Today I realized that MS teams (ugh) doesn't support sharing the system audio (ugggh). I figured I could (have to) somehow loop back my audio output into input. From my first wave of googling this seems possible, but I haven't come across a straightforward method yet. Ideally I need a setup where in my sound settings I can choose an output-like item among the audio input channels. Does someone have a clear-cut idea how I should approach this?
@FaheemMitha because pretty much everything of substance has been asked, the rest are just variations of smaller pieces. If you read a tutorial and spend 30 minutes googling you can pretty much solve anything, unless it's about cutting-edge technology or something insanely complex (like the C++ standard).
I'm only an end-user of latex. Incidentally I need to solve this audio problem because I recorded a stream of a beamer presentation for a lecture, and I want to stream it in a meeting as a screen share.
@FaheemMitha most people don't ask about the standard per se, that's a very high-brow activity. Most current questions are "why does this code give weird output?" and "why does this do something different than this, when I think both are the same?", and invariably the answer is "this is undefined behaviour [because this and this in the standard]"
Most of the questions don't rise about "why isn't my sound working?".
Sometimes it's "why isn't my mic working?".
@AndrasDeak It's a perfectly reasonable place to ask a question, but you've won't learn much by browsing. There seems to be little interest in the theory.
Well, that's a given when you're solving an obscure problem. I'd have to wade through more common irrelevant problems anywhere. But now I have e.g. unix.stackexchange.com/questions/82259/…
Well, that's a given when you're solving an obscure problem. I'd have to wade through more common irrelevant problems anywhere. But now I have e.g. https://unix.stackexchange.com/questions/82259/how-to-pipe-audio-output-to-mic-input/82297
My child proccess can't start to work. I need to pass signal and execute readUsual function.
This is a small piece of code:
int main()
{
pid_t pid2 = fork();
if (pid2 < 0)
printf("Can't create child process\n");
else if (pid2==0)
{
//this block never execute
...
I want to handle different signals for the child and for the parent, so calling signal before fork is not an option What did this guy mean by "add synchronization"?
@Kusalananda I agree with the front half of this; I would say "character set" as another term for "bracket expression", but "character class" is a distinct subset
@JohnnyApplesauce I suspect they meant some sort of method to ensure that each step happens in the order it should. "to be sure child process call signal() before it receive the signal"