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00:00 - 15:0015:00 - 00:00

00:00
anyway @Qwertieϟ I don't like JS but it is damn fast thanks to the V8 engine
so are you in a web developing or something?
@ThomBlairIII I wonder what @iklsr will think of this
#BanNSFW
#AvertEyes
#AvertMouse
!!summon 8888
I don't know about you, Vader, but I for one am not offended by seashells.
#SomePeople
smh
@ThomBlairIII as long as it is nsfw it should be fine imo
00:03
@Vader your magical powers will not avail you this time Vader
@Vader XD
speaking of which, where are @Scales & @Iklsr?
still in exams?
the only problem I find on that picture is her face
I don't like her face..
@PeterVaro choose a grain of sand and focus on that until you can't think of anything else, then look back...it might help.
@PeterVaro don't look at her than ;)
not everyone's perfect.
alas
Oh I'm watching a video atm, so I won't ;)
00:06
she's in a video? where?
I keep acidentily trying to use blenders shortcuts in Unity3D
nope, a blender video :)
I keep trying to use blender shorcuts everywhere..
@Qwertieϟ OMG! Me too! I've got brain-hotkey-rot from using blender too much!
@gandalf3 +1
00:07
Everyone should make their shortcuts the same as blender.. :P
I am used to it by now
sometimes I try to select all though
I'm always doing a
ugg
it never works
@gandalf3 Dear unity3d, Please set all of your short cuts to match blender. Thanks
dear unity3d be cheaper
00:10
@Vader XD
Be open source ;)
wow the questions per day has gone up by 2 over the last 3 weeks
I wish BGE would die already
so devs can focus on real stuff
@Vader I wish it was brought to life
I could do without it
I want it to SIRI & Watson integrated into it
00:11
never used it since we got proper physics
There is so much more it could do though
do the devs get paid or are they full-time somewhere else?
Some are full time to the BF
Did anyone else notice stack exchange go down yesterday?
Yes, I did
00:14
nope
Blender.org too
(and no, strangely enough it wasn't me)
23
A: All sites were down

Kyle BrandtWe are working on mitigating a DDoS Attack: https://twitter.com/StackStatus/status/455249315112701953

