« first day (1854 days earlier)   

12:09 AM
Polydor, a humongous record label, actually hired Cyriak to make an ad for them:
 
funny stuff
 
o_0
he's so BENT
malfunction is still my favorite of his... but damn he's creative
 
that rhino
 
Pip
Whoo! My reprap is coming along
 
Pip
12:35 AM
I've started printing some parts for it at my school's 3d printer and I have a guy on the freenode#reprap IRC channel printing a bunch of parts as well
 
1:01 AM
@Hjorthenify Best operating system ever
 
 
1 hour later…
2:04 AM
@Chris OSX?
 
Pip
nope!
 
yes
no competition
man I miss super tight rap like this
 
2:50 AM
see, Windows 10 just wanted to be cool like OSX
had to skip 9 to catch up to the whole X thing
 
3:20 AM
Hi.
 
Hello
 
3:57 AM
Though it's kind of OSXX now
10.10
 
 
2 hours later…
6:04 AM
@Almo Will it ever become OSXXX?
 
6:37 AM
Wow that was an easy math test
Should be easy 6 points ready for the exam
 
6:56 AM
You get math tests at 8 am?
 
 
1 hour later…
8:18 AM
Yeah that was a mid-test, just on a regular class
And at 9:15
Mean while, lunch is a big disappointment, theres not the usual tomato onion salad with this ham potato thing
 
Not the actual school food image
idk if thats a food that is eaten outside of finland
 
8:58 AM
Hmm I have 5kb left for gameplay currently
That should be easy, right? Right (it's not gonna be easy)
Oh that 5k is also going to need a few more textures as well
(Though the textures are probably going to be around 100-200 bytes)
 
 
1 hour later…
Nice
 
Wait, that's the old one
I have a better one :D
 
You're really making awesome progress :D
 
Changed the perspective a bit?
 
10:19 AM
I made the aspect ratio correct
And added shading to the walls
 
ah
Looks really awesome. All tough I'm not 100% sure what the things outside the "floor area" are
 
Walls :D
(Unless you mean the single tile island, those are debug code)
 
Yeah all those single things in the void
Fuuuu I started updating Word and now everything is broken
It doesn't launch anymore
 
Yeah I added those for debugging, that way I could always tell if I was rendering something, because the visible area is about 1% of the game map so
 
Maybe the updating is still in process
Ah, makes sense
Hold on, I gotta restart my laptop
 
Really interesting
 
(I like the half height walls, they were really easy to implement and don't obscure the vision on the tile behind them (or at least, not fully) so I don't have to go fighting with transparency and what not)
 
That was not the fastest computer restart xD
That sounds like a smart diecision
Now I can finally get to my religion assignments, yay!
</sarcasm>
Now I can finally get to my religion assignments, yay!
Wait did that come twice to you?
 
Yes.
 
FUu
School network ruining things again
Whaaat
antivirus software I use is not launching
so now is the time to spend me suspicious links xD
 
10:39 AM
Duly noted!
now where did I put those suspicious links
 
haha
too slow, already manually started it
I think
 
11:03 AM
Dedicating a whole chapter to the Swiss reformation feels really important
A largish paragraph I would understand
oh well
 
11:18 AM
"It happened. Some people got rather angry about it. The end."
As important as Zwingli was to the Swiss, it really didn't matter much to anyone outside of the Confederacy. As opposed to guys like Luther and Hus.
 
Yeah, very true.
Uuh, a quick math question. I have a function 3x^2+2x+a, and I need to find the values of a that will make the function always positive with any x.
I have a basic equation f(x)>0 set up, but I don't know how to continue
Is it just solving the polynomial with the solver formula and cleaning that up?
 
11:36 AM
@Tyyppi_77 Simple. a = +∞.
 
Pip
morning all
 
Hi
Yeah, true, but I need all the as, so the result will be something like a>something
 
Pip
find the minimums of the function without a
then make a -1 * thelowestminimum
 
That's the correct answer
But how the fuck does that work???
 
Pip
It's just a simple translation
when you add a you translate a units upward
 
11:40 AM
It's from 3x^2+2x>-a?
 
Pip
Uh
Solve 3x^2+2x
 
Yeahyeah
 
Pip
what's the problem then?
 
I just don't get why it works like that... now I kinda do
 
Pip
Yeah it's just a translation in the positive y direction
that's all
 
11:42 AM
I see
Thanks
Probably not the solution the teacher will be wanting... but that's good enough for now :D
Or well, I just probably don't still get the whole point of it
 
It's probably just rote training, to make sure you understand what (first) derivatives mean.
 
Pip
Is that a derivative?
 
If you want to find out where the minimum, maximum or "saddle" point of a function f(x) is, you need to solve for f'(x) = 0, yes.
f(x) = 3x^2+2x+a, f'(x) = 6x+2, f'(x) = 0 -> x = -1/3, f(-1/3) = -1/3+a, f(x) > 0 -> f(-1/3) > 0 -> -1/3+a > 0 -> a > 1/3
(Proof that x = -1/3 is the lowest minimum point left as an exercise to the reader)
 
 
2 hours later…
Joe
2:19 PM
good morning gdse
 
Joe
how goes the webgl @KevinvanderVelden?
 
hi joe
 
4 hours ago, by Kevin van der Velden
user image
That's the latest status
 
Joe
nice iso interior coming along man!
 
