and from what I know, there is technically no such thing like failure or win. That pretty much depends on your personal goals for playing. Most people consider it a failure if their character dies and they have to come up with a new character they have no bonding to putting in a background story and finding a reason why that character now finds their way to the group. So do I.
But the campaign I currently am playing, there was a few times a whole series of horrible rolls I did, and at some point it got quite clear, that the GM kept "twisting" the behavior of enemy or how the environment re…