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12:00 AM
RELOAD!
[AndaraCodes/FleetCommand] 6 commits. 1 opened issue. 45 additions. 412 deletions.
[rubberduck-vba/Rubberduck] 1 closed issue. 5 issue comments.
[Zomis/Games] 1 commit. 1 issue comment. 346 additions. 52 deletions.
[Minesweeper] Games Played: 161, Bombs Used: 105, Moves Performed: 23089, New Users: 22
 
12:11 AM
@Duga not reporting on the brand new repo?
Also. 19:57. I thought you were punctual...
 
@SimonForsberg Splunk Alert: RejectedExecutionException - [count:60]
 
12:30 AM
@SimonForsberg Splunk Alert: MFE Unusual amount of activity - [count:7680]
 
1:15 AM
@SimonForsberg Splunk Alert: RejectedExecutionException - [count:43]
@SimonForsberg Splunk Alert: MFE Long SQL Query - [max(runtime):2932296, avg(runtime):2544349, min(runtime):2156402]
 
1:30 AM
@SimonForsberg Splunk Alert: MFE Unusual amount of activity - [count:20262]
 
 
2 hours later…
3:07 AM
I never thought I’d be reading documentation joshclose.github.io/CsvHelper/getting-started and having an idea of what they’re are doing and how to use it before getting through the section.
 
@SimonForsberg Splunk Alert: MFE Long SQL Query - [max(runtime):381862, avg(runtime):381862, min(runtime):381862]
 
3:22 AM
So I got CLion up and running. Linked it to my GitHub. Figured out the basics of using CMake and used that to link to GLFW (an OpenGL) library. All in time to start classes tomorrow and not have any time for coding.
 
 
5 hours later…
8:18 AM
@brug Seems like the first commit does not count as a commit
 
8:54 AM
[Zomis/Games/PR-113] build 14 Build success.
 
 
1 hour later…
10:04 AM
Today I celebrate a special day, today I am 12345 days old!
 
huzzah!
 
10:17 AM
Hello everyone ! Have a nice Friday!
@SimonForsberg and a Friday too! Neat!
 
 
1 hour later…
11:27 AM
 
Factorio feed had disappeared...
It's really strange that some feeds disappear by themselves every now and then... this is not the first time this is happening
 
11:47 AM
posted on January 01, 0001 by V453000, Rseding

The Beacon Redesign V453000 The Beacon is one of the last entities that don’t have high resolution graphics yet. In the rather recent FFF-339, Albert presented the updated and redesigned Beacon. After your responses we realized some issues we hadn’t seen with the Beacon before, and we have taken some time to think about it... The red tower design by itself is very impressive, which

posted on January 01, 0001 by Sanqui, Klonan

New website Sanqui Over the course of the past year, you have seen the team put a lot of effort into polishing the game to get it ready for a full release. There's no doubt this is the most important effort here: we're all here to play the game. At the same time, the website is often the first thing people encounter—and in for many, return to every week! Unfortunately, until this point the l

posted on January 01, 0001 by Klonan, V453000

Locale plan update Klonan Earlier this week I received the English proofreadings from Altagram, and overall I integrated over 500 suggestions into the game. Most were small, such as replacing "can't" with "cannot", things like that. It was the exact sort of external scrutiny we really needed, as it showed some areas where we were quite inconsistent. It feels like things are in a better place

posted on January 01, 0001 by Klonan, V453000, Dom

The launch party Klonan To celebrate the launch of the game later this summer (only 6 more FFFs to go!), we have decided to throw a party! It is going to be at the same venue as our 1 million sale party (FFF-192). It will take place on Friday the 4th of September, 2020, at Žluté Lázně here in Prague. We are inviting a lot of people to the party, such as other Czech game developers, Youtu

posted on January 01, 0001 by V453000, Dom

We've been updating, reworking and redesigning many graphics, and the majority of entities have had high resolution for a while now. With 1.0 we're trying to be as "complete" as feasible. Slowdown effect As one of the less used items in the game, the slowdown capsule got kind of forgotten. The slowdown capsule has multiple parts - the item icon, the effect, and the animated sticker t

Simon Forsberg has stopped a feed from being posted into this room
 
👀
 
I think it's the Twitter feeds that wasn't working
Also, doesn't look like "The Codeless Code" feed is working either :/
 
@Feeds :(
 
@Feeds 😭
 
11:57 AM
@brug Yeah I use Make for all my linking.
 
