That can actually make a game more exciting. I remember I liked the new Pirates a lot less than the old, and then I figured out it was partially because of the tension created by only being to save in port in the original.
It was *so* exciting to be sailing deep in Spanish territory with a ton of treasure aboard, facing a possible mutiny...I had to either risk attacking another Spanish galleon to distract the crew but risk losing my ship + treasure, or sailing home to Curaçao as fast as possible risking mutiny...all while being unable to save! That was great. Otherwise I would simply have t…