Am i going to be banned if I play diablo 3 in different places? (same country) I am based on different locations which changed every 2weeks or so. Thanks!
@Wipqozn yeah, but that kind of requires us to parse and understand the TOS and give recommendations about it... which is not really an area of gamer expertise, y'know?
sometimes it's obvious (don't pirate the damn game!), so I don't know that there's a blanket or consistent rules we could apply.
but answering "will I get banned for this?" is a hard thing to qualify.
> Voting to close: We can't predict what blizzard will or will not do. This is also essentially a "legal advice" question, since it really just comes down to what is in the TOS. We're not lawyers, and therefore we're not qualified to answer such questions.
Most (see also: all) of the answers are just guesses.
So feel free to give it the axe @agent86. Don't worry, if all hell breaks loose I got your back! When I'm not busy working that is...
The largest problem you'll face working with PYthon 3 is you'll have a little more difficulty finding supported libraries.
That's part of the reason 2.x is still so strong. If one or two libraries you use haven't been ported over, then switching over can be more trouble than it's worth.
@badp I have to deal with the moronic decision to break backwards compatibility some time, might as well do it when everything is likely to break rather than deal with all the unsupported headaches now
@agent86 "Moronic decision"? Breaking backwards compatibility is the whole point of a new major revision number. I understand it's not very Chrome-y but hey
@badp man, I learned C 15 years ago, and I can still write the same damn code whenever I want. architecture changed, sure, but the code still works fine.
if you're making improvements under the hood, great. but separate the functionality from your API
I know that at least one of the changes in C++11 that will cause some old code to stop compiling: the introduction of explicit operator bool() in the standard library, replacing old instances of operator void*(). Granted, the code that this will break is probably code that should not have been va...
There is a lot of information about new features and classes in new 4.0 however there are also changes that may affect existing applications, for example
Timespan now implements IFormattable and old string.Format() with invalid options will throw exception instead of calling simple ToString(). ...
@badp nah, man. still write the same code with the same standard libraries I wrote when I learned it. yeah, they've had a couple of revisions, it's not the same as it was when they first wrote it, but then they stopped.
and if they're fixing issues, great. fix the issues. then at some point when everyone upstream of me has fixed their issues, I'll fix mine, and then don't change the damn language again unless you freaking have to
As I said before, im playing a battle wizard and was thinking about tue best skills.especially arcaneorb and its arcane orbit rune look very promising!
I don't have the ability yet and want to know if it's spammable and how close the enemies have to get exactly? I assume You can walk while usin...
To get to the Happy Rainbow Unicorn Candy Land we have to go through the time-consuming and expensive construction of the Staff of Herding.
Is there any in-game recognition of our effort, in form of an Achievement or Feat of Strength, or our only reward is getting to that creepy place infested w...
yeah, okay, change your library calls occasionally, I understand. leave some backwards compatibility in there so I don't immediately have to change. but the language?
@badp whatever python10 is when they stop changing the core language.
@badp meh. a language exists to efficiently get my ideas into computer-understandable form. if they screwed up when they designed the language, fix it, and then I'll spend the time re-learning. I refuse to deal with languages where I have to change because "it would be cleaner if it were implemented this way"
my problem didn't change, my computer didn't change, why should I have to change my program to match some paradigm shift in the language designer's minds?
My pawns keep telling me that I should be mining for ore, presumably in the rocks I'm nearby / standing on. How?
I have a pick-ax but I can't select "Use" from my inventory. I don't see anything shining to mash circle at.
Can I restart the "A Shattered Crown" quest at Act I multiple times and check wether four crypts spawn instead of three, to get into Development Hell? Or is there some mechanic preventing you from cheesing your way into it? I really want to check the place out and grab the achievement. :)
@badp I find that unlikely, but you're entitled to your opinion :)
to me, a language is not something that requires constant revision. you might get a better implementation, but it should be independent of the language.
man there is so much I don't know about D3 yet... just reading the forums and the site here is so informative... too bad it's lunch time and not 5pm so I can go home and play :(
Well the "final" revision of Nethack is 3.4.3 where the dev team has simply stopped all visible work on it and a billion forks have come out for it in the years in between
the language itself is a broad, thick, black line of API where the implementers say "we will provide this functionality" and the users say "we are happy with this functionality" - it's not like any other program where the language itself requires frequent maintenance
you might maintain the compiler/interpreter, and you will maintain your program, but the line inbetween should eventually converge and be clearly defined
don't confuse extension (library support and so forth) with the base language
@agent86 Well the users weren't happy with the functionality of the core language and the only way to fix it was to change the line. If you're saying Python 3 has introduced too much change for change's sake that's your opinion and you're entitled to it
there's a difference between "string handling sucks, so we're ripping out the standard string handling and replacing it" and "new tech X is out, let's write a python library for it"
I don't want python4 with string handling syntax 3.0 or whatever.
