01:26
<TheNumeralOne> hi
<Sp3000> That skin
<TheNumeralOne> I changed it.
<Sp3000> (oh ty Calvin - sure you don't want any?)
<Sp3000> That skin
<TheNumeralOne> I changed it.
<Sp3000> (oh ty Calvin - sure you don't want any?)
<Sp3000> Er... floors?
<HelkaHomba> Lighting up nearby caves should help
<Sp3000> (stares at bedrock)
<HelkaHomba> Lighting up nearby caves should help
<Sp3000> (stares at bedrock)
<TheNumeralOne> In swamps they do.
<HelkaHomba> We do want to light it up
<TheNumeralOne> gtg
TheNumeralOne left the game.
<HelkaHomba> We do want to light it up
<TheNumeralOne> gtg
TheNumeralOne left the game.
<CallistoOB> okay
<CallistoOB> should I bring anything?
<Sp3000> Enough iron to make lots of pickaxes in case :P
<CallistoOB> should I bring anything?
<Sp3000> Enough iron to make lots of pickaxes in case :P
<HelkaHomba> Still waiting to see a slime to make sure this is really a slime chunk...
<CallistoOB> how can you tel?
<CallistoOB> how can you tel?
<HelkaHomba> And ceiling height does not matter
<CallistoOB> o cool
<CallistoOB> what about light ?
<CallistoOB> are we going to remov these after?
<CallistoOB> o cool
<CallistoOB> what about light ?
<CallistoOB> are we going to remov these after?
<HelkaHomba> Here slimes!
<Sp3000> :D
<CallistoOB> do we have to be a certain dist away?
<Sp3000> All the pistons
<Sp3000> :D
<CallistoOB> do we have to be a certain dist away?
<Sp3000> All the pistons
<CallistoOB> sometimes I wish we had the alchemy mod :P that way we could actually USE our cobble :P
<HelkaHomba> What's that?
<CallistoOB> *equivalent exchange
<Sp3000> *cough I totally need all this cobble anyway* :P
<CallistoOB> *equivalent exchange
<Sp3000> *cough I totally need all this cobble anyway* :P
<CallistoOB> it's a pretty cool mod that has some sort of "chest" that condenses stuff into other stuff
<HelkaHomba> We should light up nearby caves if possible
<CallistoOB> ok
<HelkaHomba> I hear zombies somewhere...
<CallistoOB> ok
<HelkaHomba> I hear zombies somewhere...
1 hour later…
05:37
10 hours later…
19:51
<VTCAKAVSMoACE> I am probably one of the poorest players. :P
<ElectroRedstoner> it's fine, I'll find some later
<ElectroRedstoner> it's fine, I'll find some later
<VTCAKAVSMoACE> When it comes to sheer materials, that is.
<ElectroRedstoner> I'm also pretty poor, I don't mine that much anyway XD
<ElectroRedstoner> I'm also pretty poor, I don't mine that much anyway XD
21:36
DogetorHue fell from a high place
<HelkaHomba> It works fine in creative mode but keeps snagging here
<HelkaHomba> It works fine in creative mode but keeps snagging here
<TheNumeralOne> Is it slime or piston?
<DogetorHue> why are there mobs in daylight?
<HelkaHomba> both
<DogetorHue> why are there mobs in daylight?
<HelkaHomba> both
<DogetorHue> i think the issues is that you're falling onto the edge of the pressure plate at the bottom
<HelkaHomba> Eventually a piston would push you off at the top onto a platform
<DogetorHue> are you using someone else's desing
<DogetorHue> design?
<DogetorHue> are you using someone else's desing
<DogetorHue> design?
<HelkaHomba> afaik Reveselia who used to play on the server made the design up - I've only tweaked it a bit
<DogetorHue> can someone explaint to me why some hostile mobs don't sie in daylight?
<DogetorHue> die*
<DogetorHue> die*
<HelkaHomba> It's always been like that
<TheNumeralOne> And even those don't burn if they are wearing a helmet.
<TheNumeralOne> And even those don't burn if they are wearing a helmet.
<TheNumeralOne> 4/5 done with mob farm.
<DogetorHue> but i just got attacked by a skeleton in broad daylight..
<DogetorHue> but i just got attacked by a skeleton in broad daylight..
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