Every night now I'm tortured by the final screams of flaming cows...
Actually this is pretty handy. Animals continually spawn inside the Burning Land and promptly fall to the conflagration, meaning all I have to do is walk around picking up feathers and pork chops.
total minecraft noob here. in fact I haven't even played... but judging from the questions is this game a bit like scribblenauts where the choice of play is essentially limitless and mindboggling? or am i misunderstanding how it works..
@MichaelPryor Yeah, it's one of those sort of games. Sandboxy, emergent, free-roaming, etc.
The "game" is whatever you want it to be.
The world has just enough danger that you're forced to do something about it, but not so much danger that it's a constant struggle, at least once you know what you're doing.
You just get caught up in creating something that came from your own head and the next thing you know you're late for work aagh AFK running to catch my bus
@Fosco: Well, I can imagine he might not really be in the position yet to want to have to worry about paying for relocation costs and futzing with labor laws, etc.
Is there a good official/semi-offical list of Minecraft bugs somewhere. I occasionally experience weird behaviors and I want to know if the bug is already known, and I should just accept it since I am playing something in alpha, or if it is a new bug and needs to be reported so it can be fixed/a...
I've only tried a few, but I can't get a top-side and under-side portal to link directly for both directions.
And in an extreme case, I built a portal in the top world a long walk away from from my fort and when I went through the portal it took me to the same portal in the Nether as the portal in my fort.
@JavadocMD was the nether-side in a tunnel or something? it could be that's the only place in the area for a portal to safely spawn, so it sent you there.
@sjohnston It really shouldn't be that hard to link portals... but it seems he didn't link them, and the portal selection takes place every time you go through..
The portal-placement quirk actually makes it pretty easy to farm obsidian. Just plunk a portal down, go into the nether, turn around and tear down the one that just appeared...
Notch has also stated that he wants portals to link back up the same way even if you destroy and rebuild one. That, combined with the fact that they "search" for a safe landing spot makes it a little more complicated.
I'd keep an index mapping top-side portal coordinates to nether portal coordinates. Whenever a new portal is created, if the coordinates are in the index, you know exactly where the other side should map to. Otherwise it's a new portal, add to the index.
Then just dress it up with extra logic to handle the space-dilation.