Why are you even looking at Python libraries as part of Python? Breaking changes to libraries are introduced in pretty much all minor revisions of Python
@agent86 I don't think you can have Python 2 with Python 3 string handling or viceversa either
@badp I think when the libraries I use make the jump, and it's installed by default (RHEL/OSX), the value proposition for me will shift. for now, I don't think there's value
@badp bah, no real money auction house NO GAME MAN
Actually I only now noticed that I have bought Torchlight 2 after signing up for a free copy of it offered "by Brett" in a question deleted censored by Jeff. I'm confused as to what'll happen but whatever
@agent86 IT IS A BASIC HUMAN RIGHT TO REQUIRE CORPORATIONS TO THROW MONEY IN MY GENERAL DIRECTIONS
We already know that the Butcher sets the whole room on fire if you fail to kill him in 3 minutes.
Are just the end-of-act bosses that possess an enrage timer?
What are their effects? Is the timing the same for every one of them?
The Monk's skill, Inner Sanctuary, reads
Create a runic circle of protection on the ground for 5 seconds that
cannot be passed by enemies.
Strangely enough, this seems to have a very high chance of fearing enemies. I'm positive I don't have any chance to fear on my gear, and I only seem t...
I have completed the game but when I go back to play more side misssions the game only lets me replay the raid on illusive man base and the final battle on earth. I have tried 3 times and have gotten 3 different endings, which is cool. but I want to play some more battles and such.
I'm currently attempting to work my way through Inferno difficulty with my Monk. Unfortunately, it's extremely slow going. I can take down the regular trash monsters with ease, but any champions or higher tend to eat my face.
I have looked at this question, and that answers the skill questions...
The Wizard's signature spell Electrocute reads
Lightning arcs from your fingertips, dealing 80% weapon damage as
Lightning. The lightning can jump, hitting up to 2 additional enemies.
I use it with the Chain Lightening rune which increases the number of enemies I can hit to 6.
Does each ...
Lets take for example this Sever Legendary Sword
1-Hand Legendary Sword 323.4ā513.8 Damage Per Second
(165-251)ā(297-483) Damage
1.40 Attacks per Second
+87-173 Minimum Damage
+116-231 Maximum Damage
+130-149 Vitality
+5-12% Damage to Demons
Critical Hit Chance Increased by 1.0%
...
In leveling up the blacksmith, he will definitely craft some gear that is of no use to the monk (for example, a two-handed sword). Does he eventually craft gear that is monk-specific? Is it worth leveling the blacksmith to the point where such gear becomes available?
I remember Belial beeing immune to my Blinding flash ability. Does that mean that he is immune to all stun effects, just my ability or because he was in phase 2 and can not be stunned because of that?
Can stun on hit effects trigger at bosses and is it then theoretically possible to keep a boss...
The Arcane Dynamo passive states:
When you deal damage with a Signature spell you may gain a Flash of Insight. After 5 Flashes of Insight, your next non-Signature spell deals 75% additional damage.
The following skills are Signature spells:
Magic Missile
Shock Pulse
Spectral Bla...
Is there diminishing returns on crowd control abilities such as Blind?
I was wondering if 4 monks with Blinding Flash could keep mobs permanently stunned, since the skill can be runed to blind for 4 seconds, and the cooldown is 15 seconds
mostly inviting people so they can get the cheev. farming it is kind of meh, it's about on par with act 1 of the next highest difficulty (ie, whimsyshire on normal == act 1 nightmare-ish)
when I get to the end of nightmare, I'll probably blow the 100k to get the upgraded staff, it entertains me :)
@tiddy yarly. dunno if it's steam or not (probably not)
The templar has a few skills that are healing vs. pulling aggro or damage. Will the effects of the templar's healing skills ever be of such importance that they eliminate the need for magic items with regeneration effects? Or is it more effective to optimize the templar for his distraction and ...
I very rarely use this skill, because it doesn't seem very good, but it occurred to me that I might have been misunderstanding how the explosion works. Does it matter if the target dies from bleed damage, or will they explode even if I put Exploding Palm on them and then punch them to death? I'...
So far i am in Inferno Difficulty, and I happen to have all my Followers at Level 59.
Thing is, are there any level 60 Followers? (And if so, how do i do it?) Its getting frustrating not being able to equip lvl 60 gear on them because they're stuck at 59.
@agent86 Ah. I've become pretty self reliant since I've started using conjure flame atronarch. But after I used the wabberjock(sp?whatever) to transform lydia/reset her to my level. She's just been a total beast
Gives me time to loot crowd snipe/control while she tanks and my flame just pummels them
I just watched "Enter the Dragon" with Bruce Lee. And there were a few parallels to the Metal Gear Solid series.
