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02:00 - 17:0017:00 - 00:00

5:01 PM
Is this too broad?
 
@NautArch My mom did one for her puppy a couple months ago.
 
@NautArch I dont think it's too broad tbh. It definitely looks like it, but the problem is very clear; the list of spells in just unfortunately long. I think it's a really good question, and I don't think the large sample space of spells makes it too broad.
It's a difficult question, but it's one I think we can handle.
Did the fonts change while I was at lunch?
 
It seems that the dog is exactly 50% beagle, 50% mix of golden retriever, poodle, german shepherd, and a few others I don't remember. No genetic predisposition towards any particular diseases.
 
Yes, the fonts did change while I was at lunch.
vote numbers look bad tbh
 
@RevanantBacon Was she happy with the results? Does she think they're legit?
and do you know which one she used?
 
5:07 PM
@NautArch I agree with Thomas on this. Not to broad, just happens to be a long list of spells it applies to. Most of the changes would be the same across all affected spells though.
 
@ThomasMarkov yeah, i wasn't sure. It's changing how a lot of spells work, so dealing with each variation seems big - but that's why I asked and didn't vote.
 
@NautArch Yes, Yes, and I'd have to ask because I forgot.
 
@RevanantBacon Cool! We're trying it out with our two dogs.
 
Was it you that had recently gotten a puppy, or was that someone else? Maybe Korvin or our Ferrety friend?
 
'twas I!
 
5:10 PM
Yes, your fonts did change, the changes are detailed here! This meta post offers a user script to revert these font changes.
6
^^^ I propose that this be starred
 
She's doing pretty awesome. Still working on housebreaking, but my wife has apparently taught her to ring a bell.
 
@NautArch Oh gosh, somebody is actually asking about that mess XD
 
Her other training is going really well. She walks well on the leash,does recall consistently, sits. WOrking on Stay.
 
@NautArch What about "grab me a beer"?
 
@NautArch I feel like stay is one of the harder ones to teach
 
5:11 PM
@ThomasMarkov Don't drink :P But I do want to her to fetch my slippers.
@Medix2 I mean, different spells work differently is a totally legitimate.
 
Right after (or before, depending on breed) fetch
 
Trying to make them all work the same is going to do weird things.
 
@RevanantBacon our two dogs are 9 and 12 respectively.
 
@RevanantBacon yeah, she's so-so on fetch. Stay is a tough one. She just wants to come to me.
 
@NautArch Having the different spells work differently also creates tactical options where one or the other may be more effective.
 
5:13 PM
@RevanantBacon That, too.
 
Which will hopefully be incorporated into an answer
 
We're slacking guys.
 
I don't necessarily know what they are, but I think each spell's functions have a reason. Whitewashing them all to do work the same will not work.
 
> Proposed 1 hour ago Glorfindel
We let a Glorfindel edit sit in queue for over an hour
 
@ThomasMarkov No, we're chatting. Slacking is on a different platform.
 
5:14 PM
@NautArch womp womp
 
@NautArch I've got two tabs open, I'm multitasking it!
 
@NautArch Yeah, but which ones work which way is... a seemingly arbitrary mess
 
@Medix2 That's also true, although I can bet that at least Bonfire isn't arbitrary.
 
Yeah, some of them I can definitely make reasonable sense out of
 
My guess (and it is a guess) is that for Bonfire at least, it applies damage on cast because it's a cantrip
 
5:18 PM
But there's also a lot of timings possible, interestingly enough
Cast, turn start, turn end, (willing) movement... interesting for sure
 
It does bring up a few interesting tactical choices for avoiding the damage too. Let's say that we're using one of these hazard spells to block off a corner in a hallway. If the spell only applies on turn end, then it's actually much easier to avoid the effects. If you're fast enough, you can just sprint through without a problem, or step in, fire off a ranged attack, and step back out. If it applies on turn start, then same basic principle. If it applies first time you enter on a turn, you can zip back and forth through it while only risking damage once
 
@Medix2 I don't mind. My answer didn't cover anything yours lacked, especially after your last edit. Since mine was the later answer, I figured it was just cluttering up the page
 
@RevanantBacon and that's why it's important that spells work differently. There are different use cases.
 
