New user encounters SE, or a particular site, for the first time and jumps in with both feet. If we give him a helping hand he could end up as a productive and engaged user; if we ignore him or don't help him improve his posts he might go away.
There are probably bunches of others, by the way. When I notice a new post from somebody with 1 rep (or 101, but especially 1), I try to always take a look.
if he sticks around in the community we'll run into him again
@DaaaahWhoosh I was looking at his AI question answer right now
his premise: Ai, Being a creation of human life should logically acknowledge the fact it was created by us for us. And without us would serve no purpose.
is completely flawed
I suppose that technically his answer is fine as long as that premise is true
@DaaaahWhoosh the reason I linked his account in here is that it's not really part of the mod job to welcome newcomers; it's everybody's job, to the extent you're comfortable doing so. No pressure if you're not, of course.
@DaaaahWhoosh I've found that if you're respectful it's fine to disagree with the giants. We're all human; we make mistakes, we prefer to have them pointed out gently, and we all want to improve our body of knowledge.
@AndreiROM Something that I've been thinking about in relation to Worldbuilding answers is that they should allow you to create your own answers. even if you don't know what you're talking about, if you can get the OP thinking about things and maybe point to some research on those things then I'd say job well done. But this new user just throws out gibberish and walks away
@DaaaahWhoosh I've been off on my facts before as well. Or seen answers voted up which I thought were completely off base. It all depends on the OP's requirements, and on how well you make your case.
as Monica said .. he might become a valuable member of WB, but he does need to refine his answers a bit .. or a lot.
@AndreiROM Well yeah, if you're wrong then there's no saving it. I'm just saying if you don't really know the answer, but know where to look, that's probably more useful than an answer that doesn't cite its sources or prove its claims
I've been seeing people developing slogans and buzzwords recently to describe the scope discussions, my term is idea-generator
I think that questions should ask for idea-generators rather than idea-generation, or answers that show how to get the answer rather than listing all the possibilities
I think this is a small part of that, the focus should be more on letting the OP build upon your answer rather than giving them a dead end
@ArtOfCode, you can search for a specific user's posts containing a certain word w/o any mod rights, you just need to know (or get from SEDE) the user ID
@TheoclesofSaturn it's the general chat room of the board so just an extension of the community where you can have those conversations that don't belong in comments!
@TimB I think this question is a good example of why I think we should migrate questions. It really feels like it doesn't belong, even though it's supposedly about worldbuilding
@ArtOfCode Hi. I set up the @mi_yodeya Twitter account when the name "Mi Yodeya" belonged to me, before StackExchange adopted it as the name for Judaism.SE, at launch. I think that at that time, someone from SE staff invited me to use the new site logo on the Twitter account. Around that time, I offered to turn over control of the account to SE, but SE saw no need for that. I did turn over control of the account to the community, as represented by mods and/or those thereof who'd step up to ...
... taking any question that isn't accepted elsewhere.
This should be a reminder, or refresher.
These days, there are many questions about trying to set objective and clear limits for the scope of the site. But then, yesterday, I read that comment from a user from another site:
Such questio...
TL;DR: This question is the foundation stone of an attempt to more thoroughly define the scope of Worldbuilding by defining "Risk Factors" that make something Out Of Scope.
What is in Scope?
This part does not seem too contentious. If it's to do with building a world that is in some way fiction...
... taking any question that isn't accepted elsewhere.
This should be a reminder, or refresher.
These days, there are many questions about trying to set objective and clear limits for the scope of the site. But then, yesterday, I read that comment from a user from another site:
Such questio...
@AndreiROM, I work with the US banking sector. We have work lunches every week, 4 coffee machines in this HQ building alone, and we get sent sweets and snacks by everyone.
I really gotta hit the (in-building) gym during the Xmass season
otherwise it'd be 10 extra pounds at the end of every year, do not pass go, do not collect
Also, @James, that bounty made today the highest-rep day for me so far on Worldbuilding. I appreciate it, although I wish your question could have gotten better answers.
@bilbo_pingouin I can relate. I just responded, I get the feeling we should open up a chat room for this discussion but it's a bit late in my work day for such efforts
@James, I've taken a good long look at your eclipse question, I don't think I can get that with Hard Science and without massive, expensive, purposeful planetary-scale engineering
Note: This answer is not even close to being finished. I’m putting it out there as a sort of sanity-check, so I can get some input as to whether or not my idea is totally crazy or not. Links and more numbers will be coming.
Introduction
When I wrote this question, I thought that the Kelvin-He...
@HDE226868 I haven't read it that carefully, but it seems the last page give a clue for that, find the potential for the plane (z=0) then iterate the radius to determine the vertical structure at each iteration.
@Samuel I considered that, but that's a thin-disk approximation, whereas the model I chose allows for wiggle room between a Kuzmin disk and a Plummer sphere.