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12:01 AM
RELOAD!
[rubberduck-vba/Rubberduck] 1 opened issue. 8 issue comments.
[Minesweeper] Games Played: 121, Bombs Used: 67, Moves Performed: 17670, New Users: 16
 
 
4 hours later…
4:15 AM
@SimonForsberg Splunk Alert: MFE Long SQL Query - [max(runtime):374954, avg(runtime):220982, min(runtime):67010]
 
4:30 AM
@SimonForsberg Splunk Alert: MFE Unusual amount of activity - [count:4522]
 
 
4 hours later…
8:30 AM
@SimonForsberg Splunk Alert: MFE Unusual amount of activity - [count:6074]
 
 
3 hours later…
11:45 AM
Good morning! Have a nice day
 
And a good day to you :)
 
Thank you, I'll try. A full day of training for OWASP. We'll see how it goes
 
 
2 hours later…
1:34 PM
@Marc-Andre sounds fun
 
So far pretty boring
 
@IvenBach Yes
 
2:48 PM
in The 2nd Monitor, 4 mins ago, by Malachi
does anyone do 3D printing? or the Metal Equivalent?
CC @IvenBach ^
 
3:09 PM
There's only so many rooms I can lurk in.
 
@Marc-Andre but nevertheless important
 
@SimonForsberg Yes, but going through a powerpoint in a call is boring as hell
 
3:49 PM
hey
 
Hope your presenter isn't reading the text off every slide.
 
@IvenBach Do you know him personally? :P
 
4:15 PM
Maybe...
I've found slides with only simple objects and limited to no text help illustrate the presenters knowledge. They must present from what they know.
 
4:41 PM
zomis@hope:/usr/share/jenkins$ sudo service jenkins start
Failed to retrieve unit state: Failed to activate service 'org.freedesktop.systemd1': timed out (service_start_timeout=25000ms)
Failed to start jenkins.service: Failed to activate service 'org.freedesktop.systemd1': timed out (service_start_timeout=25000ms)
See system logs and 'systemctl status jenkins.service' for details.
Why is there always something wrong?
I'm sick of Jenkins
 
 
1 hour later…
6:02 PM
 
6:37 PM
How to do a reboot:
zomis@hope:~$ sudo reboot
[sudo] password for zomis:
Failed to open /dev/initctl: No such device or address
Failed to talk to init daemon.

zomis@hope:~$ sudo systemctl --force reboot
Failed to execute operation: Connection timed out
It is possible to perform action directly, see discussion of --force --force in man:systemctl(1).

zomis@hope:~$ sudo systemctl --force --force reboot
Rebooting.
@SᴀᴍOnᴇᴌᴀ system going down for reboot
 
@SimonForsberg acknowledged
 
@SᴀᴍOnᴇᴌᴀ system up again
 
My checker saw 502 ~3 minutes ago, but 200 every minute since
 
7:05 PM
[Zomis/Games/PR-195] build 6 Build failed.
[Zomis/Games/main] build 20 Build failed.
[Zomis/Games/main] build 21 Build failed.
 
The discussion part of the formation was way more active and interesting
 
[Zomis/Games/main] build 22 Build success.
 
@Duga YES! That one I can believe!
 
7:32 PM
[Zomis/Games/main] build 23 Build success.
[Zomis/Duga/ktor] build 24 Build success.
 
Ktor bot started
 
[Zomis/Duga] build for commit 1166bcc9 on ktor: This commit looks good
 
@Marc-Andre the formation of OWASP itself? or what formation?
 
Well instead of just going through the slide of the powerpoint, we talk about our application and what might be needed and waht was the best ideas etc.,
 
Ah yes, the practical parts. Sounds good ^^
 
7:39 PM
Not practical that much but was good enough of a discussion to feel like we extracted somehting
 
[Zomis/Games] Zomis pushed commit 7b57c927 to main: Get rid of those extra "cookie:" prefixes #183
 
[Zomis/Games/main] build 24 Build failed.
 
[Zomis/Games] build for commit 7b57c927 on main: This commit cannot be built
BUILD FAILURE!
 
Anyone have any use with using git notes as an alternate to adding info to a commit? Rather than actually sticking it into the commit message.
 
@IvenBach Never heard about git notes before
 
7:52 PM
That's a "No" from Simon.
> The git notes command is another helpful feature that lets you attach arbitrary notes to Git commits. In Git, after you make a commit, you freeze the commit log mes-sage along with the change into your repository’s timeline. But let’s say a bug was identified as originating from this particular commit. You could attach a short note to the commit that states this fact, without changing the commit itself. Think of git notes as yellow sticky notes for your commits.
 