second time this year
OOO, Sony attacked us??! conspiracy?!?
2
somebody that got downboated too often
probably
somebody wasn't allowed to graduate from beta on time
a villan is born!
I wonder if the hackers were doing lots of DDoS attacks to keep all the tech support people busy while the hackers worked on the heartbleeds?
plausible or not? you be the judge
@ThomBlairIII The first one was before heartbleed
00:20
@ThomBlairIII They knew about it before us :0
maybe it was the 5 year old boy that decided to go big time!
@ThomBlairIII He wants more than just xbox passwords
@Qwertieϟ repost
@Vader ?
now he needs candy & staying up past 7pm
#NewDemands
What will he demand next?!
00:25
@ThomBlairIII To Microsoft: Give me unlimited xbox live and you can have your private key back
I couldn't believe they only gave him 4 games and a subscription! For being such a detective! Kinda stingy, unless the 4 games have like 80+ hours of gameplay each (not including side missions + DLC), in which case, those 4 games might take him longer than he's been alive
:( importing .blend files does not work with unity in wine
I can't get unity to run at all in wine..
btw, do you ever wonder what alias people like Andrew Price & maybe Ton go by here?
do you ever think they sneak around looking so they don''t get bombarded by questions etc?
maybe that's just what he wants us to think...
???!?
did I mention I have paranoid schizophrenia?
it's fun to play with, actually, as long as I keep it funny
@Qwertieϟ I tried that.. I'll have to give it another go
@gandalf3 Try the latest script
There's another one besides the one of the first post?
00:34
@gandalf3 the 9th page
Thanks
@gandalf3 first one didn't work for me ether
use fbx
all unity does is export as fbx and import it
it can't read blend files natively
@Vader That worked
yeah unity can't actually read any blender maya or max files, it is just a bad lie
00:41
@Vader Better then nothing
I wonder if Blender or Rigify will ever get an overhaul with facial manipulation & presets, like DAZ3D...DAZ is REALLY awesome in that department!
have you guys ever tried DAZ3D?
I was really impressed with their facial & letter pronunciation presets & controls
they give it away for free buy make you pay for everything else, all the models and their modeling program Hexagon doesn't work on my mac
so I found Blender
daz3d sucks
what don't you like about it?
it is cheating
you are not really creating
cheating is in the eye of the beholder
00:46
lol
you can create an atmosphere, ambience, a work of art, rather than a mesh
it's a differnt form of art than modeling with mesh & modifiers etc
a different "medium" if you will
different skill set
they have amazing facial and body movement controls...I was really bummed when I tried to use rigify after daz
do any of you use Poser?
is it any good?
I wish the number of steps in the screw modifier could be set lower..
how low can it go?
can you modify the modifier?
00:49
Not unless you know C
that sounds like a line from The Matrix
"Can the Modifier be Modified?"
do you know c?
what would you do with less than two?
#rhymedAgain
(how low can it go?)
what would you do with steps less than two?
@ThomBlairIII Get rid of all these extra loopcuts
Loopcuts begone, notify Ton!
To the devs we will write, to plead of our plight!
can you post a screen shot?
a screenshot
I already fixed it with a decimate modifier..
00:56
Decimate is our friend! It worked in the end!
Anybody want a peanut?
#PrincessBride
This is not a default cube
It's a one-vertex cube
Wow, what a surprise! I can't believe my eyes!
How did you do it, what is the secret? Come and tell us, we promise we'll keep it!
XD
THOM IS A BARD, IT'S NOT THAT HARD
:D
seriously, how did you make it? what's your stack look like?
Here is the blend, my friend: pasteall.org/blend/28425
:P
did you use the skin modifier?
Nope
Too easy
01:04
what does the build do?
I don't get it
It gets rid of one of the double faces
I'm sure there is a better way to do this..
uh, is there anyway you can describe how build does that? I thought it was only for animating
should I ask it as a question?
if so, how should I even phrase it so you can explain it? I thought it was only for time lapse animation
@ThomBlairIII it is a hack
this is the awesome tricks I like to learn with modifiers & stuff like that
the dupe faces were created last
so he times the build to cut them off at the right ppint
... i think
01:09
Yep
Total hack
what does hack mean in this circumstance?
It means the cube will get messed up if you play the animation..
does that mean you modified the code? or is it just a way of using the modifier to achieve an end other than the most obvious one?
it means it shouldn't work and is a very dirty trick that only works under specific circumstances, eg. only works on one frame in this case
I used a modifier in a way it was not meant to be used, with the result that strange things happen in some cases
@Vader Well, it works on frames 35-90, but yes, that's about it
01:12
@gandalf3 ok, that's what I thought you meant...yeah, hacks are neat to learn
@gandalf3 well same concept. A specific time range
I like to call them tricks to differentiate from nefarious things like destructive hacking
but I'm getting used to the term
I'm working back through your stack to see if I can learn the whole idea...I feel like I'm in Hogwarts
Oh, I had no idea the screw modifier would do that...the Screw.001 modifier made extrusions of the edge
Yep
It actually extruded it out and then back again (that's where the double faces came from)
what does the first decimate do again? I don't get it...is it necessary to make the cube or is it just to get rid of the non-manifold double faces? Meaning, is it necessary constructively or is it just aesthetic?
it seems to be just aesthetic
It gets rid of the extra edges
Useful if you want a wireframe modifier or something
01:25
oh, you mean the edges of the 3 folded faces from the Screw.001?
so then it makes the 3 faces into one face?
Not quite
There are actualy six faces
It makes them into 3
Convert to mesh and you'll see
01:30
it looks like 3...
They are split in the middle
Alt+C
>mesh
uh, do I apply any modifers before I convert to mesh?
Convert to mesh will apply the modifiers
I converted to mesh and this is all I see in edit mode (those are the vertex normals)
do I have to turn off some of the modifiers before converting to mesh?
Oh, yes
Disable everything after the second screw
01:37
you mean the first screw? there's only one
?
There should be two
oh, I accidentally applied one a long time ago...reloading now...
1
Q: Apply vertex paint to a vertex

GarrettThrough the user interface, you paint a vertex by hitting V in 3D View, and clicking on a vertex. How can this be achieved in Python?

@gandalf3 I did that and now I only see 2 faces:
oh, do I have to unfold it to see the 3 panels overlapping before converting to mesh?
It would help
But they are there
Just on top of each other
01:41
got it
ok, now I'm just a bit lost on why the first screw makes 3 separate vertices spaced apart...I see the 3 steps, but why does it make them like 3 line segments...
yeah, same here, I'm confused...
:P
XD
^^ repost
#OldiesButGoodies!
#maybe?
#notReallyThat0Ld
01:49
still applicable after all of these posts
^ _ ^
no, I just made it this morning while I was reminiscing about how confused I was when I first started asking questions here about the alpha overlay node
I think I need to play with the screw modifier to see how it works so I can see how it'd do that to the point
but right now, I think my brain is indeed fried...but thanks for the tutorials Gandalf! Super neat!
I should go eat dinner
@gandalf3 could you get unity working?
@Qwertieϟ Still installing
01:51
@gandalf3 Still :0
I had some isseus and had to restart
oops
bbl
02:11
ah, I g2g anyway
o/
 
3 hours later…
05:05
anyone still here?
 
