@Sherlock9 I'm not sure, I've never used the FTB launcher... According to the logs, the minecraft jar itself is corrupt, so depending on where FTB stores that, deleting the folder may not work
@Sherlock9 which is weird... It's possible (or likely) that FTB creates new installs of minecraft for each one... Hmm.. what version of MC are the two modpacks? With two different versions they'd be accessing two different .jars
@Sherlock9 feels very crude to just delete files and hope it regenerates them. I think I've done that before and it has worked, trough pretty sure that caused problems for me sometimes too
IME, Minecraft servers are pretty cheap (My gf pays 3$/month), so I totally wouldn't mind paying for it out of pocket (Although I'd accept donations, not sure how to set that up)
@Sherlock9 Right now, it freezes the game for ~1 minute whenever you join a world... which is terrible... and resulted from me not knowing what I was doing xD
@DJMcMayhem depends on how many mods there are... for vanilla, probably, with a modpack, certainly not...
@DJMcMayhem again, depends on the mods & the players, but 2GB should probably be enough, unless we have something like 80+ mods... or a lot of players..
@Sherlock9 that'd be complicated to set up though... and probably not supported by a commercial host
@Sherlock9 computer craft seems to only be up to 1.8.9... A bit far back since we're aiming for 1.9+, preferably 1.12... There are probably other similar mods though