A few years back I was at a ZZ Top concert where they played a Hendrix tribute; they opened with Hey Joe. Come to find out, Billy Gibbons was in a band early in life who opened for a few Hendrix concerts.
They're going down into a labyrinth of tunnels (think like termite tunnels but larger) underground that's been enchanted by a magic dagger so that they can't navigate well through the tunnels.
Some of this might sound familiar from a couple weeks ago
They're looking for a young girl from a cultist family that ran into the tunnels to escape from the cultist priests looking to make her into a sacrifice. The priests and entourage are also looking for her.
(Obviously I'm leaving out a lot of detail here, so bear with me here)
I want my party to face a patrol that's way, way above what they can handle at one time. I want them to be able to detect the patrol first so that they can scout and plan, but I also want them to have the clock against them while trying to find this girl in the tunnels before they do.
Some hunters in the patrol have been marked by this dagger and can navigate it without issue. I had an NPC drop it casually in a conversation with them, but I'll bring it up again if they seem to forget.
I want them to be able to have the choice of taking the patrol head-on or trying to use guerilla tactics against them, but their navigation is significantly hindered by this magic item that's giving them disorientation.
@Shalvenay Absolutely. I want them to see/hear the patrol way before the patrol could detect them. Tracking it would be effortless for the party ranger (plus two casts of Guidance for good measure)
@Shalvenay I'm pretty sure that they wouldn't want to take on 12+ armed/robed individuals at once (it would be a slaughterfest, most of those are CR 4+), but I don't want to say "You'll get lost if you retreat"
I suppose I could have them find the dagger before they go much further in the tunnels - that would increase their chances at everything
I recently crossed the rep threshold to gain the trusted user privilege. The FAQ is very clear about the deleting and editing privileges... but not the undeleting privilege.
When should I vote to undelete an answer? What is the guidance on this?
For example, I just saw what I believe to be a co...
We got ourselves a new debate. Should teleport in 5e be range restricted or not? Our 3.5 ruling that banned it from reaching more than about 2 million miles is based on text that was removed on purpose in 5e and teleport can go to any teleportation circle which we've already established can be used as stargates.
I mean, it's up to you. But an ASI in Con would give you +1 AC, 20 more hp, and +1 to Con saving throws. I can't think of any feats that are going to be better than that for you.
"I lunge at you with my bitey teeth, gnashing wildly" (gets +1d6 to roll) "I see you coming and I use my superfast speed to try and dodge the bite!" (+1d6 to defense)
Just had a quick squiz at the original game, for the variants (Can't wait to incorporate those too).
Do you remember the average of how many times players had more than 3 features?
I suppose that's a pretty straightforward answer actually. 1 in 6 haha
Not sure if I've said it before when we originally talked about the descriptive aspect - I really think it should also be played with the Collateral variant for a properly decent game. Just a normal round of "last monster standing" is a quick round of fun.
@kviiri so,.. it wasn't actually a big deal and I did relatively well on the mission despite it, but I just got a game where the first room only had one exit and a guard was stationary right outside it staring at the door
It was a little annoying to have to keep that guy down the whole mission
I need to vent just a bit, I was this close to ranting at a player in my usual group
/me holds fingers really close
This player had a doodle for a session of Microscope. Everyone filled it. Nothing happened. I asked him, much later, if the game was still going to happen at some point
He noted that the doodled dates had passed so it wouldn't happen anytime soon. This wasn't a big issue for me
But I pointed out that our scheduling has always been a pain, and that I really detested being the only one to take charge of it, esp. when the others wouldn't basically do their most basic responsibility of responding to my communications in a timely fashion
Y'know, the "talk about the issues you're having" thing that's practically essential for any social activity
He's the guy who has a basement full of DnD swag, he's the guy whose own campaigns keep failing because apparently he can't arrange the scheduling without me being there. I would've blown in his face if it wasn't for another player who articulated his appreciation for the work I had done in a much more civil manner than I could've in my worn-out state
Even then, the non-scheduler guy was like "well what can you do. That's just how it is"
...although he is scheduled to join my Lady Blackbird next Sunday. You know, a time that was scheduled in the kviiri fashion --- in a timely, efficient manner
I mean... I know scheduling games is hard work. Because I'm the one in our group that does it. It's easy if everyone co-operates, but circumstances in life and all make it harder
And one's patience grows thin after so many times of "oh shoot I double-booked Wednesday evening", unfilled doodles and such.
#DnD and other games have little things that only make sense to Europeans.
"Travel rations aren't known for their flavor." They are when you know how to properly dry meat and roots or pitcook hopôp.
Sorry about that. We can try again some time, maybe? Lately I've been mentally and emotionally exhausted by the end of the week and very... not present.
I definitely bit off more than I can chew right now, emotionally, with Night Witches, but right now I'm also barely able to run an hour of silly dinosaur violence.
Tony Xu is one of the better characters for that reason... he has an unlimited "melee EMP" implant that allows him to use his attack to disable one electronic device adjacent to him. He also has a shock trap that can be used to arm a door so it stuns any guard opening it, regardless of armor, for 2 turns.
