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12:00 AM
RELOAD!
[retailcoder/Rubberduck] 13 commits. 1 opened issue. 1 closed issue. 2 issue comments.
[rolfl/MicroBench] 2 commits.
[Unihedro/JavaBot] 8 commits. 4 closed issues. 4 issue comments.
[Vogel612/JavaBot] 5 commits.
 
 
12 hours later…
11:34 AM
hey
Finally, after a few days, I figured out what's wrong with my 3D 'engine'
I was either storing the rotation of an object as a Matrix4 or as a Quaternion, but really all rotational properties an object has are the x, y and z angles
@SimonAndréForsberg I found some more interesting posts related to HearthStone
They give some info ^^
 
 
2 hours later…
1:49 PM
I'm not going to read all that, @skiwi, but it feels like it can be summarized into one tag:
 
 
3 hours later…
4:58 PM
@SimonAndréForsberg Yep
 
 
2 hours later…
6:40 PM
The is getting worse...
> Deathlord cant summon creatures if gang up minions are the only one left in your deck.
I dont'see any way in which that would happen in a properly coded game
Gang up puts 3 copies of a target minion into your deck
 
7:14 PM
@skiwi Agreed.
 
8:09 PM
Mar 20 at 14:27, by skiwi
With an ingame HEX API you can have it automatically save your decks on that website
@skiwi was there a way to export your decks and stuff to that website? ^^
 
8:25 PM
@SimonAndréForsberg Yeah, by using that site I tolkd you earlier
Not sure which is one it is right out of my head now..
Are you still playing HEX?
 
@skiwi Where? I see no option to import from HEX.
I've played it very little recently, but yesterday or so I started playing a little again
 
@SimonAndréForsberg It's a hook you setup in HEX, it uplaods to that site, and then whenever you save your deck it uploads the stats
 
@skiwi Where/how?
 
8:44 PM
@SimonAndréForsberg hex.tcgbrowser.com/tools/sync
 
 
3 hours later…
11:45 PM
Simon André Forsberg vs. Mat's Mug: 1871 diff. Year: +920. Quarter: +170. Month: +170. Week: +35. Day: +35.
Loki Astari vs. Simon André Forsberg: 4325 diff. Year: -1441. Quarter: -142. Month: -142. Week: -40. Day: -40.
 

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