[Zomis/Games/main] build 25 Build success.
 
[Zomis/Games] build for commit 7b57c927 on main: This commit looks good
 
First time I'm hearing about them too.
 
[Zomis/Games] Zomis pushed commit d1558036 to main: Get rid of those extra "cookie" prefixes for real #183
 
[Zomis/Games/main] build 26 Build success.
 
8:04 PM
[Zomis/Games] build for commit d1558036 on main: This commit looks good
 
8:47 PM
> I made some attempts fix the issue but the issue still remains it seems. Will keep working on it.
> @robinlarsson How much more testing do you need to do? I'm considering merging this one
 
9:07 PM
@IvenBach same, actually
@SimonForsberg I am now producing nexelit tiles :D
next stop: weeeeeeeee!
actually, next stop: sulfur probably
 
9:21 PM
@Vogel612 They are bloody awesome, aren't they?
 
yeap
 
I hope now you can understand why I just walked back and forth on them for a while when I first got them xD
 
they also need a surprising amount of tar, TBQH
 
30 per 2 tiles if I'm not mistaken
Not too much IMO
Quite a bit, sure. But well worth the investment
 
yea, it's just that my tar production is a bit ... sucky at the moment
that's why I'm noticing ;)
 
9:24 PM
What's your source for it?
 
a few distillation columns for coal from wood (and the subsequent processes) as well as one instance of the stone -> tar thingy
I did a few calculations and that stone -> tar thing works insanely well together with the iron sticks to stone from the sand extractors
especially with advanced casting
on that note: I'm planning to provide the molten metals to the LTN and cast them elsewhere
seems like that's at least partially intended to be where you cut the process given the variety of casting reciepes
 
[Zomis/Games] renovate-bot pushed commit 1a0452ca to renovate/pin-dependencies: Pin dependencies
[Zomis/Games] renovate[bot] rejected pull request [#191: Update dependency highlight.js to 10.4.1 [SECURITY] - autoclosed](github.com/Zomis/Games/pull/191)
[Zomis/Games] renovate[bot] edited pull request [#191: Update dependency highlight.js to 10.4.1 [SECURITY] - autoclosed](github.com/Zomis/Games/pull/191)
[Zomis/Games] renovate[bot] deleted branch renovate/aws-java-sdk-monorepo
[Zomis/Games] renovate[bot] rejected pull request [#192: Update dependency minimist to 0.2.1 [SECURITY] - autoclosed](github.com/Zomis/Games/pull/192)
[Zomis/Games] renovate[bot] edited pull request [#194: Update dependency serialize-javascript to 3.1.0 [SECURITY] - autoclosed](github.com/Zomis/Games/pull/194)
[Zomis/Games] renovate[bot] edited pull request [#193: Update dependency node-forge to 0.10.0 [SECURITY] - autoclosed](github.com/Zomis/Games/pull/193)
[Zomis/Games] renovate[bot] edited pull request [#192: Update dependency minimist to 0.2.1 [SECURITY] - autoclosed](github.com/Zomis/Games/pull/192)
[Zomis/Games] renovate[bot] deleted branch renovate/npm-minimist-vulnerability
[Zomis/Games] renovate[bot] rejected pull request [#194: Update dependency serialize-javascript to 3.1.0 [SECURITY] - autoclosed](github.com/Zomis/Games/pull/194)
[Zomis/Games] renovate[bot] deleted branch renovate/npm-node-forge-vulnerability
[Zomis/Games] renovate[bot] deleted branch renovate/npm-serialize-javascript-vulnerability
[Zomis/Games] renovate[bot] rejected pull request [#193: Update dependency node-forge to 0.10.0 [SECURITY] - autoclosed](github.com/Zomis/Games/pull/193)
[Zomis/Games] renovate[bot] deleted branch renovate/npm-highlight.js-vulnerability
 
[Zomis/Games/PR-195] build 7 Build success.
 
[Zomis/Games] build for commit 1a0452ca on renovate/pin-dependencies: This commit looks good
 
9:40 PM
@Vogel612 Yup, I think I might also go for that at some point
 
[Zomis/Games] Zomis pushed commit 03027f6f to main: Update dependency org.java-websocket:Java-WebSocket to v1.5.2
[Zomis/Games] Zomis pushed commit 389f2c6c to main: Update dependency com.github.johnrengelman.shadow:com.github.johnrengelman.shadow.gradle.plugin to v5.2.0
[Zomis/Games] Zomis pushed commit ebe644cf to main: Update dependency is-svg to 4.2.2 [SECURITY]
 
[Zomis/Games/main] build 27 Build success.
 
[Zomis/Games/PR-208] build 2 Build failed.
 
