@PavelJanicek BREAKING NEWS:Green found solution to 'http://unix.stackexchange.com/questions/28941/what-dns-servers-am-i-using'. It is: 'He is also neither God nor prophet, so I see no benefit to studying his works instead of the Qur'an and the Sunnah.'
@PavelJanicek BREAKING NEWS:Shalvenay found solution to '****'. It is: 'where'd he get that? in the same neighborhood as a Congress critter? hard to find it elsewhere... I mean, they took an enormous amount of public funding to deploy FiOS "nationwide", but actually ended up deploying it to only 5-8% of the population.'
everybody here who loves trigonometry, rotate your arms 180 degrees along any axis!
I keep on finding my own knowledge on the subject to be lacking, and it confounds me how little good information there is on the Internet about how to rotate a camera in 3 dimensions
I mean, sure, it's probably a really complex problem, but that should just mean there are more people who've tried to tackle it
@MikeL. well, I'm trying to get a camera to move like the human head. So when you're looking up and then to the side, you're moving to the side relative to your up-looking angle
@MikeL. I guess it's just getting the angles to translate. I think the X-axis (up-down one, maybe it's not X) is always the same, but the Y and Z are going to be relative to that
so I want to translate the relative angles to... absolute angles?
@DaaaahWhoosh That's the effect of rotating frames of reference. When you apply pitch, you also rotate your frame of reference, so that what is yaw in the new frame of reference is a YPR combination in the old one.
That tells me that your vertical axis is Z and you're using left-handed coordinates.
Also that you can build rotations from Euler Angles, convert them to matrices, multiply them to comose them and then set them as a Transform component.
@DaaaahWhoosh Every object has a Transform component. By manipulating it, you can transform the object (the entire subtree of the object, in fact), so yes, you can rotate, scale, translate, skew, what have you.
@MikeL. I want to believe you, but I had the hardest time getting anything to work last night. I kept on finding the same broken, misleading, bad code, I'm somewhat convinced everyone is using it now
@MikeL. I think I'd rather write it myself, but if you want to go right ahead. Maybe leave something out so I can add it in and feel like I contributed something