> If you're wondering how he eats and breathes And other science facts, Repeat to yourself "It's just a show, I should really just relax."
It's also often expressed as "A wizard did it," meaning the attitude that working in a fantasy setting absolves the writer of any need for internal consistency or logic because everything can be justified through handwaves that "it's magical."
I think both attitudes are actively poisonous to the basic assumptions this Stack is founded on.
In RPG culture there's a concept often called "Rule 0," which is that the gamemaster is the final arbiter of the world and the rules: he can create and abolish mechanics and declare that something happens in the story without needing to justify himself.
Even in game systems where Rule 0 applies (and it is not as widespread a conceit as many think), RPG.SE answers which boil down to "You're the GM, just say it happens" are demonstrably useless.
I think that here, like there, we should work from the assumption that the querent knows they can declare something to be true by pure fiat and is asking us for alternatives.
@Mourdos don't worry about your english - as long as people can understand what you're saying other people can edit and tidy your post. It happens on StackOverflow all the time!
@Liath That's fine, the sudden and unexpected comment about my English being terrible confused me for a bit. I wondered if there was a confusion over my reason for not liking PBP games :P
There are some, but when I commited to this site I expected a lot of subjective, speculative questions that would be answered with logic and occosional history/science.
@Chad I like questions that say "starting from these first principles, what kind of world will emerge?" but if we exclude questions along the lines of what @Liath suggests then we are very unlikely to have enough activity to get to public beta. I think we are going to see a lot of reverse engineering questions. We can answer these with "this could happen given the following initial conditions" or "this is very unlikely to happen so your world will be fantasy for these reasons".
I do not necessarily mind reverse engineering questions if they are focused. It is more of the I want to do XYZ so how does that play out? Questions that bother me
Take the destroy the dyson sphere question. If that was what is left and how can i exploit that I think it would be on topic and answerable.
If two circular portals of 2 meter (arbitrary) diameter were created allowing uninhibited flow between surface atmospheres of Venus and Mars, what would be the environmental effects on the two planets?
My thought process was inspired partially by both xkcd and the games Portal and Portal 2. I ...
for that one If it was this portal has been open long enough now that it has balanced out what does mars look like what does venus look like? That would be on topic I dont think the currect one is.
I've started pushing for a brainstorming tag specifically for "This is what I want, how do I get there" questions, and leaving the "this happens, now what?" questions as off-topic.
They're both open-ended, but the latter is just speculation.
The former has a defined goal. I'd say the dyson sphere question is the first kind, and the portals question is the second.
I wouldn't want to exclude magic from the site, but it seems to be almost a default answer. I want people to be able to ask questions about magic, but when I see questions unrelated to magic being answered with "what about magic" I worry about the impression this will give of the site.
@githubphagocyte I agree. I know enacting any sort of policy with regards to how to answer is very hard, but I'd personally rather see answers being science-only-based by default and involve magic only if that is explicitly asked for.
Otherwise, we might as well rename the site to MagicWorlds.SE.
If I get stuck in worldbuilding for a detective story (just to take an example, not saying I'm working on that or that I'm stuck on it), I don't want to ask about it and be told "well, if you have shapeshifters, and invoke magic X and Y, then you can cause Z to happen by doing A, B, C and D, which requires this very specific magic system I'm about to outline...".
@MichaelKjörling I agree. The "building" part of World building suggests that there is a structure, so even in a world that includes magic, there still needs to be a system of rules and properties. Building a world rather than just picturing one.
I wonder if this needs a new meta discussion. There is already meta.worldbuilding.stackexchange.com/questions/56/… but I wonder if we need a separate question about not answering with magic unless the question invites it
yeah when my dad did not want to explain something to me when i was young he would just say it was magic... that irrates me still to this day. suggesting magic like it is a real resource to be developed is just lazy
We are seeing some questions which receive answers that deal with magic. There isn't anything wrong in building worlds where magic exists, but there are two main issues that I can see:
Magic systems differ from world to world. No two writers are likely to come up with exactly the same magic sys...
@MichaelKjörling rep only has value if we get to public beta, and I think activity on meta is a big part of how they judge whether a private beta is sufficiently successful. So keep it up...
@githubphagocyte There is also the ability to focus the scope. The Digital Preservation SE suffered from that; different groups had different ideas for what DP meant, and from what I understood, that was a large part of the reason why that site was killed. I don't recall if it made it out of private beta first or not, though.
@Donald.McLean Take a random sample in the mods chat room. Probability is pretty high that at least one has >50k network-wide. I only recently breached 10k on one site (and not even the one I'm a mod on!).
@Donald.McLean There is a lot of overlap especially with EE.SE, but there's also a lot of questions that fit there which don't really fit elsewhere on the network. And the site is doing reasonably well, especially given its relatively narrow scope.
@githubphagocyte I think I'd say it's seeking to determine the specifics of a particular character in a particular world. There was a meta discussion about supporting expanding previously created worlds and as I recall that received some support, but I get the feeling that that particular question is too specific to be about worldbuilding. My gut feeling would probably be to VTC to migrate to Anime.SE.
Though I will admit I haven't read through the wall of text in detail.
@Donald.McLean @MichaelKjörling if it didn't already have answers I would just vote to close, but I wanted to see if I was missing something since it had 2 answers and no close votes. I've now close voted.
The question poster seems to be asking whether real 6 and 12 year olds are any different from each other, which is even further off topic than "could a 6 year old be maintained at that physical and mental age"
@MichaelKjörling If the question here was I want to add a far off land to this world based on this theme... what features should I include to be cohesive I would agree. that question is about the story not the world
Is this about a 6 years old human, or a 6 years old something else? If the latter, you may want to look up the Star Trek species Ocampa: they generally don't even live to become 12 years. — Michael Kjörlingyesterday
I think maybe that needs to be the line in the sand for us. If it is about the world its on topic if its about a specific story or character(s) then it is off topic.
@Chad Sounds reasonable to me, and fairly easy to reason about when trying to decide whether to vote to close a question.
Let's have a meta post to that effect and see how it flies.
(Yes, I'm all for using our Meta. It keeps us from reiterating the same question over and over, and it serves as a record of what the community decides and what the arguments of either side is. Chat is fine for coming up with what we need to decide but the ultimate decision should be made on Meta.)
@githubphagocyte Terrible examples, but I see the distinction being "how old can people get in World X?" being allowed and "how old does Character X in World Y get?" as not. So world questions would be allowed but specific-character ones wouldn't be.
@Chad First time ever SE allows reputation to go negative.
We'd have to figure out how to make it not happen if the question is tagged "magic" however. By someone other than the person posting the answer, obviously.
We are used to a world where humans are basically an apex predator; we don't really need to worry much about becoming some other animal's next meal.
If that wasn't the case, and humans had to be wary of the possibility of a predator either lurking nearby or openly hunting them, how would that af...
I guess it's funny in a way since we have so much discussion about list-type questions, and I actually spent some time thinking about how to express that question specifically so that it would not invite list answers only.
That doesn't mean an answer laid out as a list can't be a valid answer (and one of the answers posted is to some degree a list answer) but if a list answer goes into some depth about the why and how, and not just the what, it doesn't necessarily have to be bad.
I totally agree. Unless the question says there is magic and gives a decent description of what is possible, I assume we are sticking to real world physics. Science fiction and steampunk stories have enough variety already, adding magical answers with no knowledge of if magic exists or how is j...