@NautArch Exactly!
 
But maybe this falls under the "I want to be able to do it all" header that WoTC is flying.
 
5:25 PM
There's also the horribly technical strategy of using readied movement to ignore a lot of things because it won't be on your turn
 
If anyone feels like stealing that for use in an anwer, feel free.
@Medix2 Well, only for the "end your turn there" damage. If it's "start of turn" or "first time on a turn", then it's the same as doing the movement on your own turn
 
Not if it's "first time you enter on your turn"
 
Are there any that specify movement on your own turn? As far as I'm aware, they're all "first time on a turn"
 
web
 
There are lots of spells, so I could have easily forgotten one
AH
 
interesting though, that it does actually specify "your turn". So if you can move through the whole thing with your readied movement, you're good to go, although you'll need 45 speed to make it across since it's 20' and difficult terrain.
 
Yeah, there's ways to do it and probably some other spell worded similarly somewhere but yeah... there's options to these things :(
Oh my gosh, so many questions today, wow
 
GcL
@Medix2 That's rather difficult to do in practice. The trigger for readied action has to be perceivable and specific enough that it doesn't trigger when you don't want it to.
For spells, it will greatly depend on how the table handles identifying spells as they are being cast.
 
@GcL I ready an action to move through the Web when [person who goes right before me in initiative] takes an action or moves
 
GcL
5:39 PM
In my experience, it's only an issue in campaigns where counterspell is a used thing.
 
@GcL According to @NautArch theres no such thing as counterspell.
 
GcL
@RevanantBacon That's fine. They're smoking their entire action to quick step through difficult terrain, so they might not make it all the way through anyway. If a player wants to sacrifice their action... web has cost them more than if they had failed the dex save.
@RevanantBacon That can also be a problem if the situation changes in the intervening time, e.g. the other characters decide to retreat. In that case the readying character is charging in while everyone else is backing out.
 
@GcL I mean, you're not wrong. There's not really a good way to deal with Web that doesn't involve wasting a better resource than was used to create it,
 
@ThomasMarkov Never heard of it.
 
@GcL You can always choose to forgo taking your readied action. Also, I probably should have just left it at "I move when [thing happens]" rather than specifying "through the Web"
but hey, it is what it is
 
5:45 PM
[ SmokeDetector | MS ] Bad keyword with email in answer, blacklisted website in answer, potentially bad keyword in answer (178): Can melee weapons be used to deliver Contact Poisons? by Princess on rpg.SE (@Rubiksmoose)
 
@GcL You've misinterpreted what I stated, but oh well. Ah, it was clarified later, good
 
hello
 
6:04 PM
@KorvinStarmast The debate we're getting into under the question I think is offputting to new users. Happy to continue here or Dragons if you'd like, but when we open th ekimono to debate stack policies in main it likely sends bad messages.
 
@NautArch I think you are being overly narrow in your requirement. And yeah, we need to stop arguing in comments. Agree.
 
But if we're moving into a new stack phase of "just put up your ideas without visible support", then you should probably meta that.
@KorvinStarmast But I don't think those are always-on in game options. Especially for easy no-cost blindness, those things do need to be supported.
 
@NautArch It lasts a round. What do you mean 'always on in game options'
To keep the lich from seeing the character has to keep making opposed checks, so their action economy is impacted
 
@KorvinStarmast It lasts a round, and depending on the action economy, that can be huge.
An entire round of blindness at the cost of, checks note, nothing?
 
And the lich has legendary actions that still hurt/harm the character trying to do this, and it can fail.
 
6:12 PM
Right, and now we're getting into why it's an important thing to support this idea.
 
@NautArch Wrong. It costs the player their action. That is not no cost.
 
Your action is the most valuable resource you have on your turn.
 
Enter: haste...
 
Sure, but how this will actually play out is important as well. And all the possibilities and discussion of those based on experience is what I think these answers need.
 
GcL
Imposing status effects usually involves a class feature and more than expend an action. I think the battle master has a maneuver that does prone. Costs a hit and a superiority die and the investment in the class.
Blindness as a spell has a saving throw. Isn't there a flashbang type item?
 
