if (flyAnimate <= 10){
ctx.drawImage(flySprite,0,0, 100, 100, bugX,fly.getDrawAtY()-50, 100, 100);
}
else if (flyAnimate <= 20){
ctx.drawImage(flySprite,100,0, 100, 100, bugX,fly.getDrawAtY()-50, 100, 100);
}
else if (flyAnimate <= 30){
ctx.drawImage(flySprite,200,0, 100, 100, bugX,fly.getDrawAtY()-50, 100, 100);
}