@SimonForsberg Well I set up the webhook after the initial commit. I guess all I really did was create the dev branch
Yeah it seems pretty straight forward.
 
Trying to find my test OpenGL project
 
@brug Yeah okay that explains it, @Duga doesn't report on commits that were made before the webhook was added
 
I'm not sure what I want to learn. GLFW OpenGL glut... Not sure I know the difference.
Any recommendation on where to start?
 
I mostly just Google what I am trying to learn lol
 
12:04 PM
Ohh I just meant which library...
I already linked GLFW and have several tabs with documentation and intro usage for it.
So I guess I'ma start there.
 
Oh gotcha, yeah GLFW is a quick start so probably that
 
Have you ever used QT?
 
Yeah I'm not a fan, we used it in college to hand waive a lot of stuff
 
12:32 PM
@brug Here is my OpenGL test project: github.com/EBrown8534/OpenGL_Test1
 
@SimonForsberg codelesscode has not had any new koans in years from what I can tell
 
@Vogel612 Oh... I saw "July" in the RSS but didn't notice that it said 2016...
 
@DerKommissar Ohh thanks for sharing! I notice that you only link the debug SFML libraries. Is that because it is a test project and you never intend to build a release? Also what is the difference between GLFW and GLEW. (I guess I can google that.)
 
Yep, and I honestly don't know.
 
 
2 hours later…
3:07 PM
[AndaraCodes/Breakout] AndaraCodes pushed commit d7bb5267 to dev: Updated CMakelist to link GLFW and SFML
[AndaraCodes/Breakout] AndaraCodes pushed commit 4620794e to dev: Create and update .gitignore
[AndaraCodes/Breakout] AndaraCodes pushed commit 74746637 to dev: Create and update .gitignore
[AndaraCodes/Breakout] AndaraCodes created pull request #1: Dev to merge dev into master
[AndaraCodes/Breakout] AndaraCodes rejected pull request #1: Dev
[AndaraCodes/Breakout] AndaraCodes deleted branch dev
[AndaraCodes/Breakout] AndaraCodes pushed commit d7bb5267 to dev: Updated CMakelist to link GLFW and SFML
[AndaraCodes/Breakout] AndaraCodes pushed commit 4620794e to dev: Create and update .gitignore
[AndaraCodes/Breakout] AndaraCodes pushed commit 74746637 to dev: Create and update .gitignore
 
grr I hope that didnt do what I think it did.
 
@brug What do you think it did, and what did you want to do?
What happened seems to be:
- You pushed three commits to dev
- You created and rejected a pull request to merge dev to master
- You deleted branch dev
- You pushed the same three commits to dev again
 
I made a commit before making a gitignore. I am not sure how to remove all 357 files that were committed other than manually. I tried deleting the branch and creating a new one. but it had the same commits locally.
 
you want to look at git filter-branch
 
I don't know why I though that would work. of course it was the same local commits...
 
3:31 PM
[AndaraCodes/Breakout] AndaraCodes pushed commit ad47fa6f to dev: Removed cached files that should otherwise be ignored as per this answer: stackoverflow.com/a/1274447/5416291
 
hey
 
@Duga So this solution will delete the ignored files on pull. Great...
I love when learning new things leads to me not actually doing any coding.
It's about time I started understanding git better anyway.
 
@brug Why would you want to remove all 357 files that were commited? Did you forget to add a gitignore?
 
@SimonForsberg yes
I need to retroactively ignore
 
In those situations is when I would either do a git commit --amend and a force push (Warning: Be sure that you understand what you are doing) or checkout an older commit and create a new branch from there
 
3:40 PM
20 mins ago, by Vogel612
you want to look at git filter-branch
 
In other news: WEEKEND VACATION!
 
git filter-branch --tree-filter 'rm -r retroactively/ignored/path/'
^^ rewrites the whole history to remove the stuff that was under "retroactively/ignored/path/"
 
@Vogel612 So I googled that and there were a bunch of warning that said "be careful if you don't know what you're doing" which I don't. But then the other solution seemed easier.
which was dumb cuz now I can't pull without deleting.
So now I need to revert and just do what you suggested in the first place.
Because I am impatient and impetuous and out of my depth.
 
you're in good company :)
 
Well I appreciate your advice even if I stubbornly failed to heed it initially.
I'm just glad I caught it before I accidentally deleted everything.
 
