int(Foo::*p)(int) != int(Boo::*p)(int), (if I remember correctly )
You have to choose which class your non-static-function pointer will have as its type. So I can't have non-static-member-function-of-any-class, but only non-static-member-function-of-this-particular-class-pointer.
Drawback: It must be windowed with a low res in order to work well. Otherwise a-okay.
Also something else in the works but not ready yet.
Oh and does anyone know anything about AES and the Skype Protocol?
In fact, yesterday I tried packet sniffing port 247 - agh can't remember it exactly but it worked for the most part except skype encrypts incoming connections with some cipher I forgot the name of(it's not the Rijndael cipher, but I understand that they use this to encrypt Voice Communications)
I have actually read through a successful attempt to reverse engineer the protocol Skype's P2P setup (skype's protocol included) but they've probably changed lots of things.
I don't know if I'm wondering into the "security"/hacking side of things, but I find it really interesting. My goal is to be able to packet sniff data from browsers and telephony communications from devices on my home network.
So I made a simple TCP packet sniffer yesterday which is able to receive data from "my computer" only. I need to find out the ipv4 internet protocol address of every machine so I can listen in on multiple ports.
Not only do I want to do that, I'd love to alter the packet somehow before it's sent to the target server. Not sure if that's possible with a TCP transfer protocol though?
Since most of everything is TCP/IP suite these days, I wouldn't really kill myself over handling other protocols. Since I'm only aiming for a set of programs.
@Noctrine lol I would totally do this. Except I would link them to demotivational posters.
and since AES 256 bit encryption is very strong, decryption requires a key I would have to to guess and check my way through approximately 2^256 and the the chance of me finding the correct match is 2^255
even if I had a super computer I would probably go through maybe 10 pentillion in one year without uninterrupted guess and checks.
So the only feasible and known solution to me is to reverse engineer Skype, which is illegal in the US I believe since it is protected by certain laws.
I am making a game very similar to Final Fantasy (as far as RPG/Party system goes, and the free-roam aspect of the gameplay. The roaming will be like Pokemon-style). Should I go for OpenGL to accomplish this? I do mean the graphics themselves are pretty simple, sprites, a giant canvas (Even thoug...
I think the problem is the FAQ is hidden behind a link titled "help", and typing a post really isn't hard so why would anyone need help? and even for people that do click on it, there are too many questions there to bother with.
is it possible to add a box next to posts that says "DO NOT ASK WHAT ENGINE/FRAMEWORK TO USE DO NOT ASK US TO DEBUG YOUR CODE FOR YOU"
I wonder if switching to a Unix-based OS will make a difference in my learning experience. Lots of people who are involved in security and such frown at windows for some reason. I think windows is cool, but that's coming from someone who's deaf dumb and blind in the ways of network and sys programming.
You can do
from module_name import function
and you can do multiple by:
from module_name import function1, funtion2 etc
And yes, that does work. And you can do
from module_name import *
which imports all the functions.
private void Deal()
//shuffle into reserve
List<Entity> tempDeck = new List<Entity>(allCards);
Random random = new Random();
for (int i = 0; i < allCards.Length; i++)
int nextIndex = random.Next(tempDeck.Count);
//deal to tableau
for (int slot = 0; slot < tableau.Length; slot++)
for (int i = 0; i <= slot; i++)
so elegant now :')
definitely worth redoing almost the entire game
I even had to make a double ended queue because of the waste pile's funky positioning crap. but still.