2:21 PM
Also:
18 hours ago, by Kevin van der Velden
user image
 
Joe
whats going to go in it
 
Joe
@Almo hows it going man
 
it's ok
having trouble advancing in LoL
there's something basic I'm just not getting I think
 
@Joe guards, thiefs, stuff to loot, traps
So I'll still need to make art for traps and stuff to loot and then I think I've got sufficient art
 
Joe
2:22 PM
@Almo i feel this way about game dev lol
 
haha :)
first trick to game dev (when getting going) pick projects that fit within your abilities.
 
Joe
im late actually... i need to commit to something for my september project
yea i started setting deadlines too.. helps keep progress realistic
 
cool :)
 
Joe
just trying to keep myself honest? on track i guess, if i dont i end up procrastinating hardcore
 
:)
 
Joe
2:25 PM
I am very torn now though... i found some new experimental thing I want to try but it would mean spitting in the face of the past 2 years i spent on unity
 
if your goal is to finish a game, use what you know. if your goal is increasing knowledge (or just having fun), try the experimental thing
that's my opinion anyway
 
Joe
i think thats the opinion i WANT to have
 
@Almo I agree in general, but if you're hitting a wall with what you know, doing the experimental thing for a while can lead to new ideas
 
which would mean that for the time being, your goal is knowledge
 
Or fresh ideas
I mean, you could use unity to make a smaller game, that wouldn't necessarily teach you anything new but it could help you out of a rut
 
Joe
2:29 PM
so what im hitting a wall with is the tool itself
for the most part i love the API, but similar to almos issue... the UI development is infuriating
and the networking dev was really frustrating
which all sucks because i go to Unite Boston in a week? two weeks?
 
Well, as long as you're not a speaker? =p
 
Joe
haha
maybe i need to bring a list of grievances
and ask people, find out if im just doing shit wrong
 
Yeah, or find a talk about those things
 
Joe
 
@Joe it's worse than infuriating. It's a fucking noob system that doesn't do what you want unless you really fight with it.
honestly, it's embarassing an engine this old has ui tools this horrible
didn't even GET UI tools till very recently.
 
Joe
2:36 PM
i completely agree and its probably the main reason im looking at this new experimental thing
just falling back on web tools, because i cant possibly be bothered to waste more time learning garbage
the rest of unity is perfectly awesome but the ui seems like it fails at doing basic things
 
What is the new experimental thing anyway? =p
 
Joe
i built a prototype on Electron / Angular / io.js
desktop application, canvas embedded game with angularjs layer for ui
all open source, im just stuck in 2d, which might not be awful
 
Plenty of 2d games
 
Joe
builds output to an MSI for windows or .APP on mac
also lets me easily use my own networking in node
pretty much is just "playing to my strong suit" in the most direct obvious way
"here all 5 things i know how to use to the core, lets try and make a game with that"
problem is none of them are really directly for making games
 
I wonder, is there any project that I can't somehow find a practical use for adding a makefile?
I mean, I've added a makefile to a static website template to generate some vertical labels and various coloured tabs
 
Joe
2:51 PM
i think that kind of tech is awesome
build tools are super helpful
ever use composer or npm?
 
No experience with either
NPM is the node one right?
 
Joe
yea
 
Aah the other is PHP
I don't use either of those languages so
 
Joe
yyep
they are very well done saves me hours of setup
 
Yeah, language specific build tools are useful
But not if you don't use those languages of course =p
 
Joe
2:53 PM
haha, true
 
I like premake for C++ development (and a regular GNU makefile per OS for everything else that premake doesn't supply)
 
Joe
is it just a bash program? ill have to look into it
 
premake? No it's written in lua
It's basically a tool that can generate a solution for things like visual studio, or makefile for GCC like compilers
 
Pip
If someone has a second, could you help me find 6mmx10mmx20mm limit switches? Not from China?
 
I don't know of any retailers in a country I'm not in (excepting the previously ruled out chinese ones)
 
Pip
3:02 PM
Thanks anyway
I'm having trouble with cheap 5mm to 5mm shaft couplers as well
Lowest I've found that's reliable is $7 each
 
Joe
typically you can choose Cheap... or Made in the USA from my experience
 
Pip
3:22 PM
yeah
I'm working on the BOM for my 3d printer
only a few parts left: some fans, 608zz roller bearings, 624rs rolller bearings, 3 limit switches with the sizes above, and some shaft couplers
 
3:51 PM
Heh, Unity just sent me the "Why didn't you upgrade" survey
 
"Because I have a finished product that I am selling and upgrading and don't want to risk new bugs with a new version of Unity?"
 
