@TheMattbat999 In case you'd want to make something like that, you'd most likely want to find an open source engine, where you'd only plug your own content.
But yeah, having that networked would be overkill if you don't need it.
It was a long time ago. I vaguely recall what my team worked on, but not much about what the coding was like. And it was the only game in town so to speak - all of the proff's virtual world stuff ran on it & no one else in the dept dabbled so it was that or nothing.
Yes, it was still a cool experience. At the time I was somewhat down because I was starting to see rad course work showing up at U Mich, MIT, UIUC, & others. In retrospect I got a lot of bang for my $.
@nwp Yes, that's partially the solution. That's business reality.
I'd love to fix those faulty libraries and make them compliant, but I don't know yet what it implies: dozens of projects depend on those, and we'll need to test them all. And I have more urgent things to tackle right now.