Good, not much English, but try to be as clear as possible.
I am very newbie in java. I started a few days ago. I'm trying to develop a reading of a website a arhico php. But it does not work. Always returns me the catch
I think we should do something with Thread, but i do not know how.
I'm...
One of my side goals right now is to alter packet data somewhere in the transport layer.
Only problem is my target has security and I don't know jack about security so I'm learning about it.Once I crack the protocol, I can begin to actually do something with it
In my game I have programmed Body and Limb classes. The Body is guaranteed to have an origin in the center of its sprite. The Body class has a List of children Limbs, each with their own offset. Every Limb has a Master value which references the parent Body, but it also has a Parent value which r...
I've read over the code probably a 100 times, changed all sorts of things, and I can't figure out what is wrong. Conceptually it makes sense, it should work.
I have another on the site that has been on there longer and since then given up on it for now, but juuuuuust in case I'll link it as well: gamedev.stackexchange.com/questions/73871/…
If you ever had any doubt that our society is built on drugs, you might like to see that the Wolfram Research guys see this as worthwhile mathworld.wolfram.com/CannabisCurve.html
@BlueBug I'm tempted to pay for Sublime, just not right now lol, need to sell more copies of my game first lol
@VaughanHilts I've tried WebStorm and other JetBrains IDEs but they always bog down and get slower and clunkier, is a shame :( been a couple of years though, maybe I'll try again
@BlueBug At least clicking Cancel isn't too much of a hindrance
@VaughanHilts Ah yep, but yeah same engine more or less in the back eh? I think I've tried a couple flavours but they would become crippling slow for me
aye, and the fact that they let you continue to use actually promotes the chance that the user will consider&pay for their product, if they arbitrary halted the program, I would have switched to different editor.
@VaughanHilts Well, 2 years ago it was an AMD64 dual core 3.1GHz, and I still have it... but atm I've a new MacBook Pro so might be a different story :D
I do love intellisense... when it's quick and reliable lol. Sublime has a half-decent implementation of it with some Unity JS plugins... MonoDevelop is really clunky so I've given up on that
Unity's editor gives me errors if the code doesn't compile - a quick double click of the error message and it loads the file and jumps to the line in question
I have a lot of practise debugging JavaScript from creating Chrome extensions heh
also love Unity's documentation cuz it's pretty quick to pick up on, but yeah I know most of the functions I need off by heart these days