4:05 PM
Mine was closer to "I paid for 2 upgrades and only now did you add the features that you said you wanted to have in the v3 release, and then you made them all free"
So the only thing I'd be upgrading to, is having a splashscreen
 
4:17 PM
Heh
 
kevin sir?
i am wandering how should i manage the users after they accept the challange
after they accept the challange
the one who accepts the challange have rights to change some sort of things
 
Okay, sounds reasonable. What have you tried?
 
i have tried using databse
making a table
where there i can record
whether the user is chalanger
or accepting challange
if accepting challange then do this
i know thats not the correct of way dealing with datas when ur making games
so sir i am here for this issue
 
How long do the challenges persist?
 
after one meet the term of loosing there will be flag in database the status of game inactive it means end
basically sir i am from plain php and node background so i always deal everything with databases :( poor me
 
4:30 PM
@ujwaldhakal why is that not "the" correct way (setting aside the fact that there is no "the" corrct way?)
 
yesterday jon sir gave me idea
where i was using database
he told me to pass token round and round
so impressed with these
 
(also stop with the sir-ing already, do you see anyone else doing that?)
 
sorry sir i am just kid
 
Irrelevant
 
so respecting
if you dont like i wont say
 
4:31 PM
So are a number of other people here :\
 
i think i am smaller
than everyone else
just 13 years
 
Currently, but so were they.
Behave the way you want to be treated.
 
ok
@KevinvanderVelden can we come to the conclusion?
Noctrine can you help me with issue?
 
@ujwaldhakal What conclusion? I'm still waiting to hear why you think your idea won't work
 
when i ask things in the school
 
4:35 PM
I think it'll work fine
 
my teacher says its not related with course book
my idea is working
but its slow
 
@ujwaldhakal Damn your teacher is a lousy teacher
 
yes i hate him
i can bet he dont knw about programming languagues than me
only know about computer system
 
(I mean, assuming your not interrupting the class for it, then I suppose I can see it (but a better response would be "that's not related to the course, but we can talk afterwards"))
 
my code every time connects database, make query get response so its slow
while i play next game of created by next person its fast than mine
 
4:37 PM
are you using "google translate"?
 
@ujwaldhakal That's interesting, a few simple queries shouldn't have a noticeable effect on performance (especially not on a test server with no other people accessing it)
 
i wish i had it on live server so i would be able to show you its not that much fast
only players are accessing
but every action is based on database here
 
Your queries could be bad, how are you doing them?
What's your backend?
 
php and node js
 
4:39 PM
Describe it
 
my dream is when i leave school i wish to work with it companies
describe? you mean paste the code?
or
 
Describe how the system works
 
one player send req to another
next will aceept
now when the accept is made
both will be redirected to the game
 
closes connection to work computer GAMEDEV TIME :D
 
and the one who accepts has right to
put bet amount
 
4:42 PM
How are your tables set up? What happens on every page load? Every Transaction?
 
and the bet amount should be less than equal to both player current money
one row is beign added
just column are affected
and when status flag is inactive the game over
that row wont be used again
 
You're doing SELECT *'s?
 
update
 
What's the slow process
 
responses damn slow
 
4:44 PM
Copy paste a few of the statements that read data from the database :)
 
wait
sorry
again type that shit
 
Heh, it's mostly the constant sir-ing that's annoying. That's not a thing in such an informal setting as this :) (and only a few settings where it is appropriate)
 
Like, if Sir Ian McKellan were here. Or if we were referencing Sir Terry Pratchett.
 
Well if someone was actually knighted then yes
 
But even then, that's just out of respect :: 'Merica!
Also, what is "damn slow"
 
4:47 PM
But while we're all awesome and totally deserving of knighthoods (except 'mericans cause you don't have such things HAH) we're not knights
 
5:01 PM
Hmm, proc gen the entire map, let the user build the entirety of the map, or let the user connect sections of the map
 
5:39 PM
Connect sections!
Then there could be proc-gen'd and user customized parts
 
Yeah I think that's the most fun option
 
Pip
6:18 PM
What's up with Google's logo today?
 
They have a new logo
 
Pip
It looks... meh
I like the old one more
 
Same
I'm working on a tutorial text!
 
That's everyones immediate response to most branding changes
I like all the animations available to it
 
yeah new one
it's nice and clean, and retains the branding of the old one (with the colors)
 
Pip
6:20 PM
THe animations' cool
 
@IcyDefiance no hints! just complaining that I'm not finding the sequence reverser as simple as everyone else does
 
I like the new Google logo
Much nicer than the old one, at least
 
Joe
6:51 PM
anyone done any UX UI stuff? im considering a UI for a report dashboard and one of our target audience is red green colorblind... and the entire dashboard is basically red and green to denote positive/"good" metrics... or negative "poor performance"
 
Pip
Ask on the SE site devoted to UI design?
 
Joe
havent yet but i might
 
Pip
@Joe I mean... we have a ux.stackexchange.com for a reason
:D
 
Joe
do they have a chat... checks
 
Pip
I think so
 
Joe
6:53 PM
hasnt been chatted in... in 3-8 days
 
Pip
Looking good
Sounds like a cool concept
 

« first day (1854 days earlier)