I finished the quest The Horn of Jurgen Windcaller. The Greybeards sent me to Ustengrav. Upon completion I saw the note from Delphine. In a bid to learn my last word of "Dah" I went to Riverwood since she was the one who left the note for me.
When I meet her, she tells me "You are the one the Gr...
I've traveled throughout the land but have not seen a single overweight/obese person. How is this possible?
edit:
I'm looking for insights on how the people live, eat and breathe so I can better understand their way of life. Thus, provide assistance for a lifetime rather than a brief time frame.
you'll stop when you hit the breakpoint, and you can hover over your variables to see what they all are. there are buttons at the top of the right hand side that let you step forward or let the program run free.
click the line number again to take the breakpoint away
you can also call "console.log" from your javascript, which will print debug messages to the console window.
It's getting to the first onclick, then going to the function supposed to be called by the onclick. Then getting to the second onclick, and going back to the same function. Four times in all.
yeah, if you put a breakpoint inside a function, and it doesn't hit when you think it should, usually it's because the code isn't going where you think it should.
Your peers aren't even going to bother and they're going to spend way more time than you trying to fix these dumb problems. If you can develop the patience to make yourself use it you'll seriously improve.
@GraceNote It is. After it does the first one, it goes to the function, then goes back and reaches the second one, then goes back to the function. Then goes to the third one. then back to the function.
@GnomeSlice remember what I said earlier - those lines with onclick - they're not assigning changeFont as the handler for onclick, they're assigning the result of changeFont as the handler for onclick
instead of changeFont("whatever"), you could change them to function() { changeFont("whatever"); } (that's what one of @JasonBerkan's linked questions had)
@GnomeSlice where you've stopped, you haven't yet executed the line that sets onclick (the debugger stops BEFORE doing whatever is on the line with the breakpoint) so you'd have to move forward one line before you could figure out what the value is.
@GnomeSlice what you're doing instead is calling the function right away and making whatever it returns the handler. In this case, nothing is returned, so the handler is empty.
@GnomeSlice if you didn't need to pass "furore" to changeFont, you could just do "blablah.onclick = changeFont" instead. putting the parenthesis and the argument there means it gets called right away.
Also, your use of querySelector() instead of getElementById() and use of onclick instead of addEventListener() makes me rage a little inside, but since you're learning I'll turn a blind eye. :P
@GnomeSlice it's just syntax; syntax is picky. Some people might actually want to call a function, and have that return a function to be assigned as a handler.
@GnomeSlice what you've done is make javascript think you're going to return a function that should be used as a handler for onclick, and then done a double fake and returned nothing instead. javascript is as confused as you are.
@GnomeSlice nah, the difference is subtle, but it's different :)
@GnomeSlice each of your <li> elements has an id; you could determine which of the ids was clicked inside changeFont, and change the font based on which id was clicked
If I use the commented code, when I press one, the fonts change, but the formatting gets lost (i.e. padding, and such). I can't figure out why that would be.
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@FallenAngelEyes hmm, I wish they'd done it this way to start with so that expectations were properly set, but I am glad that if selected, I'm likely to get it closer to the release date.
My level 2 barbarian was killing zombies right outside of town when a little box in the bottom right appeared which said "New Lore". Since I was in the middle of combat I didn't have time to click on it, and a moment later it faded out and disappeared.
I assume there is somewhere that I can view...