6:14 PM
Well, the Battle Master manuever is in addition to damage
But eh, I'll stop here
 
My point is that there are in-game mechanics for this. This is a new mechanic being recommended and it should be observed before being recommended.
 
GcL
I let my players do all sorts of improvised stuff with an foe after they have grappled them.
 
And then there's the obvious mechanical problem of "if you can do this to them, they can do it to you"
 
GcL
Pin the caster down with a chair they're sitting on was my favorite. Although, grappling an L2 wizard wasn't exactly hard, it was a clever maneuver.
@NautArch Pocket sand.
 
And minion actions are much cheaper.
 
6:19 PM
@NautArch Well, they aren't supposed to be expensive, they're just minions after all
:p
 
GcL
@RevanantBacon They frequently end up filleted anyway.
 
Oh, look! A commoner runs up toy ou and puts a bag on your head.
 
Roll initiative?
 
@Someone_Evil disadvantage, you're blinded.
d20
 
6:29 PM
woof
 
I'd make them grapple check first
or some kind of skill check. to do that smoothly will either require a great deal of swiftness and accuracy or brute force
 
I generally find that when players want to do stuff like this they change their minds when I ask if I can start doing it to them.
 
lol I don't ask, I just mention it ominously. They usually change their minds :P
 
@NautArch What, the DM would use my own tactic against me? Unfair! Rood! Imbalanced tactic!!!
 
hahahaahaha
They usually don't think about the side of it.
 
6:32 PM
I know, it's so funny to see it turned around on them too
 
Ew, I just landed on a stack site that didnt' have custom fonts and it's surprisingly difficult to look at
Segoe sucks
 
@G.Moylan Not as hard as Comic Sans. Terrible to read.
 
I feel like the internet has slowly made me just SO much more used to Comic Sans that reading it isn't hard, at all, especially when compared to some other fonts
 
Calibri, Cambria, or even TNR is preferable.
@Medix2 My understanding is that people with dyslexia have increased difficulty with it
 
other way around
 
6:39 PM
@RevanantBacon Comic Sans and Papyrus are both riding the "severely overused, but at least unique" train. Segoe just looks like malnourished Helvetica
 
@Mithical they have decreased difficulty with CS?
 
in Tavern on the Meta on Meta Stack Exchange Chat, Mar 6 '18 at 3:08, by Journeyman Geek
some dyslexics find comic sans easier to read
 
@Medix2 It also has the tendency to make people reading it angry
 
@Mithical huh.
 
(Because each letter is written distinctly and, say, d and b aren't straight-up mirror images AFAIK and AFAIR.)
 
6:40 PM
I use Courier New and OpenDyslexic for most all my fonts
 
I actually quite like Calibri, but I know that's MS Office-specific
 
GcL
7:01 PM
@G.Moylan This is roughly how I run those. Even before the attempt can be made, the foe needs to be grappled. Depending on what the subsequent improvised restraint is, might need more than one grappler.
 
Wingdings forever. All other fonts are superfluous at best and actively bad at worst (because using them seems to impact ability to read Wingdings)
 
7:55 PM
But windings doesn't support unicode elements AFAIK
 
rpg.stackexchange.com/q/184968/44723 this is such an interesting question.
 
so no ™ or ☺
 
4
A: What should you look for when deciding whether a children's book would be "dyslexia-friendly"?

TsundokuThe article 12 best kids' books for dyslexic and reluctant readers from The Independent may be lumping a few things together because, as the article points out, While you’ll probably know if your child isn’t keen on reading, it’s not always so easy to tell if they are dyslexic, acknowledges Sue ...

 
8:19 PM
@RevanantBacon Those can be represented by arbitrary, inconvenient sequences of additional Wingding characters
The answer to any problem with Wingdings is nearly always "more Wingdings"
 
@Upper_Case what about Webdings?
 
@Upper_Case Wingdings are like jell-o. There's always room for wingdings.
 
@NautArch it jiggles when you slap it?
 
@G.Moylan That's between you and your jello.
 