Lee (the name of Bruce Lee's character in the movie) is to meet an informant named, "Mei Ling".
Lee at one point captures a snake (a cobra I think) and uses it to scare away guards.
...
In some (generally Japanese) games, the best rank is S. For example, this question talks about getting an S rank on story battles. Metal Gear Solid 4 ranks their weapons on an SABCDE scale.
Does S mean something special? Why is it used?
For those that saw it before it was down, how does the "quantity" work on gems? If I search for "1" does that prevent me from finding stacks of 2,3,4, etc?
I play a Wizard. I'm trying to figure out how different attack modifiers factor into my TRUE overall DPS.
I have an item (gloves) that provides adds 183 INT to my primary stat of 1,433. About a 13% increase.
I have another item (gloves) that increases my INT stat by 20 (a 1.5% increase), and in...
It will allow you to set a quantity and price of an item. If someone is selling their items at or under that price, you will buy them. Otherwise, your bid stays outstanding until it either expires or is filled.
So that will allow even MORE arbitrage than there currently is.
@fbueckert @LessPopMoreFizz I think it makes for some fascinating economics when you let things go crazy and let the "invisible hand" control things. It's not as cool when it trashes the basic functionality though.
@fbueckert Yeah. Whhhheeeeeeeee auto-botting for everyone!
@EBongo The problem is that the barrier to entry is so low that everyone in the market is essentially engaging in a complicated HFT game, and actual buyers have to deal with severe inflation, or worse yet, severe supply constraints as a result of the processing time to move the items back on to the market.
Let's say I have a normal topaz and I drop it into an item. I then find two more normal topazes (topazei?) and I want to combine them. Can I then remove the gem from that item, and if so how will it effect the gem and the item in question?
I'm starting to get lots of gear with sockets and gems to insert into said sockets. I know you can remove the gems but how much does it cost? I assume it's based on something like the cost of the gear and gem, but I'd rather know roughly how much it'll run me before I go and blow all my money p...
both of my chars are essentially rare/jewel crapping machines. (that's gotta hurt, etc) drop rate's tailored for not using the AH at all at this point. I have to imagine the overall supply is going to continue to increase.
The Arcane Dynamo passive states:
When you deal damage with a Signature spell you may gain a Flash of Insight. After 5 Flashes of Insight, your next non-Signature spell deals 75% additional damage.
The following skills are Signature spells:
Magic Missile
Shock Pulse
Spectral Bla...
@EBongo, has your internet been spotty the last couple of days? mine's dropped a couple times yesterday and just now. wondering if it's the same where you are.
The challenge achievement With Friends Like These requires you to "Kill 30 enemies from the death explosion of a single Grotesque, Harvester, Horror, Aomination, Bile Crawler, or Spine Lasher."
Obviously, followers and minions are going to get in the way here so it's assumed they're dismissed. A...
So far Act 2 has definitely been about taking down the elite packs I can (usually with 2-3 deaths per pack) and kiting the impossible ones into a corner of the dungeon before dying, so they're out of the way
@OrigamiRobot What do you mean? It seems to work fine for me. It does normalize for AOEs though... so if you hit 10 guys at once with your +800 life on hit, you don't get 8000 hp
The Wizard's skill Electrocute is a bolt of chain lightning, which (without runes) hits one target, and can jump to two additional targets. There are numerous other skills that can hit multiple enemies - the Wizard's Shock Pulse, the Wizard's Disintegrate, and the Demon Hunter's Chakram are more ...
It still makes me sad when I see people with level 60 characters posting on forums, who are trying to do Inferno, and who don't yet know elective mode exists.
Is it possible to rotate the map?
Sometimes things are very difficult to select because they are behind buildings or other things.
The shorcut icon, key, etc. would be greatly appreciated
I bought the game in Indonesia and I want to play in American server. How can I do so?
Can I move characters from one region to the other?
In fact I do not know what region I am currently in.
I'm getting lots of keys and I don't know what they're for yet. I know there's an achievement for getting them all, but can I use them in game somehow?
The Demon Hunter class achievement The Madness Contained requires you to "Spend 150 Hatred and 50 Discipline in 6 seconds."
Using the Vengeance passive ability, it's simple enough to get 150 Hatred and Preparation can instantly restore all Discipline and with the Invigoration Rune can add 10. Us...
I'm having an issue with a shared library called libsdl. What I'm trying to do actually is to start up a game engine called GCCG (Generic Collectible Card Game). All the necessary packages were installed for the engine, however when I run the command ./Mtg it gives me the following:
./ccg_cli...