3:47 PM
note that using filter-branch will require a force-push
verify that the history is as you expect it to be before doing that
if the filter-branch messed up your local copy you can restore from remote
if you force-push and then notice, you only have a chance of saving it through reflog and hoping that git didn't already clean up the storage
 
Untracked Files prevent Revert
🤬
 
[AndaraCodes/Breakout] AndaraCodes created pull request #2: Dev to merge dev into master
[AndaraCodes/Breakout] AndaraCodes rejected pull request #2: Dev
 
4:03 PM
@brug Don't worry. The bottom of the pool is just beneath your tippy toes. You can do this. If need be hold your breath and you can touch the bottom.
2
 
okay but I run filter-branch and it just tells me the available commands.
wtf mate
 
Thought you'd enjoy a little humor while learning git
 
I appreciate the encouragement.
@Vogel612 TBH considering I am on the linker phase of the project. I could scrap everything and start over at the beginning and be back where I was in less than an hour. But then I won't learn anything.
 
4:39 PM
[AndaraCodes/Breakout] AndaraCodes deleted branch dev
[AndaraCodes/Breakout] AndaraCodes deleted repository
 
4:53 PM
[AndaraCodes/Breakout] Ping: Approachable is better than simple.
 
I feel like such a failure.
 
@brug Hey our logs are not written and we have no idea. Failure is part of what we do! Nobody notice until I lookd into some bugs. And if it can help, I'm still not able to create repo in git like a pro. I create a repo, take a gitignore from github and then copy from a folder my files. Do you know why?
Because unless the tool i'm using create everything, I either forgot something or done something wrong with the gitignore. So I don't trust myself anymore.
And do you know what's the difference between you and me?
I don't feel bad for it cause it's just normal ;)
2
 
@Marc-Andre Sounds like you've have experience with this.
 
@IvenBach The number of times I've deleted a soon to be commited repo on local because I goofed up
It's high ahaha
In my dayjob it is so rare to create repo that I don't have much experience
 
5:37 PM
@Marc-Andre thanks. I appreciate the perspective. But I don't feel like a failure because I made a mistake. I feel like a daily because Vogel handed me the fix and I still couldn't make it work.
 
@brug hmm ... my communication needs work, I see ...
when I post code it's usually air-code unless I explicitly state I checked it :/
and I should actually explicitly state it's air-code...
 
I mean... I spent an hour reading the git doc for filter branch.
 
@brug I still do not read the git documentation because it's too complicated
I don't really like git in fact
 
git docs are ... a bit of a nightmare
because they assume a deep familiarity with the inner workings of git
which makes them useful for power-users and devs working on git, but much less so for anyone else
 
Well. Thank you both then. Cause I can't understand why the arguments I was using only returned the list of available arguments.
 
5:46 PM
@brug so really don't feel bad that you did not understand the documentation. When I want to know what a command do, I google for the command and check the SO question which explains it in human terms
 
Well I tried SO too
The number of times I ran the same terminal command with the same failed result is a bit ridiculous though. Like I hit up and enter a few times. Like 🤣
 
Ahahah
 
6:12 PM
Ugh, returning to work after a month of paternity leave is exhausting.
 
@M.Doerner It is
 
Updated .gitignore.
Created breakout namespace.
Created Breakout class. An application level class.
Added an sf::Renderwindow to it and called it from main.
 
@M.Doerner Agreed.
 
6:55 PM
Why isn't this test passing? I just wrote the code for it to pass. Oh... Yeah... Forgot to add the ctor and everything else it needed too. Haha silly Iven.
Red. Green. Refactor. Indeed.
 
 
2 hours later…
9:12 PM
 
@brug I'm also not a fan of the git documentation. I'm not too familiar with the filter-branch command that Vogel suggested, which is why I didn't say anything about it. I can normally accomplish what I need to do with git, but there's a lot of stuff I avoid with regards to the documentation and advanced features.
I think of git in this way: Each branch is essentially a pointer to a commit. Each commit has one parent commit (two in case of a merge). There's a local pointer and a remote pointer (one for each branch and for each remote repo you have setup - yes it's possible to have multiple although not that useful).
So, if anyone is interested I could start up the Factorio server tonight...
 
@SimonForsberg random edge-case addendum: A merge does not need to be limited to two parents
 
@Vogel612 I know, but I didn't want to mention it xD
 
9:28 PM
Well I got my project working just in time for classes to start up again.
So I will be learning OpenGL in 4 months!
 
9:54 PM
How have I gotten this far without hearing about the bag data structure...
 
10:22 PM
 
 
1 hour later…
11:49 PM
I can definitely say I don't really understand it.
 
Enjoy the weekend everyone.
 

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