I cousin of mine could slurp jello between a gap in his teeth. He was SUPER proud of that when we were somewhere around 8 years old
 
8:22 PM
@G.Moylan I'll confess that I'm not as familiar with Webdings, but just from the name I'm tentatively onboard
 
@Upper_Case It's like Wingdings if they had a Windows 8 Metro theme
 
@G.Moylan So... it's Wingdings that people will hate even more? Maybe I need to update my favorite font...
 
@NautArch a place where adv/disad can be applied, which the two early answers left out ...
.. the later answers are better
 
@KorvinStarmast absotutely. Adv/Dis might be the thing here. I'm not sure i'd do it, but that's the way to do it.
Love @Upper_Case's answer.
 
@NautArch yeah, it is well done, and I didn't offer an answer since I had a few other things going on; never got the answer to my comment from the OP either. 😢
 
8:32 PM
Fun fact: if you delete the registry entry that defines the system font mappings (at least in windows 7, unsure about 10) the login screen would default to wingdings
@G.Moylan (DON'T do this unless you know what you're doing. It's VERY difficult to correct if you botch it and don't have the settings memorized already. Reading wingdings is hard, as it turns out.)
It may have been 10 we were doing this on, I can't remember. Too many years ago.
 
@NautArch Aww, thanks! I was concerned about the length, I'm glad to hear it's not too much worse for it. And I'm very glad I cut other examples out; answers always look so much longer after I hit "post"
 
@Upper_Case It covers a lot of bases about how to look at the issue and not just trying to 'solve' the issue.
I'm only holding out an upvote on @GcL until they add in their experience that they cited in here.
 
I do like GcL's answer as well, though I appreciate holding out for the experience note
 
@GcL C'mon. I know you like downvotes, and i'm happy to give you more, but adding in your experience would really be good for both your answer and others to see.
 
GcL
I did. "In order to attempt something improvised, I have found that requiring one or more characters to grapple or be involved is appropriate."
 
8:43 PM
The snark of "I solemnly swear i've done this" really isn't helpful and in fact is likely hurtful for those who don't understand our citation guidelines.
 
GcL
The subsequent discussion of the bit about coordinate even includes the justification for having a subsequent, albeit low, ability check.
@NautArch What harm do you presume the comment inflicts on those who don't understand our citation guidelines?
 
I disagree. I think any support you have is hidden if it's there at all. Or just not clear. You don't really talk about how it went, what you think works and why , and what folks should look out for.
I think it contributes to more unsupported answers. When high-rep users don't follow guidelines, and low-rep users see that, it's an indication of what's acceptable. Further upvotes on those answers reinforces that.
But if you really dont want to put it in that's your call, I just think it would be helpful all around.
We can either show others how to be better so that we develop pearls, or we can promote sand.
 
GcL
@NautArch I prefer succinct answers. I find walls of text waxing on about uninteresting stuff from campaigns unrelated to detract from the tractability of an answer.
 
I honestly don't understand why you are fighting to put in what you put in here, but i'll just downvote and move on.
 
GcL
I put in here a brief two sentence story about pinning an L2 wizard to the floor. And that it was one of my favorite recollections of the methodology of handling those situations.
 
8:48 PM
@GcL and two sentences constitutes a "wall of text waxing on about uninteresting stuff from campaigns unrelated"?
 
6
Q: Does a Monk gain benefits from taking a level in Fighter and choosing Unarmed Fighting from Tasha's?

eengstroemThe Unarmed Fighting style from Tasha's states: Your unarmed strikes can deal bludgeoning damage equal to 1d6 + your Strength modifier. If you strike with two free hands, the d6 becomes a d8. When you successfully start a grapple, you can deal 1d4 bludgeoning damage to the grappled creature. Un...

3
Q: Multiple attacks against unaware targets

Christofer WeberSearching for how to handle all surprise scenarios, I still have one question. Say that the PC is sneaking up on enemies/enemy and silent-cast Dissonant whispers. You whisper a discordant melody that only one creature of your choice within range can hear, wracking it with terrible pain. The targ...