9:51 PM
[Zomis/Games/PR-195] build 8 Build success.
 
[Zomis/Games] build for commit 1a0452ca on renovate/pin-dependencies: This commit looks good
 
[Zomis/Games/PR-205] build 2 Build success.
 
[Zomis/Games] build for commit 31c1162c on renovate/npm-is-svg-vulnerability: This commit looks good
 
[Zomis/Games/PR-207] build 2 Build success.
 
[Zomis/Games] renovate-bot pushed commit 8e868852 to renovate/pin-dependencies: Pin dependencies
[Zomis/Games] renovate-bot pushed commit 238f0e5b to renovate/major-dependencies--major: Update dependencies: MAJOR
[Zomis/Games] renovate[bot] deleted branch renovate/com.github.johnrengelman.shadow-com.github.johnrengelman.shadow.gradle.plugin-5.x
[Zomis/Games] renovate[bot] rejected pull request [#205: Update dependency is-svg to 4.2.2 [SECURITY] - autoclosed](github.com/Zomis/Games/pull/205)
[Zomis/Games] renovate[bot] deleted branch renovate/org.java-websocket-java-websocket-1.x
[Zomis/Games] renovate[bot] deleted branch renovate/npm-is-svg-vulnerability
[Zomis/Games] renovate[bot] edited pull request [#205: Update dependency is-svg to 4.2.2 [SECURITY] - autoclosed](github.com/Zomis/Games/pull/205)
 
9:56 PM
[Zomis/Games/PR-203] build 4 Build failed.
 
[Zomis/Games] build for commit 238f0e5b on renovate/major-dependencies--major: This commit cannot be built
BUILD FAILURE!
 
[Zomis/Games/PR-195] build 9 Build success.
 
[Zomis/Games] build for commit 8e868852 on renovate/pin-dependencies: This commit looks good
 
@Duga Yeah no that's not going to work like... ever.
 
[Zomis/Games] Zomis pushed commit 6069c782 to main: Pin dependencies
 
9:58 PM
Now I'm just down to two Pull Requests from renovate.
From the 33 a few days ago
 
[Zomis/Games/main] build 28 Build success.
 
[Zomis/Games] build for commit 6069c782 on main: This commit looks good
 
10:27 PM
@IvenBach we've been having issues with commits not lining up because git config --global init.defaultBranch main instead of the expected master name. :le-sigh:
mumble mumble learned and figured it out mumble.
 
11:10 PM
@IvenBach I prefer main over master.
 
11:21 PM
@Marc-Andre so do I. For work that means I just have main locally and master on the remote, because of inertia
 
I edited it as practice to learn more git commands. Didn't think much of it until I had odd behavior in examples I'm following.
Sensei Vogel. You able to help breadcrumb me to the island of git knowledge?
git rebase --onto Foo Bar Bazz has me questioning my comprehension.
Based on what I understand it is taking all commits after Bar until and including the commit for Bazz and applying them to the commit Foo.
My knee-jerk reaction was to thing that Bar was included, yet it isn't.
Working to understand why that isn't the case.
 
[Zomis/Games] renovate-bot pushed commit bf96fa4d to renovate/aws-java-sdk-monorepo: Update dependency com.amazonaws:aws-java-sdk-dynamodb to v1.11.993
[Zomis/Games] renovate-bot pushed commit 7fa18ea0 to renovate/babylonjs-core-4.x: Update dependency @babylonjs/core to v4.2.0
> [![WhiteSource Renovate](https://app.renovatebot.com/images/banner.svg)](https://renovatebot.com)

This PR contains the following updates:

| Package | Change | Age | Adoption | Passing | Confidence |
|---|---|---|---|---|---|
| [@babylonjs/core](https://togithub.com/BabylonJS/Babylon.js) | [`4.1.0` -> `4.2.0`](https://renovatebot.com/diffs/npm/@babylonjs%2fcore/4.1.0/4.2.0) | [![age](https://badges.renovateapi.com/packages/npm/@babylonjs%2fcore/4.2.0/age-slim)](https://docs.renovatebot.com/me
[Zomis/Games] renovate-bot pushed commit c9c93944 to renovate/babylonjs-loaders-4.x: Update dependency @babylonjs/loaders to v4.2.0
> [![WhiteSource Renovate](https://app.renovatebot.com/images/banner.svg)](https://renovatebot.com)

This PR contains the following updates:

| Package | Change | Age | Adoption | Passing | Confidence |
|---|---|---|---|---|---|
| [@babylonjs/loaders](https://togithub.com/BabylonJS/Babylon.js) | [`4.1.0` -> `4.2.0`](https://renovatebot.com/diffs/npm/@babylonjs%2floaders/4.1.0/4.2.0) | [![age](https://badges.renovateapi.com/packages/npm/@babylonjs%2floaders/4.2.0/age-slim)](https://docs.renovateb
[Zomis/Games] renovate-bot pushed commit 6dd3cba8 to renovate/chai-4.x: Update dependency chai to v4.3.4
 
11:37 PM
[Zomis/Games/PR-199] build 2 Build success.
 
