class Damage(list): #...
damageMults = {
None: {1: Damage(1 , 0.8 , 1), 2: Damage(1 , 0.8 , 1 )},
"slag": {1: Damage(1 , 0.8 , 1), 2: Damage(1 , 0.8 , 1 )},
"fire": {1: Damage(1.5, 0.75, 0.75), 2: Damage(1.75, 0.4 , 0.4)},
"shock": {1: Damage(1 , 1 , 2), 2: Damage(1 , 1 , 2.5)},
"corrosive": {1: Damage(0.9, 1.5, 0.75), 2: Damage(0.6 , 1.75, 0.4)},
"explode": {1: Damage(1 , 1 , 0.8), 2: Damage(1 , 1 , 0.8)}