I'm trying to make some procedural textures that will give me a result like this:
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this one is said to have been a voronoi + a clouds texture and I figured the best way to combine those is to use the node editor for Textures and then just slap that Texture that I create in the node editor as...
Admittedly I think I did use a subsurf modifier for that one, but cycles also supports doing the subdivision. But I've had problems with the cycles subdivision before (hence the "experimental")
ok to all of you (@gandalf3 @TARDISMaker @ARadish @Hosch250 @gandalf3 @X-27 etc) waiting to "prank me" here is my reaction. Nothing. I will do what I would always do, and act normal*.
I would like to close some view windows that I opened accidentally.
See the image below:
Edit: another note: I tried searching for the solution, but only found things like "Join Area", which don't seem to work in this situation.
the second part almost seems like a letdown. You have an intro building to an exciting breaking point, and then it kinda sounds like a firetruck, and not an epic symphony following an epic intro.
then again, after you get over the firetruck noise, the second part is also awesome!
@NᴏᴠɪᴄᴇIɴDɪsɢᴜɪsᴇ, @X-27, @ThomBlairIII, @TARDISMaker, @ARadish, @GiantCowFilms, @gandalf3, @iKlsR, @Hosch250 and others commencing my mass ping. (the important messages below.)
OK so you all probably remember this chart from yesterday morning and all the messages around it. Well the whole thing is a fake! (and I can't believe you all fell for it)