[Zomis/Games] renovate-bot pushed commit cd48adb2 to renovate/aws-java-sdk-monorepo: Update dependency com.amazonaws:aws-java-sdk-dynamodb to v1.11.994
 
[Zomis/Games/PR-209] build 1 Build failed.
 
[Zomis/Games] build for commit bf96fa4d on unknown branch: This commit looks good
[Zomis/Games] build for commit 7fa18ea0 on renovate/babylonjs-core-4.x: This commit cannot be built
BUILD FAILURE!
[Zomis/Games] renovate-bot pushed commit cde70c50 to renovate/core-js-3.x: Update dependency core-js to v3.10.1
[Zomis/Games] renovate-bot pushed commit 571e7d4c to renovate/kotlin-1.x: Update dependency kotlin to v1.4.32
 
@IvenBach because Bar is the point whereat the changes will be applied from. Using git-scm.com/docs/git-rebase notation:
 
[Zomis/Games] renovate-bot pushed commit 748e3b52 to renovate/md5-2.x: Update dependency md5 to v2.3.0
 
11:40 PM
 
[Zomis/Games] build for commit 6dd3cba8 on renovate/chai-4.x: This commit looks good
 
git rebase --onto <newbase> <upstream> <branch>
git rebase --onto NewBase ApplyCommitsAfter UpToAndIncluding
 
[Zomis/Games] renovate-bot pushed commit ee75f524 to renovate/sass-1.x: Update dependency sass to v1.32.8
[Zomis/Games] renovate-bot pushed commit cf8faf4c to renovate/vue-authenticate-1.x: Update dependency vue-authenticate to v1.5.0
[Zomis/Games] renovate-bot pushed commit 42c69944 to renovate/vue-cli-plugin-vuetify-2.x: Update dependency vue-cli-plugin-vuetify to v2.3.1
 
[Zomis/Games/PR-210] build 1 Build failed.
[Zomis/Games/PR-199] build 3 Build success.
 
[Zomis/Games] build for commit c9c93944 on renovate/babylonjs-loaders-4.x: This commit cannot be built
BUILD FAILURE!
 
 
[Zomis/Games] build for commit cde70c50 on renovate/core-js-3.x: This commit cannot be built
[Zomis/Games] build for commit cd48adb2 on renovate/aws-java-sdk-monorepo: This commit looks good
BUILD FAILURE!
[Zomis/Games] renovate-bot pushed commit 41f61906 to renovate/vuetify-2.x: Update dependency vuetify to v2.4.9
[Zomis/Games] renovate-bot pushed commit 992672ce to renovate/vuetify-loader-1.x: Update dependency vuetify-loader to v1.7.2
 
[Zomis/Games] build for commit 571e7d4c on renovate/kotlin-1.x: This commit cannot be built
BUILD FAILURE!
 
[Zomis/Games] build for commit 748e3b52 on renovate/md5-2.x: This commit looks good
 
11:46 PM
 
[Zomis/Games] renovate-bot pushed commit c9ea568d to renovate/vue-monorepo: Update vue monorepo
[Zomis/Games] build for commit ee75f524 on renovate/sass-1.x: This commit cannot be built
BUILD FAILURE!
[Zomis/Games] renovate-bot pushed commit e180608e to renovate/major-dependencies--major: Update dependencies: MAJOR
[Zomis/Games] renovate[bot] deleted branch renovate/pin-dependencies
 
[Zomis/Games] build for commit 42c69944 on renovate/vue-cli-plugin-vuetify-2.x: This commit looks good
 
[Zomis/Games] build for commit cf8faf4c on renovate/vue-authenticate-1.x: This commit looks good
 
[Zomis/Games] build for commit 992672ce on renovate/vuetify-loader-1.x: This commit looks good
 
[Zomis/Games] build for commit 41f61906 on renovate/vuetify-2.x: This commit looks good
 
[Zomis/Games/PR-203] build 5 Build failed.
 
[Zomis/Games] build for commit e180608e on renovate/major-dependencies--major: This commit cannot be built
BUILD FAILURE!
 
 
[Zomis/Games] build for commit c9ea568d on renovate/vue-monorepo: This commit looks good
 

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