 
GcL
Adding that "I particularly liked pinning an L2 wizard to the ground by putting a chair on them and sitting on it" doesn't add much on top of the extant "pinning to the ground" example already listed.
If anything, the reader might then get stopped with the question of "what wizard? and what chair?"
 
@GcL "I once had a campaign where a player character wanted to pin someone to the ground with a chair. Here's how that situation played out and why I think it worked well or didn't." is not a difficult thing to add to an answer, but whatever
 
GcL
Difficult, no? But also doesn't add anything to the answer. It was a different situation that followed the same handling. Requiring a grapple and then some I found to be an entirely appropriate trade-off due to the risks of having to occupy hands and actions.
Why add additional paragraphs illustrating what has already been distilled?
 
9:08 PM
@bobble you have my attention
 
did you read the answer?
 
@bobble yes I did
 
hello
 
The whole thing feels more appropriate for parenting if I'm honest
@Catofdoom2 'lo cat
 
It is a bit of an unusual question, but I don't think anyone has VTC'ed
 
9:13 PM
@bobble I was going to, but I don't have access to "off-topic" close vote reasons yet
 
You could discuss it in Lit chat
 
6
Q: How can my level 3 party defeat a group of Liches?

Devils _SpawnI’m playing a level 3 Dragonborn with no magic weapons (I’m not a spell caster) in a D&D 5e campaign. The rest of the party is a High Elf Wizard, Dwarf Paladin, Half Orc Rogue, and a Gnome Cleric. My team and I are in a cave, trying to fight some liches that a old man asked us to kill for him, an...

 
@bobble I my first instinct was to superping Rand, my second was to find lit chat
 
@Catofdoom2 Hi cat
 
last time i'm checking. does anyone wanna join my campaign?\
 
9:28 PM
@Catofdoom2 Unfortunately, my schedule cannot accommodate another TTRPG game right now. Which is a shame, as I've liked what I've heard about your campaign's setup
 
@Catofdoom2 I've not had time to actually do RPGs in years 😔
 
@AncientSwordRage thats sad
 
7
Q: How to DM unlikely strength checks

OmniVictorA question for all DMs out there. So, part of the fun of D&D derives from the randomness of the dice, and to interpret their results in a sensible way -even within the broad boundaries of a make-believe world- is the DM's main job. The party's wizard may roll horribly on an history check to remem...

 
9:50 PM
@NautArch dog thing was called EmBark. Was $100ish for the breed makeup + genetic medical predisposition, but you can opt to have just one instead of both. Requires a swab from inside the dogs mouth, you mail it in and they email the results.
 
@RevanantBacon Cool, that's the one we did.
I have no idea on accuracy, but it's fun!
 
10:09 PM
Applied Hope: The Solarpunk & Utopias Jam Hosted by sadpress, vagrant ludology. This is a jam for games, settings, tools, generators, stories, artworks and experiments, that can inspire and explore brighter futures, no matter how messy and complicated those futures may be.
 
10:22 PM
@RevanantBacon that actually seems really good considering how many conditions digs can have
 
The 18 Card Challenge contest hosted by Button Shy Games. Create an 18-card role-playing game.
Upgrade: Typeface: Dicier is now v1.3. Devlog. The theme of this update is DICE—rounding out dice in different sizes (d4, d8, d10, d12, and d20), other dice variants, and a bunch of tweaks for how the font looks (both individual icons and whole swathes).
 
10:37 PM
@BESW solar punk is cool
 
@AncientSwordRage I think it's the first TRPG jam on itch that I've seen offering cash prizes.
 
@BESW that did seem unusual
 
Dungeon Roomba (twitter link) by MeerForBeer. A one player game where you traverse your creator's dungeon world, gently oozing from one corridor to another, tidying up as you go.
 
11:23 PM
4
Q: What is the optimal breakdown for time the GM and players hold the floor?

wigglybungleOne thing I keep on running into while playing or running games online is managing the amount of time the GM and the players have the floor. Anyone have a useful ballpark figure? As a player, I definitely don't enjoy a session where I sit for 3 hours with 5 people and get the spotlight for less...

 
11:56 PM
hey @linksassin -- got a slight Stackizen thing for you this time, actually
 
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