I have a problem in Tor service, especially with its log file. The log file in the path /var/log/tor/log changes only the first time Tor is running after installation. It does not change after Tor restart.
This is what I did:
After installing Tor, got this output from log file:
$ sudo tail -f ...
On a Genymotion virtual device (Android 6.0.0 API 23) I need it to follow the network proxy rules of Ubuntu which are set in Settings --> Network --> Network proxy. I tried on both enabled "apply system wide" and without that, but have not met the purpose.
Since Genymotion uses VirtualBox to run...
@Hakase So maybe it's the same case here Since for the first step in developing a 2D android/iOs game. 3D games would be in future maybe. My whole point was to not waste my time learning and working SDK frameworks while I should go another path from the scratch
@Hakase But you didn't mention frameworks (like Corona SDk or XNA) in the first suggestions. Why you haven't work with Unity/Unreal engines instead of frameworks?
What do you think about Corona SDK? Generally speaking, do you use/suggest WYSIWYG game editors like Unity/Unreal or code library engines and SDK for game development?
However, I saw the Starling, which is apparently the engine of the "Angry Birds" game but is Flash based. While the Flash is being abandoned by different platform increasingly, What would happen to Starling? Does it worth to invest on, or is it as good as libgdx?
Hi guys, In the beginning of game dev journey (With having Java and android background) I tried to choose the best (multi-platform) and the brightest future framework/platform for starting deep dive into. I've reached the libgdx for now.