ok pals, let me propose a question here... something that cropped up in my mind after reading a little comment. The comment was:
In addition to Mike Q's suggested question about following the rules in those exact circumstances, you could also ask whether or what D&D's rules say about the social contract around the table. Not all games are the same. For example, Great Ork Gods expects multiple player deaths per session, and Paranoia characters come with a six pack of clones. However, as noted, asking whether it was right or wrong isn't verifiable, so it's opinion based and doesn't work well …