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@ColinGross one mile south, turn est, go for another mile. Then turn north, go straight for two mile more, turn est again and walk another mile. Finally go north for a mile more and find yourself back where you started.
@Rubiksmoose IMO, I think the trick is that Glyph of Warding doesn't have language like "must be incapable of targeting more than one creature, or must target an area". Instead, it just says "the spell must target one creature, or target an area".
That frees a lot of spells that might otherwise be denied use.
@Xirema Indeed. I've always read it the stricter way without even considering this reading though. I always considered it more along the lines of twinned
@Xirema Yeah I do think colin's reading is reasonable and honestly the way I would rule for no other reason than it does allow more options and I don't see it being any more powerful than it already is.
The open question on my mind is whether or not the fact that the Slow spell specifies a 40' cube satisfies the "target one creature OR target an area" logic. Because if it does, then you'd be able to slow up to 6 creatures. BUT, because the spell says you "choose" those creatures, maybe it prevents that interpretation?
Would Slow be able to hit 6 creatures if they were chosen randomly by the spell in the 40' cube, instead of being chosen by the caster?
@Rubiksmoose Technically spells like Sleep or Color Spray might have that property, but their targets are neither A) arbitrarily limited to a specific number nor B) picked strictly randomly.
So for this theoretical randomly picked creatures within an area spell the glyph would simply limit it to one creature being the target and that target being the creature that triggered the glyph.
@Xirema I'm still upset that we can't answer that seemingly very basic question with a solid answer though
Okay, I'm at cookies. (And thank you, btw.) But I probably don't want to clear all of them, right? Because I like lots of places I go remembering me. It's just this one particular website that I want to clear.
Oh, is it only showing me cookies from the active tab?
I went to a site to write a kid's recommendation. Overlay says they use cookies, do I want to accept or decline? (If you decline, one cookie will be set to remember that preference.) I decline, because I'll never be back here. Then I get to the site and it tells me that you can only submit while using cookies. So I need to change my preference!
Choosing to accept or decline cookies in a site only does whatever the creator of the site wants. It is for legal purposes that they ask the question. There's little stopping them from setting whatever cookies they want regardless of your answer.
@nitsua60 Ooh you want to e-mail me a cookie that your kids have baked and you want to use my "e-mail on file" to do it? I don't know what my e-mail on file is but sure :)
@Sdjz What temperature is your router set at? Mine must break the cookie into crumbs ("packets" is the compsci term, no?) for transmission through the tubes, and then yours reconstitutes it?
You know, I rag on 5e's rules a lot, but the rule on Simultaneous Effects really is a very clever and good ruling IMO. It is really simple and has broad applicability and patches a lot of otherwise-uncertain scenarios.
@ColinGross That as well. Most of the time it results in the players having the choice in my experience which is a nice player-forward rule.
hmmm that max spell question definitely needs some work. I can see how someone may have thought it was enough to ask on, but it is one of those surprisingly nuanced things I guess lol
Pretty sure the answer is just "Be a 17th level wizard, multiclass in whatever 3 other classes gives you the most possible spells". Depends on whether they mean prepared or learned spells though.
I think 2 might be better stated as "maximum spells a character can learn", since otherwise the answer is "take one level each of Bard, Cleric, Druid, Paladin, Ranger, Warlock, Wizard, and noT SORCERER BECAUSE YOU ONLY NEED IZZET MEMBERSHIP TO GET CHAOS BOLT SO SUCK IT SORCERERS!!!11!one!!"
Because the one level is enough to "put the spell on your spell list", qualifying the use of a Spell Scroll.
@goodguy5 indeed, but the problem is the answer content is more harmful than the slight question it contains IMO. Mods often delete the answer part out of a comment if they feel it is worth keeping around.
Still I'm always a lot more worried that answer comments will simply satisfy a brand new querent and encourage them not to fix up their question
Did you know that @EvilHatOfficial is now on http://itch.io? Well, they are and you can get my swashbuckling space adventure game Three Rocketeers there now! https://evilhat.itch.io/the-three-rocketeers-a-world-of-adventure-for-fate-core
@Xirema Look at the credits in your PHB if you have the first printing. The feed link advises the general public that future printings will no longer acknowledge that consultant during the play test. But of course, I had to try and find out 'wtf happened in 2014' and yuk. blah. echoes of gamergate.
I am not sure why that was in our feed, but it was, and now I learn a bit more about the history of our hobby, and this one's not one of the better parts. Onward into the better future, one hopes.
@trogdor You were smarter than I, in not clicking on the link. Good move.
@trogdor In the meantime, I'll try to bring in more good news next time I enter chat. I saw the feed, and went "what" and clicked ... some days I don't make the best call.
@trogdor But wait, there is good news. Daughter called last night. I'll be a grandad in September. My wife is over the moon pleased. So that's more positive, I think.
I also think so, but couldn't remember if there were already a grandchild in play. (I've heard people use the construction "I'll be a grandfather again in ___," so there's that?)