> A “tic-tac” is a running leap at a vertical surface,
followed by a foot plant and shove to propel you up
and away. This requires a roll against the better of
Acrobatics-4 or Jumping-4. Success gives you
height equal to 1/4 your running broad jump dis-
tance (p. B352) and lets you rebound the same dis-
tance horizontally. Halve distances in combat.
Failure means a fall from the same height; critical
failure inflicts maximum falling damage.
If this moves you into contact with another sur-
face (e.g., a parallel wall), you can push off again.