function paintBackground() { temp--; g2d.fillStyle = "#FFFFFF" var flag = true; for(var y = 1; y < 925; y++) { if(y%16 == 0); else continue; flag = !flag; var startx = 1000; if(flag == true) startx = 1000; else startx= 955; for(var x = startx; x > 0; x-=70) { if(x+40+temp <= 0) {//THIS COULD BE THE PROBLEM HERE temp = 0; break; } g2d.fillRect(x+temp, y, 40, 2);