1 hour later…
06:10
I'm here again
06:21
@gandalf3 have you done many of Andrew prices tutorials?
@Qwertieϟ Not lately..
I used to do every one
But I haven't done any tutorials for a while..
They are quite good at showing the different tools. I only just found the snapping tool
Which reminds me, have you seen any good rigging/animation tutorials lately? I really should to learn how to do those things at some point..
@gandalf3 I haven't done much animation
yep, that's my problem..
06:27
I am creating a little game in unity to display all of my blender renders and moddles
That's cool. Unity still isn't working for me..
@gandalf3 :(
Looks like some dependency problems though, at least I know what the trouble is.
I don't have a unity account..
06:31
@gandalf3 So you have never used unity then?
Nope
I've heard lots of good things about it, but I have yet to run it successfully
@gandalf3 I used to run it on my macbook before I could get it working on ubuntu
Here is a early screen shot
Nice, a gallery :)
I just thought it would be a cool idea
its a little empty ATM
When you walk into them it would be cool if you ended up in the actual 3D scene
06:35
@gandalf3 That could work well with the one on the right
Oh yeah, idk about that with the rainy window..
I don't know if you can import animations into unity
I'm pretty sure you can
I think there was a question about it here
IIRC FBX supports animation
@gandalf3 Do you have a render you want me to add?
What do you mean?
06:40
add to the unity game
next to the barrels one
You want one of my renders? or..?
I'm confused..
@gandalf3 one of yours
I don't have many good renders yet
hm
Anything specific you want?
06:45
@gandalf3 Anything
hm
A bit noisy.. This is from before I got a good GPU
Will that work?
:D
It's stretched though..
I can fix that
Uniys lighting system is not working very well with this scene
When you add multiple spot lights things start to get odd
0
Q: Rigid body collision not precise

Mirac7I'm new to blender and have been playing with the rigid body simulations. I noticed that collision is not very accurate, which is okay usually, but in this instance, it makes objects fly through each other: This simulation moved the plane upwards smashing a cylinder into pieces. Note that ther...

 
2 hours later…
08:49
HELP! Why can't I sign into Disqus?
I can't even post as guest...
09:06
finally, figured it out
you have to sign in BEFORE you put your cursor in the comment field
lulz
Mornin' @Charles
:)
just sayin hi
09:19
@Vader I'm starting to notice you use the word "dirty" more often than I would expect
your first comment to me included the word "filthy"
might I suggest a diction upgrade in the direction of "clean"?
:)
09:44
Vader: I also fixed my Flash error, even though I'm still using my Mac.
_(folds arms, smiling smugly)_
why can't I get these formatting things to work properly sometimes??
#reallyMessinWithMyStyle
09:55
1
Q: GameEngine: KX_BlenderMaterial vs KX_PolygonMaterial

JohnI have a question about the material types in the game-engine. e.g.: http://www.blender.org/documentation/blender_python_api_2_66_4/bge.types.KX_PolyProxy.html#bge.types.KX_PolyProxy.material When is the material a BlenderMaterial object and when a PoylgonMaterial object? What are the internal ...

10:11
I wonder if there is a specific range of effects that can be created with a modifier? It would seem so. Hence, theoretically, one could generate an Effect Map, similar to this one here
This is the Possibility Map for the Reaction-Diffusion equation. Click on any one area and it shows you details of what textures/effects/possibilities are achievable and what their settings are to reproduce it.
10:47
0
Q: How to extract models from 3D games in offline mode?

Thomas W.Independent of the legal aspect of reusing models within games, is there a way to extract models from 3D games? Background of this question: I want to learn more about low-poly modeling. Although there are tutorials out there, I come across some superb models in games and I wonder: is it a high ...

 
1 hour later…
12:02
0
Q: Noise reduction blur / postprocess in blender

Peter LapisuI use Photoshops Surface Blur to reduce the noise, but it operates only on 2D Isn't there a way to blur in Blender, but also smarter then PS maybe using some extended info that Blender has? I found http://mattebb.com/weblog/surface-blur/ , but the sample link is broken and quite old Any idea h...

12:14
0
Q: Why can't I see my floor when I play in blender?

Jiang Rong![ ][1] [1]: https://i.sstatic.net/WjMWp.pngplease help me solve my problem?It would really help me solve this problem.

12:47
why blender doesn't have a simple "Revolve" operator?
I know, you can create similar things with Screw
use spin, Alt R
(or started from a a circle and extruding upward)
check
@Vader wow it is super limited and unintuitive to use :)
but basically yes, that's exactly what I've been looking for
one of my students asked me about this
well, personally I never needed this
since there are so many ways to produce the same result
however this implementation is super stupid
you have to use the 3d cursor
what are you trygin to make?
me? nothing
I just asked -- since I've been asked for this feature
what is really silly about this revolve/spin tool is if you write 360d it won't close itself
you have to Remove Doubles after the operation
this is very unintuitive
also, it would be way better to select a global axis as default vector
not the mouse projected to the screen and connected to the origin point
^ how intuitive is that?
although I'm one of the greatest fans of blender (I became a true evangelist) sometimes when I face such bad design as this I don't know what to say..
13:03
is it hard to create perfect circles?
@ThomBlairIII heyo :D
ah hola!
are you at school now?
spring break?
 
1 hour later…
14:11
0
Q: Blend connected components

cifzI've a mesh that have few connected components, there is a way to have a unique connected component out of it. More specifically I've a cube on which I put a text using boolean operator, however although the mesh is now one, the letters are not connected with the face, there is an easy way to do...

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