and 3 teenage boys in front of me were raving on about how excited they were for the Nickelback concert that was playing the next day. And I'm sitting behind them, "oh god please help me"
 
well, I'm out of options guys I've started applying jobs on ships as a deckhand :|
 
user92578
lol
 
opinions are fun
@JohnHamilton Do what you gotta do
 
I really don't want to leave my desk for 3-4 months at a time but ehhh
 
9:34 AM
first boss concept
 
user92578
cool!
 
Needs more spikes imho
 
this is a very rough draft
 
looks cool
 
9:42 AM
@UriPopov just add more spikes and it's good to go.
 
he also has two phases. The slug part will pop open after a certain amount of damage and a smaller faster boss will come out. When our animator saw this concept his reaction was the following : "Who the fuck is gonna rig this ?" :D
 
there's this new pyramid scheme in Turkey, people are selling "ads and adspace" but you need a buy-in and you get a cut for everyone you bring in. People are really buying into it...
@UriPopov Come on, it's not THAT hard :P
 
I know our animator is just lazy. His number one slogan: "We will just slap a biped on it its gonna be ok..."
 
I have a friend who'd loves doing intricate work and different stuff, really goes into the details, sometimes I have to pull him out of it and tell him to stop making it better cuz it's not worth the time he puts into it xD
thanks to him though, my game menus look f'n amazing
 
9:48 AM
share!
 
^
 
share what? the menus or the friend? xD
 
@JohnHamilton If it's new, then it's nice to enter. If it's already several layers deep, then keep yourself out of it.
@JohnHamilton The menus
 
oh yeah I know, I've caught one a few months old but I'm not sure if I wanna enter
cuz it might be too late
 
Ask the collector how much he had to pay and how much he gets
 
9:53 AM
I'm really struggling with names for the main character. you guys got any ideas ?
 
@UriPopov Bálint
 
user92578
All right, improved trailer version, feedback appreciated:
 
lol no @Bálint
 
Still the egyptian thing?
 
9:54 AM
He entered with 500$ but I can enter as low as 50$ so it's not a big risk
 
It's illegal, so the risk is always on
 
@Tyyppi_77 I think you should put a little bit of narrative text or something, like point out when it switches to multiplayer
 
@UriPopov Do you need an Egyptian name, or anything goes?
 
@Tyyppi_77 Looks cool
 
mmm nice
 
9:56 AM
And woman or man
 
user92578
yeah text for multiplayer would be cool but I feel like that would require text in other places where I don't feel like it's really needed
 
put a link to the game's page on top of the gunhero
when it's done
 
@Tyyppi_77. It sort of just starts, needs some sort of lean in. I like the variety you are showing but maybe cut down on the running n gunning parts and show more levels instead. On the part were you a carrying the girl you slow down on the ladder and that sort off cuts off the whole flow of the trailer.
 
also, I'd like to hear sfx in the background
 
user92578
link in a video?
 
user92578
9:57 AM
yeah volume is a little off
 
Its a girls name. She looks like this if you dont remember
 
you can put links in a video on youtube
 
user92578
well the main distribution of the video won't happen on YouTube
 
user92578
but sure
 
I definitely don't
 
user92578
9:59 AM
Yeah that ladder comment is good, I'll try to find a better clip for it
 
user92578
however I don't think I want a lean in / slow start as that doesn't feel like GunHero
 
I guess I should ask explicitly instead of assuming, is it supposed to be a trailer or a gameplay reel?
 
user92578
uuuh good question, depends a little on the definition of trailer
 
She should have a hard letter in her name, like k or j (like in judo)
 
(by "gameplay reel" I mean that video thingy on steam)
 
user92578
10:00 AM
It's supposed to be that video thingy on Steam that plays on the store page
 
user92578
I guess a trailer in general is more story-oriented? with mystery and stuff?
 
I'd think of the lean in and annotated stuff as a trailer, because I see the purpose of a trailer as informing and enticing players about your game
 
it still needs a better start. I did not mean slow by saying lean in. It needs like a solid starting point some sort of anchor your know ?
 
Dakney (deknei)?
 
But I think the lean design seems nice and to the point for that store page video (the other "lean" like thin)
but it took me a second to figure out what happened when it switched modes
 
10:03 AM
Dooes Dakney have a meaning or ?
 
I almost missed the multiplayer part of it, maybe you could use glow / shade to emphasize when the other player card shows up
 
user92578
one possibility would be to show the join screen briefly before it?
 
I think that would do it
I think that could be your lean-in also
A good excuse to flash your branding at the very beginning
Just going through the menu :P
 
need a real-life filming of a couple blokes in a forest playing it on an old CRT
 
Story so far is that you have been working for death as a assistant( think shinigami here) and are about to be promoted to his position by the chaos gods. Then he betrays and kills you Sour Reaver style and this leads to the universal balance getting all kinds of fucked up. So then you go trough all 12 other assistants and then level 13 is death himself. So what sort of name should he character have :D
 
user92578
10:08 AM
@ChrisMcFarland lol
 
@ChrisMcFarland this would be fucking hilarious a few seconds into the action part of the song, still the same scene on the TV
 
perhaps I should go to world building stackexchange
 
@Tyyppi_77 I think showing the join screens briefly at first is a great idea because it will also set the user's modality firmly to that of playing the game, which should enhance the fast paced effect you have going
 
@Uri it doesn't I just wanted to make a hard sounding name
I have no idea about her personality
 
I mean the steam format already mostly does that, but the video isn't always gameplay so it wouldn't be firm by default. So I think it would be a real benefit by ensuring nobody has a "cutscene effect" about the pace and action
 
10:14 AM
You can always ask for a random word in a different kanguage
 
oh I forgot to upload the photo of the menus
the one that I made was like this cuz I don't know any design stuff and I'm bad at drawing etc.
The one after I got him to work on it is this
 
nice
 
that white target effect on the left slides down and is animated but it was too big to upload as gif
 
use giphy paste the link
thats what I do
 
can giphy handle 45mb? xD
 
10:20 AM
probably
 
aight lemme take a look
well, color me impressed, giphy didn't complain about the 33mb file O.o
user image
2
they don't usually appear so often (the spinny things in the background) I'm testing it :P
 
pretty spiffy
 
10:38 AM
all I gotta do is add an online score table and I'm gonna call this project to be officially finished :P
there's no AI btw it's gonna be target practice instead. I've made many mistakes when I started the project, not gonna happen in the next one :P
 
yeah right.
 
well, the ones that I've already made aren't gonna happen, I'll be making new ones xD
 
new mistakes best mistakes
 
mmmm steak
 
10:50 AM
give
reeeeeeeeeeeeeeeefactoring. or rather just filling in blanks atm
 
@Uri You could name the main character elämä
Do you have a name for the boss?
Or liv
 
nope no name for the boss
 
Call the boss Jon
 
Elämä - Kuolema
 
Call it Elug, like how Eragon was Dragon with the first letter made into an E, she could be called Slug with the first letter made into an E lel
 
10:56 AM
Name him snail
 
Hekasuke
that's just random letters that fit some vague pattern
 
@Mich That could be japanese
 
yeah it felt japanese to me
I thought of anime after reading it back lol
 
call the game Metal Slugs
 
There is one slug
 
10:59 AM
metal slug was awesome
 
wouldn't that be too close to metal slug?
 
Metal exploding slug, that's hard to rig
 
yeah, used to play in the arcades before their eventual death
 

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